The magic flame orangutan s match, the magic flame orangutan out of the move

Updated on Game 2024-03-09
11 answers
  1. Anonymous users2024-02-06

    Level 1: Learn to frantically grab 25 common object attacks 2-5 times in one round.

    Level 5 learns to provoke attribute hits -1

    Level 10 Learning Spark: 40 Fire Special Attack.

    Level 15: Learn the Sonic Fire Fist (must attack first) with a power of 70

    Some of Cell's Blades have Leaf Storm, Grass 140, pp:5).

    Level 19: Learn to torture the opponent's defense -1

    Level 20 Evolved Molten Spirit Monkey.

    Level 24 learns to burn out 65 fire-based special attacks, and 10% of the opponent's burns.

    Level 29 Learning Spirit Strike 80 Normal Physics has its own HP less than 1 2 and the power is doubled.

    Level 34: Learn to oppress the opponent's attack -2

    Level 39 learns to fire vortex 15, and the fire type special attack will burn the opponent 100%.

    Level 40 Evolution Demon Flame Orangutan.

    Level 43 learns to fire car, 95 fire type physical attack, 10% of the opponent's burns.

    Level 47 Learn to Meditate Attribute Attack and Special Attack +1

    Level 51 learns to kill the opponent in seconds, with a 100-fire special attack.

    Level 55 learns to go all out and hit 120 ordinary physics.

    Level 59: Learn to speed the stat and gain +2 speed

    Level 63 learns to collide with flames and collide with 125 fire attacks, and the opponent takes 1 4** damage to himself.

    Level 66 learned Jedi Counterattack 100 ordinary objects to attack themselves in the case of burns, poisoning, and frostbite, and the damage is doubled.

    Level 69 learns to awaken attributes: +2 for self attack and special attack

    Level 72 learns the Unquenchable Fire 150 Fire Special Attack, and then adds an additional 30 fixed damage points per turn for five turns.

    Level 77 learns the Demon Flame Splitting Air Strike 150, and after five rounds of fire-based physical attack, the probability of hitting the opponent's vital point is increased by 1 16

    It is recommended to match the recruitment. 1) Awakening + Unquenchable Fire + Spirit Strike + Sonic Fire Fist.

    2) Awakening + Spirit Strike + Sonic Fire Fist + Demon Flame Splitting Air Strike.

    3) Awakening + Jedi Counterattack + Unquenchable Fire + Demon Flame Splitting Air Strike.

    1) Awakening + Unquenchable Fire + Spirit Strike + Sonic Fire Fist (Special Attack Type).

    2) Awakening + Spirit Strike + Sonic Fire Fist + Demon Flame Split Air Strike (Attack).

    3) Awakening + Flame Car + Immortal Fire + Demon Flame Crack Air Strike (Attack & Special Attack Balance).

    4) Awakening + Full Strike + Demon Flame Splitting Air Strike + Flame Car.

    5) Awakening + Full Strike + Demon Flame Splitting Air Strike + Unquenchable Fire.

    6) Awakening + Full Strike + Demon Flame Crack Air Strike + Jedi Counterattack.

    It is recommended to match the recruitment. 1) Awakening + Unquenchable Fire + Spirit Strike + Sonic Fire Fist.

    2) Awakening + Spirit Strike + Sonic Fire Fist + Demon Flame Splitting Air Strike.

    3) Awakening + Jedi Counterattack + Unquenchable Fire + Demon Flame Splitting Air Strike.

    Awakening + Unquenchable Fire + Spirit Strike + Sonic Fire Fist (Special Attack Type)) Awakening + Spirit Strike + Sonic Fire Fist + Demon Flame Splitting Air Strike (Attack).

    3) Awakening + Flame Car + Immortal Fire + Demon Flame Crack Air Strike (Attack & Special Attack Balance).

    4) Awakening + Full Strike + Demon Flame Splitting Air Strike + Flame Car.

    5) Awakening + Full Strike + Demon Flame Splitting Air Strike + Unquenchable Fire.

    6) Awakening + Full Strike + Demon Flame Crack Air Strike + Jedi Counterattack.

  2. Anonymous users2024-02-05

    The conservative character is a gart attack and a subtraction of physical attack, so the Demon Flame Crack Air Attack can be used without it. Battle of the Elven King:

    Awakening, Unquenchable Fire, Sonic Fire Fist, Provocation (in fact, this skill is very useful, once I met a Ruth King, I used it once, and it couldn't hit me).

    Fight the boss, the tower of the brave with moves: flame vortex (if the opponent is not water, ground, fire, the other party's damage is halved), desperate flame (this move is very good, I used it to single-handedly to the 49th floor of the tower of the brave), inextinguishable fire, in fact, if the boss is a physical attack type, it can be equipped with an oppression.

  3. Anonymous users2024-02-04

    Awaken the Immortal Flame Demon Flame and attack the Desperate Flame.

    If you fuse the Flame Orangutan in February, look: Awaken the Immortal Flame, the Flame Split, the Flying Leaf Storm. After the Flying Leaf Storm is deleted, you must awaken the Immortal Fire, Demon Flame Split, Sky Split, Jedi Strikes Back.

    Awaken the Immortal Flame Demon Flame Splitting Sky Attack Sonic Fire Fist.

    Flame Strike (one of the main skills).

    Unquenchable Fire (Essential Skill).

    Awakening (more essential).

    Breaking Flame (Waterproof, 5% Instant Kill).

  4. Anonymous users2024-02-03

    Unquenchable Flame, Flame Split, Sonic Fire Fist, Mortal Flame.

  5. Anonymous users2024-02-02

    Sonic Fire Fist Awakening Full Strike Demon Flame Splitting Air Strike.

  6. Anonymous users2024-02-01

    Unquenchable Flame Flame Splitting Air Strike Full Strike Awakened.

  7. Anonymous users2024-01-31

    1 All initial skills: Crazy Scratch [Physical] Power: 25, do 2 5 attacks in one round, minimum power 50, maximum power.

    Level 5: Provoking [Attribute] Power: Non-lethal, reduces the opponent's hit level after hitting.

    Level 10: Spark [Special - Fire] Power: 40, burns the opponent by 10% after hitting. (The only special attack skill of the Fire Monkey, sad.) I think at the beginning, there was a flame car at level 24, and the power was 95) pp40

    Level 16: Flying Leaf Storm [Special - Grass] Power: 140, it is a life-saving move for the Fire Monkey from level 16, which is only used to hit water and earth systems, and there are only water and earth systems to overcome fire. pp5

    Level 19: Torment [Attribute] Power: Non-lethal, 100% reduction of the opponent's defense level after hitting.

    18 Level 20 Molten Spirit Monkey.

    Level 24: Burn out [Special - Fire] Power: 65, burn the opponent by 10% after hitting. pp30

    Level 29: Absolute Strike [Physical] Power: 80, when your physical strength is less than one-half, the power is doubled by PP25

    Level 34: Oppression [Attribute] Power: Non-lethal, 100% reduces the opponent's attack level after hitting.

    Level 39: Flame Vortex [Special - Fire] Power: 15, 100% burns the opponent after hitting. pp15

    Level 38 Level 40 Demon Flame Orangutan.

    Level 43: Flame Car [Special - Fire] Power: 95, burns the opponent by 10% after hitting. pp25

    Level 47: Meditation [Attribute] Power: No lethality, increases your own special attack and special defense level.

    Level 51: Desperate Flame [Special: Fire] Power: 100, 5% kills the opponent in seconds. pp15

    Level 55: Full Strike [Physical] Power: 120, and together with the Jedi Counterattack, it is the only two skills with no special effects. [Finger Flame Orangutan] pp5

    Level 59: Overspeed [Attribute] Power: Non-lethal, self speed level +

    Level 63: Flame Rush [Special-Fire] Power: 125, **Give yourself a quarter of the damage, don't use it, it's the only suicide skill for all fire elves, and generally only the Flame Orangutan will use it. pp15

    Level 66: Jedi Counterattack [Physical] Power: 100, which is the only two skills without special effects along with Full Strike. [Finger Flame Orangutan] pp15

    Level 69: Awakening [Attribute] Power: Non-lethal, 100% increases your dual attack level.

    Level 72: Unquenchable Fire [Special - Fire] Power: 150, for 5 turns, add 30 additional damage per turn. [30 per turn, no stacks] pp5

    Level 77: Demonic Flame Crack [Physical] Power: 150, increases the probability of hitting the opponent's vital point [i.e., Critical Strike] by 1/16 within 5 turns.

    Tier 1 HP68 Attack 60 Defense 46 **60 Special Defense 46 Speed 61

    Tier 2 HP88 Attack 80 Defense 54 **80 Special Defense 54 Speed 81

  8. Anonymous users2024-01-30

    Farm attack. Demon Flame Crack Air Strike (Needless to say).Awakening (Wanted, wanted. Sonic Fire Fist (first hand to hit the insurance).Spirit stunt (useful for ignition).

    Brush**. The Unquenchable Fire (Ultimate).Awakening (...)Desperate Flame (power 100 and 5%...)Finally, bring a sonic fire fist (just in case).

  9. Anonymous users2024-01-29

    Skill Name Attack Type Power Number of Uses Learning Level Use Effect Grab Physical Attack 40 35 1

    Staring Elemental Attack 30 3 Opponent Defense -1

    Spark Special Attack 40 25 7 10% Burn Attack Elemental Attack 20 9 Hit -1

    Sonic Fist Physical Attack 45 30 14 Must First Attack Crazy Random Attack Physical Attack 25 15 16 Attack the Flame Car 2-5 times in one turn Physical Attack 95 25 19 10% Burn the opponent Feint Physical Attack 60 10 26 Feint.

    Torment Elemental Attack 25 29 Opponent's Defense -1 Penalty Physical Attack 60 10 36 The higher the opponent's level ability, the more powerful this skill will be, and the full attack Physical Attack 120 5 41

    Flame Vortex Special Attack 15 15 45 100% Burn Meditation Elemental Attack 20 53 Self Attack +1 Special Attack +1 Flame Charge Special Attack 125 15 57 1 4 of the damage taken by the opponent will ** to himself.

  10. Anonymous users2024-01-28

    Scratch Physical Attack 40 35 1

    Staring Elemental Attack 30 3 Opponent Defense -1

    Spark Special Attack 40 25 7 10% Burn Attack Elemental Attack 20 9 Hit -1

    Sonic Fist Physical Attack 45 30 14 Must First Attack Crazy Random Attack Physical Attack 25 15 16 Attack the Flame Car 2-5 times in one turn Physical Attack 95 25 19 10% Burn the opponent Feint Physical Attack 60 10 26 Feint.

    Torment Elemental Attack 25 29 Opponent's Defense -1 Penalty Physical Attack 60 10 36 The higher the opponent's level ability, the more powerful this skill will be, and the full attack Physical Attack 120 5 41

    Flame Vortex Special Attack 15 15 45 100% Burn Meditation Elemental Attack 20 53 Self Attack +1 Special Attack +1 Flame Charge Special Attack 125 15 57 1 4 of the damage taken by the opponent will ** to himself.

    This is not good, you should close the Demon Flame. It's not as fast as Demon Flame.

  11. Anonymous users2024-01-27

    Sail Little Fire Monkey Stares Level 5 Attribute Attack, when the skill is successfully used, 100% changes the opponent's defense level -1

    Grab Level 5 Physical Attack with 40 power

    Provoking Level 14 Fire Monkey Sonic Punch Level 15 Power 40

    Flame Cart Level 19 Power 60

    Crazy Scratch Level 20 Power 20

    Torment Feint: Level 30, 50 power

    Spark Power 40

    Level 36 Flame Orangutan Penalty Level 30 Power 60

    Full Strike Level 41 Power 120

    Fire Vortex Level 40 Power 15, Burn.

    Meditation Level 53 Attribute Attack, Special Attack and Special Defense.

    Flame Rush Level 57 Power 120,**.

    That's Blaze's skill chart.

    If it's not a demonic flame, it is.

    Level 1 Crazy Scratch Normal Skills (2 5 attacks in one turn, power 25) Provoke (minus 1 opponent's hit) Attribute Attack.

    Spark (10% burn) power 40 fire.

    Torment (Attribute, minus 1 defense).

    Level 15 Leaf Storm Grass Special Attack, power 140 (when the skill is successfully used, 100% of its own special skill -1).

    Burn out (10% burns the opponent) Fire Special Skill Power 65

    Spirit Strike: Normal Attack: Power 80 (self's HP is less than half and the power is doubled), Oppression (Attribute, - Opponent's Attack 2).

    Flame Vortex (Fire Special Attack, Power 15, 100% Burn the opponent when successful) - Flame Car (Fire Physical Attack, Power 95, burn the opponent 10% after hit) Meditation (Self Attack Skill +1) attribute.

    Desperate Flame (Fire Special Skill, power 100, kill the opponent in seconds after 5% hit) full force hit (normal physical attack, power 120).

    Overspeed (Attributes, when the skill is successful, change its speed by 100% 2) Flame Charge (power 125, fire specialty, a quarter of the power ** to yourself) Jedi Counterattack (normal physical attack, power 100).

    Level 69 Awakening (Attack Perk Level +2).

    Level 72 Unquenchable Fire (Fire Specialty, Power 150, Increases Attack by 30 for no turn within 5 turns) Level 77 Demon Flame Split Air Strike (Fire Physical Attack, Power 150, increases the probability of hitting the opponent's vital point by 1/16 after 5 turns).

    Typing out of the type, give points.

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