How does the button wizard make the windowed game background cycle operation?

Updated on Game 2024-02-08
10 answers
  1. Anonymous users2024-02-05

    s1 =

    s2 = s1

    s3 = s1

    doif int(( = 3 then 'The judgment interval is 3 seconds.

    s1 =keypress 113, 1 'f2

    traceprint "f2"

    end if

    if int(( = 5 then 'The judgment interval is 5 seconds.

    s2 =keypress 114, 1'f3

    delay 100

    keypress 113, 1 'f4

    traceprint "f3"

    traceprint "f4"

    end if

    if int(( = 360 then 'The judgment interval is 6 minutes.

    s3 =keypress 120, 1'f9

    traceprint "f9"

    end if

    delay 1000

    loop, let's see the improvement in the background.

  2. Anonymous users2024-02-04

    Copy the past and you can use it.

    Method 1: hwnd=

    beginthread a()

    beginthread b()

    beginthread c()

    sub a()

    docall , 113)

    traceprint (now)

    traceprint "f2"

    delay 3000

    loopend sub

    sub b()

    docall , 114)

    call , 115)

    traceprint (now)

    traceprint "f3"

    traceprint "f4"

    delay 5000

    loopend sub

    sub c()

    docall , 120)

    delay 360000

    loopend sub

    Method 2: hwnd=

    s1 =delay 1000

    dos2 =

    s3 = datediff("s", s1, s2)a1 = s3 mod 3

    a2 = s3 mod 5

    a3 = s3 mod 360

    if a1 = 0 then

    call , 113)

    traceprint "f2"

    end if

    if a2 = 0 then

    call , 114)

    call , 115)

    end if

    if a3 = 0 then

    call , 120)

    end if

    delay 1000

    loop

  3. Anonymous users2024-02-03

    The whole thing needs to be commanded in the background. The imperative of the binding window hwnd= You can ask ...... othersA game with double open will not conflict, you don't have to worry.

  4. Anonymous users2024-02-02

    Since you're around, what conflict are you afraid of! The way for the script to get the window handle is set to mouse pointing to get it, and if you want to specify which window is controlled by the script, point to which window and then run the script, which is foolproof and saves a lot of judgment.

  5. Anonymous users2024-02-01

    The key wizard has a bkgnd backend plugin, use that!

  6. Anonymous users2024-01-31

    hwnd =

    rem acall , 32)

    delay 10000

    goto a

    On the right side of the script settings screen, change "Do not run repeatedly" to "No".

    Then move the mouse over a WOW screen, start the script and then change the WOW window, start the script ......

  7. Anonymous users2024-01-30

    Web games are opened in a browser, and the button wizard doesn't seem to support much of a browser's multi-tab. So you can only open a single browser for the game to be in the background.

    It should be noted that while the script is running, the game's browser opens a separate tab, which will cause the script to error.

    The best way is to use a browser dedicated to web games, such as 360's game helper, Soncone, and a dedicated browser made by netizens on the button forum.

  8. Anonymous users2024-01-29

    Probably you don't have a binding window.

  9. Anonymous users2024-01-28

    First, you need to get the window handle of the specified window, and then bind to the specified window with a background plugin. This way, the scripts you write with the plugin commands can run in the background. But most of them can't be minimized, they can only be occluded.

    Is that okay?

  10. Anonymous users2024-01-27

    dim hwnd

    hwnd =

    delay 1000

    rem loop.

    call , 81)

    delay 1000 'The delay time is changed by yourself.

    goto loop.

    Copy and paste this ** into the new script, start key and abort key settings, you can use it to run in the background under multiple windows, that is, each window corresponds to a script, then you need to copy and paste it into the new script repeatedly, the script name should be different, and the start key and abort key should also be different. It can also be made into a pixie, a pixie loads the number of scripts you need to run in the background, and sets it to different start keys and abort keys. Every time you start a window game, start a script accordingly, and that's it.

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