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You can see for yourself what the attack power of destruction is The accuracy of the continuous shooting of destruction is seriously reduced and the attack power is small You can only let the zombie stop in place for a while and won't let him retreat I once tested the aggressiveness of destruction with my teammates My teammates used Barbie I was 10 bodies away from him, which is about 10 steps away from him I used destruction to shoot continuously Only about 30% of her body was hit (Barbie can move, because there will be no zombie in the game who will stand dry and let you fight) So it's good that zombies can stop It's still hard to get him flying.
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The Destroyer is mainly firepower, and the impact of the Shattering Flame Shot is relatively large, so it can be repulsed, I hope it helps you.
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LZ said that the hunter LJ I disagree.
Personally, I think Hunter is part of the good thing that gathers the first 3 types of zombies.
The speed of the hook.
Barbie's normal walking and jumping (not as tall as Barbie, but better than his JS), Fat Man's non-knockback (if you don't rampage, it won't knock back but it's hard to advance), and Hunter Rampage reduces damage, which is the opposite of hooks.
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If it will retreat, then Desert I's T platform is a super invincible defensive point.
Currently, you can use the Exorcism Flame and Roaring Flame to fly zombies.
The Desert Golden Eagle and the Moon Chaser Crossbow can both fight off zombies.
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CSOL is not CF, CF is a pirated game, TX has what he has made it himself, let us spurn TX, play genuine games, and enjoy genuine life.
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To put it simply: I played the biochemistry of CS, and then went to CF, which gave me the illusion of exorcism and holy flames.
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Walter chicken thighs work well.
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Say a few experiences.
Jump: Release W first, then jump three times. (not too obvious to loosen w).
Turn in circles: Press W to turn in circles.
Turn in a circle (spin): Without pressing W, quickly turn the mouse counterclockwise.
The instruction is based on [do xx now].
For example: don't play dead, don't squat, squat now (command brain wreck).
Then you just squat down.
About 30% of the fake zombies are slow and redundant [unruly], these are cannon fodder, you can use them to kill, of course, if these are dead, then basically lose.
Fake zombies don't jump on someone else's head... Pay extra attention to this when someone blocks your way, and don't jump on their heads.
In the case of [first A followed by B (then C)], the action of the fake zombie is AB (C) A, this should be paid special attention to.
Pausing is inevitable, unless you pinch the stopwatch to play this mode, make use of the nearby [Unruly], or even pretend to be [Unruly] and give one more command.
Add some superfluous actions when you are not giving instructions, such as jumping, bumping left and right.
If you really can't do it, you can find a place to hide, and then clear the level directly (more difficult).
In fact, this mode is completely face-dependent.,Even if your behavior is completely standard, you may be identified or mistakenly killed.。。。 If you want to do a task, you should find a special room...
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Buy a robbery with strong firepower, as well as headshot potions, no need to get stuck.
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It's impossible, just wait to be caught, it's impossible for a scattershot to block so many JS
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No 5, no 6, only 68 bullets in total, it is recommended to change the gun to grab the head in the next game, and the Holy Flame of the Demon Exorcism is okay to play support, but not singles.
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