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1. Which is better, fire shield or ice shield?
For the time being, the ice shield is more useful! It's okay to fill it up, but the skill points will not be enough in the later stage, and you have to wash it.
2. I am all wise.
My constitution is 1,000 drops higher than that of an ordinary warlock!
In this case, the reason why your equipment is better than others should be the finished clothes and the effect of soul possession.
3. What kind of pet is better for a warlock?
Because the requirement is not higher than 500j, only the Firebird can be selected!
4. Wings +1200, that should be called phantom * angel wings, right? , of course, SS ischemia, it must be to choose phantom * angel wings. From spring to the late spring, it's basically chicken ribs!
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If you have a mount, you can buy a jellyfish with 4 full loads, and the wisdom is not expensive!
In the future, the ice shield will be more useful, and you will need an ice shield for dungeons or anything!
It is recommended that the ice shield is full, and the fire shield depends on your preference!!
Eliminate it when you reach level 50 in the spring!
If it's less than 50, it's better to use **suit!! (The kind in the package) is very cheap and durable!!
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Both, of course. However, it is washed off later. The ice is still full.
As for the equipment. Look at ** and know that your wings are better than spring. More blood is the last word.
There are no phantom angels in the wings. He should be a god, an angel or a demon. For 500j, you can buy a very good firebird.
But no matter how cow it is, it is also a firebird. Let's get a baby out of Moonlight Island. You can buy one with a higher comprehension, and others may or may not have.
You can also add some money to buy a better one. The Devil Tiger is certainly the best.
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Actually, it's good to add all.,But I think it's actually more useful to ice the monsters around it.,Ice reduces the impact of the surrounding monsters.,But the problem is that sometimes you open double the experience.,Use this for a while to freeze a group.,And you have to walk back to fight again.,It's a bit of a waste of time.,But in ordinary times I think it's still an ice shield.。 Fire shields are not bad either. SS Firebird is inexpensive = =.
Well, spring......
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The double shield can be increased to 5, and it is good for pets to use firebirds with spiritual enlightenment.
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If you have low blood or a person, open the ice and vice versa**.
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How many levels are you?,Good technology, don't be afraid of death, fire shield, high damage.,Now the pet bought by 500j should be very good.,If you want to be cost-effective, just the firebird.,If you want to pull the wind, the attributes are better, spend more money to buy a magic tiger to play with the wind.,And the god wings you use? There should be no shortage of money.
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You can add 5 and bring a four-full firebird.
Angel wings good.
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If you want to do all-out SS, you should be in good spirits.
Point problem, you completely go to the official website forum, I copy and paste too troublesome.
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1. Attribute points are all plus wisdom, which is the only addition recognized by SS.
2. Skill points.
Fire Mastery: Add 0 points, Ice Mastery: Add 5 points to full.
Fire Bomb: 1 point.
Ice Archery: 1 point, Fireball: 1 point is recommended.
Ice Storm: 5 points.
Burn Boost: 5 points.
Burn: 1 point, no over-skill.
Frozen: 1 point, garbage skill!
Frozen Boost: 0 points.
Fire Shield: 1 point is recommended.
Ice Shield: 5 points.
High Heat Storm: Fill up.
Pyro: Fill up.
Blizzard: Fill up.
Ice Storm: Plus 1, Red Lotus Soul: Fill up.
Ice Soul: Fill up.
Focus: Fill up.
Release: 0 points.
Instantaneous: Add 1 after PK
Body and soul cultivation: 0 points.
Wisdom: Fill up.
Magic Boost: Fill up.
Magic Mirror 0.
Other skills can be added as appropriate according to preferences and remaining points.
I think the ice skills are easier to use.
3. As long as you have the most experience of playing monsters that are 3-5 levels higher than yourself, you can choose a map according to this level range.
4. As for what to wear, it is not good to generalize according to the economic situation. The main way to add blood is to clothes, wings, and bb.,At level 30, buy a hidden true autumn clothes.。 If you don't want to spend too much money, then it is recommended to buy a New Year's carnival package before level 60, which contains equipment from level 20 to 59, and you can match wings and bb according to the conditions.
After 60, wear 60 suits, 67 suits.
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1.Full Wisdom 2. 2 to 3 levels higher than your level 3The fire system is good and the work is great.
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There are now two types of SS that play full wisdom: one is that RMB players are not too much of a problem. One is those who can't play and are reluctant to spend money, this kind of person will only play SS badly.
If you want to play SS stronger, then you have to be all, all SS is a bit too much, I won't say it one by one, I'm the whole myself, 75 level magic attack 2130 (excluding blessings, Shen Qi 9), physical defense 1500, magic defense 1000, blood 7600, backpack is really autumn secret, my necklace and ring are exchanged for badges by myself 7, I spent some money, I think this kind of gameplay is suitable for the public (the specific equipment matching will not be explained in detail) ......
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Recommended reason: As a violent warlock, this set of skills can be used to maximize the damage output of the warlock. Magic energy impact as the warlock's highest attack intensity of the skill,Any character opposite this skill is trembling,At the same time, with the slowdown effect attached to the magic cone,It can control the enemy well,Maintain your own continuous output,The magic wave releases a continuous magic circle,The place that passes through the magic circle will be damaged,And the magic energy blast,Although the attack intensity is not high,But after the target is hit by the magic energy blasting skill,It will come with a blasting state,If the target is transferred to other targets, After 1 second, it will deal magic damage again to multiple targets in the vicinity, and if the target does not walk towards the crowd and walks away alone, it will provide us with good killing conditions.
As a stunt skill, in addition to its super attack strength, the terrifying effect generated when hitting the target is a nightmare for the enemy.
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Spring clothes are the most suitable.
The current SS can't open dual shields.
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45J can almost get a set of high-quality products.
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Fire Bomb and Ice Archery: Transitional skills, so activate them once;
Fire Mastery: Only improve the Fireball Technique and Fire Bomb Technique These two skills will be useless in the future, so it is considered that there is no need to activate them;
Ice mastery: It can greatly reduce the movement speed of monsters, firstly, it can prevent monsters from being rushed away, and secondly, it can increase their movement speed in disguise to ensure their own life safety;
Fireball: Singing time threatens the life of SS, so activate it;
Ice Storm: Instant, Frozen, Slow, Three Reasons to Fill It;
Burning: It can prevent the boss from regenerating health or preventing the boss from being robbed, because after JK or ZS is attracted, if the boss is not damaged for a long time, the round song monster will become their rent beam;
Ice: Used in conjunction with Burning to give yourself a certain amount of time to adjust, and can be used in case of emergencies;
Burn Boost: Reduce the opponent's magic defense, learn it according to your personal preference or not;
Frozen Enhancement: Personally, I don't think it's necessary to learn.;
Fire Shield Ice Shield: Resistance is a common benefit, but both fire shields and ice shields have their drawbacks, and the reflection attack of the fire shield can be completely ignored, after all, it is impossible to rely on the fire shield's insignificant little attack to reflect the dead monster, and the freezing effect of the ice shield will affect the pull monster of SS, but sometimes it may save SS's life
Wind Flame Orange Zheng Blizzard: It's undisputed, SS's main group attack, it doesn't make sense to fill it up!
High Heat Storm Ice Storm: Activates with Burning and Freeze effects
Red Lotus Soul Chilling Spirit: You can activate it if you have a skill book, but only if you have extra skill points.
Concentrated: Provides the shield with enough time to cool;
Phantom: Personal Hobbies 60% chance and 100% chance are two completely different concepts;
Elimination: Uh. When brushing the cattle of the Eight Immortals, it is for convenience and speed. Therefore, the difference between activating and FO is that the FFO effect is not bad, and it will be eliminated as soon as it is eliminated;
Release energy: If you open PK, this skill is the best prelude to a sneak attack;
Instantaneous: Several of the main skills are instantaneous, and this skill is useless;
Magic Intensive: Reduce the chance of interruption, all instantaneous skills, how many chances can be interrupted.
Magic Cultivation: The only ones who need this skill are Fire Bomb Technique and Fireball Technique By the way, calculate again: if you fill up, it will be reduced by 40%, and the fire bomb will be reduced from 1 second to 2 for chanting. The difference may just be a mental feeling.
Magic Mirror: A lot of people don't think it works, but I try to fill it up because there's a lot more
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Two of a kind of direct distribution of high spirits can put on the equipment in time
Either you have the whole system, buy some suits to wear, but there are early yards and hidden Lu Heng.
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Attribute Points] Full Wisdom Skill Points [Major] 1. Fire Bullet +5 (Strong attack power, single skill depends on it) 2. Ice Ruler Clear Noise Arrow +1 (Who will want Ice Arrow with Fire Bullet?) 3. Fire Mastery +5 (Since the SS can be completely instantaneous, most SS focuses on the fire system) 4. Ice Mastery +1 (for that 20% chance to reduce the movement speed of the target hit by Ice Archery, Ice Storm and Blizzard by 30%) 5. Fireball +5 (instantaneous, fireball instead of Ice Storm) 6. Ice Storm +1 (same as above) 7. Burning +1 (Transition) 8. Ice +1 (Transition, but occasionally when you can't beat it, you can still save your life by freezing a monster) 9. Burning Enhancement Don't learn (Reduced the magic defense and did not drop the exact same attack damage) 10. Ice Enhancement Don't learn (don't expect to freeze the monster to death) 11. Fire Shield +1 (Most SS will choose to fill up the ice shield, which can absorb 50% of the attack, and has a 50% chance to freeze the opponent) 12. Ice Shield +5 (Same as above) 13. Tomb Servant Wind Flame +5 (lethality reaches 274%, recognized as a full skill) 14. Blizzard +5 (lethality reaches 234%, which is also a recognized full skill) 15. High Heat Storm +1 (Transition) 16. Ice Storm +1 (Transition) 17. Red Lotus Soul +5 (Increases the attack power of Fire Bomb, Fireball and Wind Flame by 8%) 18. Ice Soul +5 (Increases the attack power of Ice Archery, Ice Storm, and Blizzard by 8%) 19. Flame Strike +1 (Single skill, but if you open PK in the future, it will naturally be useful, increasing 20% magic crit chance and 50% crit damage) 20. Cold Ice Storm +2 (Deals 275% damage to targets with a 200 pixel radius) [Support] 1. Secret Positive Disturbance: Concentration +5 (Extend the time limit of the next skill by 90%, useful for Ice Shield and Wisdom) 2. Mystic Phantom +1 (Transition, this skill is mostly used to .......)Show off) 3. Secret Technique: Elimination +1 (You can eliminate other people's shields, and if you don't work at once, you can come a few more times) 4. Secret Technique: Release +5 (Increases the lethality of the next skill by 100%, usually used in Wind Flame) 5. Secret Technique: Instantaneous Don't Learn (Replaced by Magic Cultivation) 6. Magic Cultivation +5 (Make all skills instantaneous) 7. Magic Intensive Research +1 (There are few monsters of magic skills, but it is difficult to deal with them, so I transition to learning magic mirrors) 8. Magic Mirror +1 (Same as above, this skill should be said not to be added, It's hard to deal with the monster of the magic attack system, and it's too wasteful to say that it's too much to fill up skill points, so add one) 9. Body and soul cultivation do not learn (waste of skill points) 10. Wisdom +3 (increases the target's magic attack by 30, which is very useful for the profession of the magic department) 11. Magic enhancement +4 (increases your own magic attack by 10%)
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