dnf roaming plus points, do you see me add like this?

Updated on Game 2024-03-19
7 answers
  1. Anonymous users2024-02-06

    First of all, the stepping shot must add 5 out of force; Second, a headshot should be forced out of 5 shots; Third, the grenade must be heightened, at least 10; Fourth, Green is definitely going to be 5 out of force; Fifth, the floating volley must be full. Actually, I'm not playing with physical arts, I'm the so-called atrophic roaming. I'll tell you here about the added points of the broken internal organs, very high-end plus points, you have to think more about it before adding, it's just a very high-end plus point, and ordinary people can't play it.

    Absolutely gorgeous plus!! If you don't learn much, you won't write it out)

    Statement: This is a gorgeous fluid technique plus point for internal organs, that is, a very gorgeous plus point, not focusing on damage, ignoring the damage flow, ignoring the actual combat flow, and ignoring the shooting flow.

    General] Crouch Level 1.

    Heavy firearms] BBQ level 5 out of force, uncontroversial.

    Green Level 5 out of force, see how the internal organs use this skill, hehe. You can find his revised ** after the ** before the revision of the ** before the revision of the ** on the sixth chapter of the broken internal organs pk.

    Flamethrower level 1, won't use, see how the viscera are used.

    Tactics] Silver Bullet Level 1, in order to look good, there is also a streamer plus level 1.

    Frozen Bomb Level 1 (Stealing Learning),It's also for playing good-looking.,Gorgeous.,You can learn.。

    Grenade level 10, because SP is very nervous, the internal organs have only learned level 10, but the combo is enough.

    Mechanical] archery].

    Knee hit level 7 (forced to send), the floating height is enough, SP is also tense, level 7 is enough.

    Floating bomb level 18 out of compulsion, internal organs are level 18, I don't know why, you can consider it according to your own situation.

    Revolver Mastery Level 10.

    Roundhouse kick 20 out to force out of the up.

    Instant kick 20 out forced, uncontroversial.

    Triple Control Level 1, undisputed.

    Headshot Hit Level 5 out forced.

    Stepping Shot Level 5 out of force, physical flow is not controversial.

    Death Revolver Level 1, purely for the sake of good looks.

    Floating Shovel Level 10.

    Aerial Shooting: Level 1.

    Quick Draw Gun Level 10.

    Mobile Shooting Level 4, No More Bullets, No Less, Viscera Learned Level 4.

    Multiple headshots level 5, 45 skill front, no controversy.

    Random Shot Level 3 45 Skill Pre.

    Floating Volley Level 16, undisputed.

    Turn back and strike 1 level, 45 skills in front.

    Ranged blocking, the internal organs learned level 1, but he didn't learn to counterattack, and I don't know why.

    After reading the addition of internal organs, you found that the internal organs have forced all the skills that can be forced, which is a symbol of gorgeousness, and only the skills that can be forced can be gorgeous.

  2. Anonymous users2024-02-05

    Only 3 recommendations BBQ1 and Instant T Full Knee Top 1 thanks.

  3. Anonymous users2024-02-04

    Personally, I feel very good, the main PK, it is recommended that it is best to learn a level of crouching, and it will be better to have a floating bomb of 15 or more.

  4. Anonymous users2024-02-03

    About your addition buddy has to say two words,First of all, the roundhouse kick instantaneous kick,Maybe because of the different focuses of the two of us,Buddy has always been a physical flow,So,The two skills of the roundabout kick instantaneous kick are full.,Float you +13 and add 13 to it.,According to different personal conditions, we can't say (I said that I just refuted it when I added it to 10.,I just didn't tell him.,Dude Sky Set + Naughty Tiger +55cc Holster The strength and speed are enough for me to do any difficult action under the 10J floating bomb ( By the way,Dude's floating bomb is only added to 9J, The air shovel personally feels that it can be given up.

    Floating volley is equivalent to act8 before the mobile roundhouse kick,There's no reason to be dissatisfied with this.,And mobile shooting.,This skill is definitely a good skill whether it's a brush or a pk.,Plus your death revolver.,When brushing the map, it's all higher than the full-level random shooting damage.,Dude brush with 12 hunting,Boss is absolutely easy to use in a bound state.,Now a +0 hunt is also 8w gold coins.。

    Let's talk about random shooting,This skill can be said to be a signature skill of roaming.,But at the same time, random shooting has been weakened.,Not to mention how to brush the picture.,But PK full level is an absolute waste.,Random shooting 3J is enough.,Multiple headshots 5J Double Eagle 1J are very useful skills in the PK field and when brushing.,In addition to using random shots, you can also use multiple headshots to limit their actions (such as white hands that like air slashes and flying cannon flow machinery, etc.)

    But in the end, you said that the moving slalom kick is full, and I am more puzzling, the moving slalom kick has been gone since ACT8, so it can be said that the floating volley is the moving slalom kick, but you said above that your floating volley 1J

    I don't understand what you mean.

  5. Anonymous users2024-02-02

    If you don't understand, you can continue to ask.

    Class: Bloodstainer.

    Rating: 70 Total SP: 7014

    Archery --- Kick, Level: 5

    Float Bomb, Level: 25, Enhanced.

    Spike Shot, Level: 5

    Thorn Kick, Level: 5 Mandatory.

    Revolver Mastery, Level: 10

    Headshot, level 23, Enhanced.

    Turn back, Level: 1

    Quick Draw, Level: 5

    Sonic Heist, Level: 5

    Death Revolver, Level: 10

    Upspin kick, level: 5, strengthened.

    Triple Control Shot, Rating: 1

    1 each for a revenge counterattack and an aerial combo

    Multiple headshots, level: 18

    Gun Dance, Level: 3 (with High Strength Full).

    Mobile rapid-fire, level: 18

    Double Eagle Roundabout, Level: 13

    Awakening, Level: 12 (recommended to topped up).

    Stealth cut, level: 9 points 1 can also look at the individual.

    Silver Bullet, Level: 30 (Fei Lan, Force).

    BBQ, Grade: 1

    Physical Critical Hit, Level: 10

    Finally, crouch and jump add 1 each

    TP: Headshot: 2

    Extreme Headshot: 1

    Citrus Flame Raid: 3

    Silver Bullet: 3Stats Mastery: 3

    Basic proficiency: 3

    Source of Strength: 3 Hopes.

  6. Anonymous users2024-02-01

    Class: Gun God.

    Rating: 70 Total SP: 7470

    sp: 6605 used

    Remaining sp: 865

    Total TP: 21

    TP: 21 used

    Remaining tp: 0

    Total QP: 2996

    Used QP: 2915

    Remaining qp: 81

    =Skill Classification】==

    -ordinary]--

    Knee hit, Rating: 5

    Mandatory - Knee strike, level: 1

    Float Bomb, Level: 10

    Instant Kick, Level: 5

    RX-78 Chaser, Rating: 1

    G-14 grenade, level: 1

    M-137 Grimm machine gun, level: 1

    Forced-floating, level: 1

    Aerial Shooting, Level: 1

    Treadling, Level: 1

    Roundhouse kick, Level: 5

    Get up and spin kick, Level: 1

    Silver Bullet, Level: 30

    BBQ, Grade: 1

    M-3 flamethrower, grade: 1

    -Transfer]--

    Revolver Mastery, Level: 10

    Quick Reload, Level: 1

    Skill Damage Conversion, Level: 1

    Lethal, Rating: 1

    Quick Draw, Level: 5

    Headshot, Level: 25

    Triple Control, Level: 1

    Turn back, Level: 1

    Death Revolver, Level: 10

    Levitation Strike, Level: 1

    Force - Headshot, Level: 1

    Mobile Shooting, Level: 18

    Multiple headshots, level: 16

    Random Shot, Level: 17

    Double Eagle Roundabout, Level: 13

    Slaughter, Level: 11

    Extreme Multi Headshot, Level: 1

    Anti-tank gun, level: 1

    -generic]--

    Leather Armor Mastery, Level: 1

    Back jump, level: 1

    Force - Backward Jump, Level: 1

    Basic Mastery, Level: 70

    Roaming Gunslinger Leather Armor Mastery, Level: 1

    Physical Critical Hit, Level: 10

    Crouched, Level: 1

    Leap, Level: 1

    -Features]--

    Enhancement - Silver Bullet, Level: 3

    Enhancement - Headshot, Level: 2

    Enhancement - Random Shot, Level: 1

    Intensive - Mobile Shooting, Level: 3

    Enhancement - Twin Eagle Roundabout, Level: 1

    -Mission]--

    Source of Strength, Level: 27

    Movement Speed, Level: 5

    Physical Critical Boost, Level: 5

    Independent Attack Damage, Level: 10

    Avoidance Mastery, Level: 20

    Hit Mastery, Level: 20

  7. Anonymous users2024-01-31

    Brush: Class: Bloodstainer.

    Rating: 70 Total SP: 6994

    Used sp: 6960

    SP remaining: 34

    Mission gain: 830

    Total TP: 23

    TP used: 23

    Remaining tp: 0

    =Skill Classification】==

    -Archery]--

    Back Kick, Level: 5

    Forced-Back Kick, Level: 1

    Float Bomb, Level: 15 Revolver Mastery, Level: 10

    Quick Reload, Level: 1

    Thorn Kick, Level: 5 Stealth Cut, Level: 1

    Forced-floating, level: 1

    Spike Shot, Level: 5

    Forced - Stabb Kick, Level: 1

    Headshot, Level: 23

    Topspin Kick, Level: 5

    Triple Control, Level: 1

    Turn back, Level: 1

    Death Revolver, Level: 10

    Force - Headshot, Level: 1

    Sonic Heist, Level: 5

    Mobile Shooting, Level: 18

    Multiple headshots, level: 18

    Quick Draw, Level: 5

    Gun Dance, Level: 15 Twin Eagle Slaloms, Level: 13

    Twin Spear Pole Blade, Level: 12

    Enhancement - Headshot, Level: 2

    Blazing Strike, Level: 3

    Extreme Multi Headshot, Level: 1

    Forced - Spike Shot, Level: 1---Mechanic] -- RX-78 Chaser, Level: 1

    -Tactics]--

    G-14 grenade, level: 1

    Silver Bullet, Level: 30 Enhancement - Silver Bullet, Level: 3

    --Heavy firearms]--

    M-137 Grimm machine gun, level: 1

    BBQ, Grade: 1

    M-3 flamethrower, grade: 1

    -generic]--

    Leather Armor Mastery, Level: 1

    Back jump, level: 1

    Force - Backward Jump, Level: 1

    Basic Mastery, Level: 70

    Roaming Gunslinger Leather Armor Mastery, Level: 1

    Physical Critical Hit, Level: 10

    Crouched, Level: 1

    Source of Strength, Level: 3

    Hit Mastery, Level: 3

    Elemental Attack Mastery, Level: 3

    PK: Profession: Bloodstainer.

    Rating: 70 Total SP: 6994

    Used sp: 6960

    SP remaining: 34

    Mission gain: 830

    Total TP: 23

    TP: 21 used

    Remaining tp: 0

    =Skill Classification】==

    -Archery]--

    Back Kick, Level: 10

    Forced-Back Kick, Level: 1

    Float Bomb, Level: 25 Revolver Mastery, Level: 10

    Quick Reload, Level: 1

    Thorn Kick, Level: 28 Stealth Cut, Level: 1

    Forced-floating, level: 1

    Spike Shot, Level: 5

    Forced - Stabb Kick, Level: 1

    Headshot, Level: 23

    Upspin kick, level: 20

    Triple Control, Level 3

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