About roaming plus points, master enters

Updated on Game 2024-04-08
8 answers
  1. Anonymous users2024-02-07

    Don't add the pursuer, unless you're playing mechanical flow, mainly stealing the snibber gun, PK is easy to fight, as long as it's level 1.

  2. Anonymous users2024-02-06

    Do more tasks and brush maps.

  3. Anonymous users2024-02-05

    The brush stream that lz said is still a PK stream.

  4. Anonymous users2024-02-04

    Grenade: 1 (currently considering whether to add more).

    Knee hit: 5 (obviously for BBQ).

    Grimm Machine Gun: 1 (ditto).

    BBQ: 1 (Don't Dispute Yet).

    st:16 forced st:1

    Physical Critical Hit: 9 (This can only be added so much at the moment, and it is only going to be added this much.) Because considering whether it is with rapid-fire comes with the first stage).

    TMS: 8 (in the supplement. Originally, I was only going to add to 5.。。 )

    Get up TMS: 1

    Mobile TMS: 5

    Headshot: 11 (can only be added so much now, the preparation is topped up).

    Turn back: 1 Revolver Mastery: 10 (undoubted top-up).

    Death Revolver: 6 (also unceremoniously topped up, of course).

    Quick Pull: 5 (front).

    Mobile Shot: 4 (ready to add to 5 in preparation for the slaughter).

    Random shot: 4 (also ready to be added to 5).

    Floating: 5 (also front-mounted).

    Levitation Shovel: 5 (PK skill).

    Stomping: 1 (life-saving skill for farming).

    Automatic counterattack:1 (Imagine the next grenade or the broken army raptor or even the Axiu explosion hit you, you make a small jump and shoot without the feeling of floating.) There is a 30% chance that this skill will be maxed out.

    and Gun Shield (50% reduction in ranged magic and 80% damage from ranged attacks).

    These two skills are currently in my selection).

    Here I would like to say that.

    Forced BBQ forced headshot.

    I didn't even learn the forced backjump. Is forcing BBQ to interrupt a normal attack to perform BBQ? So don't learn. Forced headshots are used when sweeping floors.

    But if it's purely my theory, a critical hit.

    The last bullet is not much less than a headshot.

    And the return blow can be used more obscenely when pk. The main thing is that if it's forced, it's definitely going to be used in combos.。。 Then a fast truncation key must be occupied. Turning back must account for the quick cut. Convolution.

    ST grenade. If you want to use it in PK, you must also put it in the fast interception.。。 So mobile shooting is actually not easy to use, so simple to use, I don't know if you have experienced.

    In addition, a good knee collision is often pressed into the air. In fact, the roaming fast cut-off bar is quite embarrassing.。。 Seriously insufficient.

    As for the back jump. If you are not ready to use a hand cannon. I can't even use the brush.

    At most, it's a good place to sweep the floor when pk.。。 In fact, roaming can be completely relied on by reaction, and there is no need to jump back. I've never been attacked by an ice elf.

  5. Anonymous users2024-02-03

    Look at my plus points, there is absolutely nothing wrong with it, believe me, you should never wash the BBQ5 level out of force.

    Instantaneous t20 out of force.

    Slalom kick level 20 or 10.

    Level 10 floating.

    Knee hit level 10.

    Get up and spin kick level 1.

    Death Revolver level 10.

    Headshot level 5. Out of the compulsion, don't go out of level 20, you will have no SP.

    Revolver Mastery Level 10.

    Mobile Shooting Level 1.

    Random shot level 1. Mauré can learn level 1 or 3.

    Block Level 1. Skip 1 level back.

    Forced Auto Counterattack Level 10.

    Move the slalom kick level 10.

    Collapse shot 1 level or 5 out forced.

    Look at how well you use your physical skills, 5 out of force.

    Note.. Awakening is not to be learned.

    That garbage skill is useless.

    I learned the skills of cheating SP.

  6. Anonymous users2024-02-02

    ST Full Force Point, TMS Full, Ranged Block Full, Auto Full, Knee Full, Move TMS10, Get Up 1, Levitation 14, Shovel 10, BBQ Force, Step Shot 1, Green 1, Grenade Full, Other Back Jump Force.

    crouch for the other. You point according to personal preference...

    This is TS roaming ··· pk

    Very strong...

  7. Anonymous users2024-02-01

    Don't add too much roundabout.

    Otherwise, when you move, you move in.

    Full Instant Kick. Full headshot.

    Death Revolver. Float 10

    Float 4 mobile shot 1

    Random 1 Listen to me right. I'm a 5-segment roamer.

    North China 2. If you don't believe me, try it with me.

  8. Anonymous users2024-01-31

    Level: 60 Can Simulator Plus Case:

    Class: [Spear God].

    Rating: 60 Total SP: 4151

    sp: 4145 used

    Remaining sp: 6

    Quest gain SP: 670

    Talent Contract: Unequipped.

    *Skill Classification】**

    -Fancy Archery]--

    Knee hit, level 10

    Float Bomb, Level 12

    Mandatory - knee strike, level 1

    Instant Kick, level 20

    Revolver Mastery, Level 1

    Quick Reload, Level 1

    Lethal, Level 1

    Mandatory - Float Bomb, Level 1

    Aerial Shooting, Level 1

    Treadling, Level 5

    Mandatory - Treadling, Level 1

    Floating Shovel, Level 10

    Force - Instant Kick, Level 1

    Revenge Strikes Back, Level 18

    Mobile Shooting, Level 9

    Quick Draw, Level 5

    Random Shot, Level 3

    Headshot, level 5

    Strike back, level 1

    Multiple headshots, level 5

    Twin Eagle Maneuver, Level 1

    Roundhouse kick, level 10

    Forced - Slalom Kick, Level 1

    Ranged Block, Level 1

    Levitation Strike, level 16

    Force - Headshot Hit, Level 1

    -Mechanical]--

    RX-78 Chaser, Level 1

    -Tactics]--

    G-14 grenade, level 20

    Silver Bullet, Level 1

    --Heavy firearms]--

    M-137 Grimm machine gun, rank 1

    BBQ, Level 5

    Mandatory – BBQ, Level 1

    -generic]--

    Leather Armor Mastery, Level 1

    Back Jump, Level 1

    Mandatory - Backward jump, level 1

    Roaming Gunslinger Leather Armor Mastery, Level 1

    Crouched, Level 1

    Leap, Level 1

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