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That's a good question, I've been playing PS2 Initial D for a long time, and I've cleared it 5 times. You can also clear the level with a gamepad, downshift every time you corner, press Drift, no matter whether the bending speed is fast or not, the important thing is not to hit the wall, once you hit the wall, the speed will be very slow and accelerated! There are a few tricky players in the back, one is Kan Tomoyuki, the other is Sakai, we can't win them in the uphill race, only the downhill race is good to win, the most tricky track is also the real ice and the small round mountain road, the car selection should be 86, because it has a large turning angle, of course, it will only have to be equipped with a racing engine!
Akina's descent is 3 minutes and 7 seconds (my fastest speed), and it will turn too much when you put on the steering wheel, and your hands are very tired after playing for a long time, because it's a mountain road racing, and it's very technical, and it's okay to play other racing games! Play more with the initial d, and the technology will rise a lot, hehe!
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Oh, didn't play with the initial D much
You can try to drift, I don't know how to drift.
You can try braking and arrow keys to accelerate again, and if you don't know if it's right, if it's wrong, you'd better find another way
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The initial D is like this, slow down when cornering, and then accelerate when you reach the right speed. You can take the steering wheel to play, and it feels pretty good because I have it, haha. It's directly connected to the PS2, and I think it's better to play with the steering wheel than the controller, because you can control the turning force.
But if you have a lot of corners in a row, your hands will be very tired from playing the steering wheel too much, which is very real. My steering wheel was bought for more than 300, and the head D and GT4 were very good.
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The most important thing about the initial D turn is not only the direction, but also the gear. Gear jumps back and forth to cause the vehicle to coast automatically, and the direction does not have to be played very hard.
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The 200 really doesn't have a steering wheel, PS2 you still obediently use the controller, and wait until you get to PS3 to think about peripherals.
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The handle is not bad, don't buy a steering wheel, it's not worth it. If you're interested, go to the arcade and play it, and the improvement will be faster. Talk to the experts
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Of course, you can use the steering wheel. But I personally feel that the head D handle of PS2 is also good.,After all, the direction is adjusted to the left and right of the D-pad.。 If you play more, you will get used to it, and the controller can be used for other types of games besides fighting.
When it comes to steering wheels, the best is of course Logitech's, but it's expensive. Beitong's steering wheel is much cheaper,Of course, the feel is also more remnant。
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Yes, Belden's steering wheel will do. It's not very real, though.
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Yes, but it doesn't seem to be able to drift
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The initial text of the game hall simulation feels completely different on PS2, and it is much more difficult. It is recommended to use automatic transmission to play PS2, pull the handbrake when cornering, as long as you grasp the angle of entering the corner, there is no problem. Just practice a few more times, it's pretty simple.
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PS2 is very different from the arcade machine.。。。
Anyway, in the next round, take the outside road in the straight road and click the brakes. Then hit the steering wheel. If you can't get past the corner, you have to continue to brake, depending on how big your corner is. If it is a hairpin corner, it is to brake first, downshift, hit the steering wheel, and go out of the corner and upshift.
The arcade is a different way to play, and now 4 is said to be a completely real way to operate. But it's a lot more fun than PS2.
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Upstairs is very superficial... If you can't float out, you can play simply, and many people in the arcade float very smoothly.
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It is recommended that you feel the arcade well, the PSP version and the initial text D3 on the arcade machine are basically the same.
The arcade machine is similar to a real car, with a steering wheel, upper and lower gears, and a throttle for brakes.
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If you play arcade, wipe (retreat and pull)...
That's how I play.
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I think that the closest thing to drifting is to drifting on a rainy day, and if you want to drift like that on a U-bend like an enemy car (I guess it's impossible).
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The general cornering is drifting, like driving a flying saucer.
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First of all, please understand what is called "Initial D":
The original title was "initial
D", which means the first place in the word D, "D" is the abbreviation of Drift, which is what fans usually call "tail flicking" (car term. It refers to the state in which the car is turning quickly and the wheels are sliding laterally when the car is driving at high speed. The whole meaning is flick the tail first.
That's right"Drift"That's it"Tail flick"--- moves that are easy to do in the game are all when the car turns"Drift"The --- of the turn refers to the sound that the car makes when turning, and pay attention to the tail --- the PS2's head Wenzi D drifts like this.
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The game still needs to be studied.
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It can be used,It's just that the handle I use Beitong is not easy to use,Steering wheelG25 or GTFP are the best with these two。
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PS2 emulator is currently this one.,Now the simulation technology of PS is not mature.,Not to mention PS2.,If your machine is not very good,Don't play the emulator.,It's very hurtful to the machine!
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Does the game room have a PS3 initial D? You finger the text d4. Personally, I feel that D4 is the simplest, most untechnical, and most unreal.,A dozen steering wheels will drift.,How can this be the case in reality.,It's over when the direction is big.。
Steering is done as long as the in-turn point is cut. If you are getting started with racing, it is still too difficult to recommend playing, and it feels like (D5 is relatively close to the real car).
Don't listen to the irresponsible nonsense on the 1st floor.,The emulator is there.,But no one can use it.,Because it's still in the imperfect stage.,There are a lot of problems.,Almost can't run a few games.,And it can run on a professional-grade console platform.,Home consoles don't have a way.。 >>>More
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It's very simple, it's useless to use a special kill on the Golden Bridge at first, my approach is to keep grinding its HP with super heavy hits, especially when it picks up the ship, one super heavy blow is enough to knock the enemy and the ship into the air, of course, to avoid affecting the surrounding buildings on the way. >>>More
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