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It has been sent, please note that it will be checked.
But the so-called sinicization is only the interface of the sinicization Equipment attributes are still in English, and it's still a bit troublesome to modify the attributes - - It is recommended to take a look at the manual - - I hope it can help you Finally, I wish you a happy game.
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Sent one. Try it first.
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Use the "single skill to increase the class restriction skill", I selected it in the picture, the brown at the beginning is the attribute name can not be changed, and the blue in the middle is the skill**. Diablo 2 is an action role-playing game developed by Blizzard Entertainment in the United States, which was released in 2000.
In the game, players create their own characters, run, kill, hunt for treasures, and grow in dark lands, and finally defeat the dark forces that rule the continents and save the various races in the game.
In addition to the usual IPX, modem, and Direct Link, Blizzard has set up a server that allows players to fight with their comrades in other parts of the world through the Internet.
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Use "add skill tab to add a single skill".
The last three attributes of the Add Skill Tab are the single-system skill code, the character occupation code, and the skill level code.
I haven't used the single-system skill code.,I only know that the mage's 1 is the lightning system.,2 is the cold system.,The others don't know the legal profession code 1 is the mage.,The others don't know.。
The grade code can be set from 1 to 7
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If it's a character, you can use a modifier like Jinshan Ranger to change countless skill points, which saves a lot of trouble.
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Double-open equipment from other numbers.
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1. Use udie too to open the archive.
2. Right-click on the equipment - select the item.
3. Click Non Class Skill in the property list on the right side of the pop-up window (the mouse will turn into a magic wand at this time), and then click Equipment (see a few more lines of equipment to indicate success). It's not over yet
The above addresses are in Chinese and English, and there is no guarantee that all of them can be compared.
4. This step should be carefully seen.
Click the mouse to the binary box (that is, a lot of 01010), click to the area of different colors, and pay attention to the English of the yellow box will change.
Use the up, down, left, and right keys on your keyboard to move the cursor to find each of the three areas in the image below (each with a continuous color representing an area).
Look at the number below the yellow box, this is the decimal value.
Non class skill is the attribute we just added: it doesn't restrict classes from adding a skill.
The first one (Figure 1): non class skill property code represents the ** of the property, and the decimal value is 97, which does not need to be changed.
The second (Figure 2): non class skill (9 bits) represents the skill number, and the decimal value is 511, and the skill added is different with different values. 511 does not represent any skill, so this attribute is invalid at this point.
Here we change it to 62 (for the hydra).
How to change? Click on 511 – enter the number in the pop-up window.
To change this value, refer to the skill chart. Click Help - Skills (Figure 4) to open the skill list (Figure 5), the English skill names here correspond to those in the game, and now the translation of skill names in Diablo 2 games is generally Chinese and English.
The third one (Figure 3): non class skill (6 bits) indicates the skill level, and the decimal value is 63, note that the binary value of the corresponding area is all 1, which means that 63 is already the maximum. If you want a higher skill level, you can add it to other equipment, or make changes to it at a lower level.
Note: non class skill - does not restrict classes to add a skill. This attribute increases the skill of this class type by up to 3 levels.
For example, if a mage gets equipment that does not limit the class and increases lightning by level 63, he can only gain level 3, and the stacking of multiple equipment is also invalid. A single skill of the plus class can use the add class skill attribute.
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1,It's impossible to limit the number.,Modification can only adjust the number by limiting the odds.,That is, if you're 127% probability.,You cut a knife and one comes out.,After a while, the whole screen will be a resurrection monster.,It will make you can't see anything.,But there's a time limit for resurrection120 seconds.,So you reduce the chance of resurrection.,It's better to have fewer resurrection points.,It's best to be this 120 seconds to disappear.,The next one just came out.。 It's really not possible, as LS said, you resurrect one, and then put the talisman in the block, and it's fine
2,211 Durrell 242 Mephisto These two are more obedient monsters with a certain attack power.,Whoever hits you, he hits whom.,Other monsters such as 243 Diablo、Baal and so on are friend or foe.,Although attacking yourself won't cause damage.,But there's no point in resurrecting such an ungrateful monster.。
3. Yes. Theoretically speaking, in fact, every monster you successfully resurrect has attributes.,But the true value is only 1.,Special monsters are calculated separately You should know the binary modifier when you use udietoo.,In addition to 0 is 1.,When you resurrect a bb successfully, it's with attributes.,When another bb is resurrected, he also has attributes.,But there can't be two bbs in the same game.,So the system will automatically adjust it to 0.。
4,Flash without ,,, this situation,I think it's possible that it's because you've changed a little too much when you rewrite the item data If the true value is wrong, it's easy to have such a problem.,It's not that the character can't read it.,Or the modifier can't be opened.。 If it's not this kind of problem, then it's not related to the game, and you can't reopen it, right?
5. Give a few examples;
Durrell: 211 Loyalty.
Mephisto: 242 Loyalty.
Big Pineapple: 243 Doesn't distinguish between friend and foe, and often attacks you, but does no damage.
Baal (Summoned Servant Bush): 543 Summoned Servants hit you.
Baal (Combat, Crash Easily): 544 Doesn't distinguish between friend and foe, often attacks you, but does not deal damage.
Barr (ornamental, useless): 559
The other lz can be tested by themselves according to the monster **
6,155 is the hidden level of the monster, not the true level, and can be modified. It doesn't matter.,The level of the monster has no effect on its own attributes.,Because the ID of the monster is different.。 (only for resurrected monsters).
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1. Limit the odds.
2 Durreel, Baal.
345 I can't tell, see upstairs.
6 The data you change should be the skill released when attacking (or other), 155 is the maximum level, and anything smaller than it can be changed, 1023 is the skill**, and 127 is the release chance.
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1.No, unless you put the resurrection gear in the box and play with it.
2.Mephisto.
3.Overlapping has no effect, and the same goes for other attributes.
4.I don't know, sometimes I just start with it.
5.No, if you change to Baal of the Throne of Destruction, the mobs he recruits will hit you 6I don't know.
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1 No, but the odds can be limited.
2 Generally speaking, the big bugs Duriel and Mephisto are more fierce3 It seems that yes, not sure.
4 If it's nec.,I guess it's a problem with the Iron Stone Demon.,I haven't encountered anything else.,It's just a file error or something.。。
5 One 82 attacks, and others don't.
6 I don't understand.
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