-
In the past, the big words were usually turned by men in the third generation, because of the correction, because there was less equipment at that time, and they couldn't resist more, so the resistance of men would be very good.
But now it's different, because of the appearance of tacit ornaments and various 15 equipment immortal weapons, etc., which leads to resistance is no longer a concern. Unless you want to achieve full resistance, you can consider the Four Immortals, in that case, your human law and immortal law can be fully resisted, which is enough to become an iron immortal. However, this is rare.
Therefore, now it is basically dominated by demons, with male demons as Min and female demons as blood. Besides, there are blood bonuses, so this kind of big talk has become a game world dominated by DPS, rather than relying solely on resistance in the past.
So, you said you don't want to change races, so you can only keep the correction of the male ghost, that is, the resistance correction, so since it is a resistance correction, then it is recommended that you continue to turn the male ghost in one turn, and the male ghost in the third world will turn into a man, meet the modification of resistance, and at the same time you can resist more, and it also saves a lot of money.
In addition, if you want to switch to other ones, it is recommended to switch to the resistance class, and it is a blood type. Because there is no bonus to Min, Min can't go up, he can't play, only play blood, mainly resistance and blood, which will be much better than Min.
Therefore, it is personally recommended to continue to turn male ghosts, and the third is to turn male ghosts and then turn other blood.
-
If you have to choose, choose whatever you want.
As far as the current game environment is concerned,The rest of the male ghost is too chicken.,Dispensable.。。
Since you insist on choosing, you should give up the rest of this life. Then I practiced one or two reincarnations for the rest required for the 4th rebirth, and I had reached the desired rest.
-
Hard turns can only turn ghosts!!
I don't plan to change races, I don't have any money?? If you don't have money to play Hercules, let's play it!! The male ghost can't do it without hard goods in the end.
If you have money, the current situation is that the demon is reincarnated.
The 3rd male ghost turned man above, is it useful for hair? What kind of man to play, can you make a move, the main question is how much to invest.
-
Summary. The 2nd turn is the best choice for the man, and the 3rd turn considers the male demon. Analysis:
The male ghost is most worried about being controlled, so he needs the man to correct his attributes to make up for it. Modifiers: +10% anti-ghostfire, +10% anti-three corpses, +10% anti-oblivion, +35% anti-lethargy, +35% anti-chaos, +35% anti-seal.
Journey to the West 2 mobile game What profession is good for the reincarnation of male ghosts.
The 2nd turn is the best choice for the man, and the 3rd turn considers the male demon. Analysis: The male ghost is most worried about being controlled, so he needs men to modify his attributes to make up for it.
Modifiers: +10% anti-ghostfire, +10% anti-three corpses, +10% anti-oblivion, +35% anti-lethargy, +35% anti-chaos, +35% anti-seal.
2 turns recommend choosing a female demon, while 3 turns consider a male ghost. Analysis: HP, mana and shock resistance are all essential attributes for support classes, and female demons can be added to modified attributes.
Fixed: +10% Anti-Ghostfire, +10% Anti-Triple Corpse, +10% Anti-Oblivion, Bonus Blood + Mana + Anti-Shock +.
-
Journey to the West is a large-scale Q version of MMORPG turn-based mobile game, the reincarnation of male ghosts has been plaguing the male ghost players of the Westward Journey mobile game, in fact, the best reincarnation of men is men and demons, of course, there will be people who choose immortal turns, because you can add immortal resistance, mainly depends on the direction of development you choose, and the following will enter the detailed strategy interpretation.
Journey to the West, a mobile game male ghost.
Male Ghost Reincarnation Route:
Before choosing the reincarnation route, we need to analyze what the male ghost is most afraid of, the main role of the male ghost in the team is to be able to stand and be able to add blood to teammates, which is enough, so in terms of the resistance selection of the male ghost, what is needed is not to be controlled, and not to die.
The spells that male ghosts are more afraid of are controlled, and the big pumping of the demons makes it easy for male ghosts to cast spells.
If this is the case, then there are two reincarnation routes that can be determined.
Man to man ghost:
After a man is reincarnated, the attributes of resistance to mixing and resistance are relatively high, and this can not be so afraid of men's mixing in PK, plus the cultivation of his own resistance, the resistance of male ghosts can reach a very high level.
In addition to the choice of reincarnation profession depends on personal preference, there is also an influencing factor that is reincarnation correction, in fact, the reincarnation correction data of the Westward Journey mobile game can be queried before reincarnation, but in fact, the data is not the most important, the correction attribute is the most important. If you don't have a class you particularly want to play, then you need to think carefully about reincarnation classes to take advantage of this class modifier.
Male ghost turns female demon.
The first choice is the witch. Why the Witch is preferred.
Let me explain it to you here.
The first point. The Witch has a bonus to modified health.
The second point. The witch corrects the shock.
And the words of the male ghost. It's basically a full-blood class, so enough blood can ensure the survival chance of a male ghost.
You can also choose the reincarnation of the immortal clan, because the male ghost is negative against the immortal method, but this point is specifically mentioned.
If you choose the female demon to correct, then in fact, the immortal method of negative resistance, the immortal will not be able to give you much blood in seconds.
Some people ask women if they are not heavy, but the current turn is too low, the importance of women has not been experienced, and it is difficult for women to level up to find a team, women generally appear in high-level teams, and women also rely on the degree of ignoring spells of equipment, so women are not recommended to play in the early stage.
-
It's all right. It can be corrected in previous lives.
Journey to the West mobile game strategy station:
Westward Journey Mobile Game Forum.
-
Playing male ghosts, what is required is the three extremes. High blood, high resistance, high health regeneration, as long as you don't fall, the whole team can live. So you must first have thick blood, and then you have to resist sucking, otherwise you will have no blood after two strokes of the divine soldier in the later stage, so it is recommended that 012 turn with a female demon turn, so that you can resist shock and deter 100.
can't draw your blood, you won't die in seconds, and the female demon turns herself with anti-physics. This is the real Iron Ghost. It's also the most popular male ghost who plays the most at the moment.
You need to wear six cultivable accessories, all of which are required by the root bone, cloak and belt, root bone requirement + root bone (can be spiritual) + anti-forgetting + anti-forgetting + anti-shock (or anti-immortal magic ghost fire).
Pendants and masks, root bone requirements (pendants are optional) + root bones + anti-chaos (one can be anti-seal) + anti-chaos + anti-seal (this resistance can be determined according to the resistance of your clothes, hats, shoes, necklaces).
Ring a pair of root bones require + root bones + root bones + spirituality (can be anti-poison damage, preferably spiritual).
You can also buy finished products, but you may not be able to achieve perfection, but you can't find it! It's better to wash it yourself and cultivate it yourself, and the ring should be easy to collect!! In this way, when you have cultivated to level 7, your resistance and blood will be n high!!
Of course, the level 15 hat and clothes are still strong oblivion and strong blood return (resistance is cheaper to choose anti-sleep or B), refining should be high and high resistance to shock, and then there is the talisman, washed into anti-shock deterrent magic, strong blood return. The necklace chooses a high shock or high furious resistance to adjust it yourself, and if you lack that, you can get that).
And then there is**,**Choose the strong three corpse worms + ignore and resist forgetting. That is, the number **, the more numbers, the better, generally the good ones are 5000+, and there are babies!! The best male ghost blood baby is Tianshu Baby Cangyu (with its own skills to resist pumping) or Dangkang (anti-shock), not with a cat. It's best to attack bb in the mud.,Of course, I'm talking about the average player.,If you have the money to engage in mythical beasts or pill babies, it's okay.。
-
Play all the Min Witches! All-sensitive plus points!! Eat 8000f out of 5 draws, many teams rush to !! The female demon corrects the blood method to resist pumping and physics, and when the third turn, the male ghost directly adds points to the whole blood! Engage in anti-pumping, if you don't draw strongly, you will only be pumped a few hundred points of blood! Don't fall off the law with children!!
-
Play the blood ghost on the play of the third world of female demons to male ghosts, there are anti-absorption attributes, blood law has a 27% bonus, points can be added with three blood and one spirit, if you don't have money to resist, you can also play three generations of men turn, resistance is good but there is no blood law bonus, and there is no anti-absorption attribute is relatively unpopular, other professions can not be considered, and the ghost can choose from these two, ask for points.
-
Of course, the 2nd world witch is the best! Attributes: All Min Demon.。。 2. If you want to play vigorously, you can also do it.
-
If you want to play the three worlds to turn ghosts, the best choice is the three generations of men to turn ghosts and the three worlds of female demons to turn ghosts.
The benefits are one anti-mixing, anti-sealing and anti-high. One is high shock resistance.
As we all know, men are very expensive. Ignoring the pile, it's nonsense for men to have no immortal weapons.
Witches also need high speed.
There are 2 options, 1, play ghost all the time, change the race before each reincarnation, turn into a female demon or a man. This is the cost of RMB.
2, the three-muscle crown rod visited the female demon of Guishi Helium Stream, and finally turned a ghost.
The only classes suitable for poor players are ghosts.
There are basically two kinds of bonus points: 3 blood, 1 demon and 4 blood. Recommend 3 blood and 1 demon, pure-blood, you have to keep pulling medicine.
If you want to play the three worlds to turn ghosts, the best choice is the three generations of men to turn ghosts and the three worlds of female demons to turn ghosts.
The benefits are one anti-mixing, anti-sealing and anti-high. One is high shock resistance.
As we all know, men are very expensive. Ignoring the pile, it's nonsense for men to have no immortal weapons.
Witches also need high speed.
There are 2 options, 1, play ghost all the time, change the race before each reincarnation, turn into a female demon or a man. This is the cost of RMB.
2, the three-muscle crown rod visited the female demon of Guishi Helium Stream, and finally turned a ghost.
Female Devil Brick's! High blood, anti-physics!
400 whole blood 35. Make a set of sensitive outfits to control the sensitive to 500 easy to repair, and the rest will be resistant, depending on how you resist. The answer is supplemented. >>>More
It depends on what you turn in your last life.
Civilian players advise you not to turn men, it's too much money-burning. >>>More
0 to immortal is very simple, 1 quick upgrade 5 methods are full, in fact, it is very simple to add points. Min: People at the same level don't want to be the slowest to shoot, it's OK, because there were no three suits before, so there will be 0 turns in leveling, and there are also various bonus points. Remember what the fairy has to do. >>>More
Compare it to your 3 plans
If you want to be average, just press your 2 plan >>>More
Devil May Cry is more difficult in the early stage With a powerful circle in the later stage, you can brush almost any map with a single stroke The disadvantage is that the defense is low PK is not bad Red eye is very suitable for leveling professions Brushing is very good Double Storm Card Man is a must The disadvantage is that the blood is fast Only the giant red and stick red card monsters are obvious PK is a weak profession (this professional equipment is very expensive) White hand Moderate profession Attack and defense are mediocre With high combos With different ** can play different effects Shura Damage first-class profession With the skills of card people and super high defense, you can have a hard top with any monster The disadvantage is that the blue is consumed too fast I can only talk about the characteristics What exactly to turn depends on what type you like This post is a sculpture artist (Guangyi Cerberus Vincent) The person who steals the post must not die well The most very Shura A combo will kill you in seconds.