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It is recommended to play like this:
1. Assemble a large fleet of submarines to go to the North Sea in advance to attract the British Royal Fleet to attack;
2. Generally this will stick to the Royal Navy, and it will take time to attack the submarine, so immediately send naval bombers (the kind with the highest attack on the sea) to do it, damage and sink the enemy ship, and if you have a certain navy, immediately send it up to beat it;
3. At the same time, transport ships should be dispatched (to be escorted by CA and CL), and immediately land in Dover (there should be at least 7 or more army units), Dover is closest to London, and Britain can be quickly divided.
4. Shipbuilding must be balanced, the capital ships BB, BC, CA must be matched with CL, DD to have power, a simple ship formation is not too powerful.
Remember to archive in advance, and if you fail in the middle, remember to do more.
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If it is a hard collision with the navy, it is basically impossible, at least in a few years. With the aircraft carrier battleship + destroyer (personal preference).
Aircraft build sea-building bombers and ports, intercept or generalize to seize air supremacy.
Smuggling is ......With transport aircraft + airborne troops, throw to a province near the sea, preferably without defenders. Then send the large forces up with transport ships. That's what I usually do......
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Ha Lou is as despicable as I am, and he specializes in bullying AI
The chances of success in a naval hard-hit are low. Unless you make a large number of submarines in other waters to contain the main force of the Royal Navy, and the transport boat force is smuggling.
Usually I would choose three airborne divisions to land in a province where there are no beaches, and then about 20 divisions would be sent directly to the province by transport boat. Of course, this had to be done in about 40 years. Otherwise there will be more and more soldiers on British soil.
In addition, some sea bombards are also manufactured. They fry small boats like lettuce. A fleet without aircraft carriers can also be easily solved, much cheaper than being a navy.
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I think it's cheaper to build a destroyer, if you want to modify it. Go to my QQ space 52054049 there are event modifications in it.
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My approach is not to ally with Japan, after fighting Poland, I have to concentrate my forces to attack the Netherlands and other countries according to the historical line, remember, concentrate your armored forces, go on a rampage like a madman, leave the occupation to the follow-up troops, and finally surround the British and French legions on the Maginot Line, wait for the event to happen, and then make dumplings, and finish. And I am like this, first pull the Spanish Republic over, put down the civil war, and then attack on three sides.
All the way to Germany, all the way to Milan, Italy, all the way to Spain, so that the British and French fools will soon be beaten up. My own Axis countries were Italy, the Spanish Republic, Portugal, Yugoslavia, Greece, Czechoslovakia, Hungary, Bulgaria, Romania. I exercise all military control, the client states are mainly responsible for the operation of Africa and the Circum-Mediterranean theater, and the main opponent of Germany is the Soviet Union (or you can try to attack the British mainland, I will use the airborne troops to kill him, directly avoiding the British navy, provided that the air supremacy is obtained).
I had a headache at first when dealing with the British Navy, but after my Imperial First Fleet was destroyed, I woke up, and I went to sea to bomb fighters, blowing up one or two of his aircraft carriers in an average month, bombing non-stop, and reducing the British Navy by more than half in half a year, haha.
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Don't be so troublesome, Germany can fight very well as just step by step. To fight against France, it was necessary to bypass the Maginot Line and fight from Belgium to Paris, and there would be the Vichy France incident, and France would surrender.
1999 Great Production Movement (CHC).
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