lol League of Legends 20 minutes in the middle of the lane how many creeps to brush 10

Updated on Game 2024-04-01
22 answers
  1. Anonymous users2024-02-07

    00:30 Welcome sign appears.

    01:00 Reminder 30 seconds later.

    01:30 - First wave of soldiers.

    01:40 Monsters appear.

    01:55 Buff monster appears.

    02:25 The dragon appears.

    15:00 Baron Nash appears.

    Creeps: Refreshes every 100 seconds.

    Buff: Refreshes every 5 minutes (double buff duration, 300 seconds).

    Dragon: Refreshes every 6 minutes.

    Baron: Refreshes every 10 minutes.

    Line Advance Speed:

    Mid Lane: Creeps take 6 seconds to reach the Highland Tower from the base, 12 seconds to reach the Inner Tower, and 18 seconds to reach the Outer Tower.

    Side: Creeps take 6 seconds to reach the Highland Tower from the base, 15 seconds to reach the Inner Tower, and 25 seconds to reach the Outer Tower.

    Red and blue buff: 150 seconds (2 minutes and 30 seconds).

    Baron Buff: 5 minutes.

    According to this timetable, at the time of 20 minutes, a total of 38 waves of soldiers were sent out of the base, but only 37 waves of soldiers arrived at the inner and outer towers. Each wave has 6 creeps, but every two waves have an extra siege creep. So there are a total of 38*6+19=247 soldiers in the base, and there are only 37*6+18=240 creeps in the inner and outer towers!

    I hope my answer is helpful to you.

  2. Anonymous users2024-02-06

    After a minute and a half, the troops began to be dispatched, thirteen soldiers in a minute.

    There are 240 creeps in total.

  3. Anonymous users2024-02-05

    lol14 minutes how many soldiers on the road, a total of 240.

    Creeps start to appear in the 90th second of the game, with a wave of 6 creeps every 30 seconds, and a team of minions with a gun carriage every 30 seconds, at which point there are 7 creeps in a wave.

    Normally, there should be 20 waves of soldiers in 10 minutes. But the first minute and a half is actually only 1 wave of pawns, so there are 18 waves of pawns in 10 minutes.

    12 of the 18 waves are 6 creeps, and 6 waves are 7 creeps. Therefore, the total number of creeps in 10 minutes is: 12 times 6 plus 6 times 7 equals 114.

    Then there are 38 waves of creeps in 20 minutes, for a total of 114 + 6 7 + 14 6 = 240.

  4. Anonymous users2024-02-04

    The maximum is 200, if you only play creeps, 200 creeps a 20**, you can reach about 5000, (with a fraction).

  5. Anonymous users2024-02-03

    Let's be honest. Catch people in the middle... **Waiting for you to 20 minutes...

  6. Anonymous users2024-02-02

    30 seconds for a wave of soldiers, 3 ranged two melee and one artillery.

    1 minute and 50 seconds the first wave arrives.

  7. Anonymous users2024-02-01

    Each path can produce a total of 107 creeps in 10 minutes.

    5 artillery carts + 3 * 17 ranged soldiers + 3 * 17 melee soldiers = 107 soldiers, of which there is a wave of 6 soldiers every 30 seconds, half of each ranged melee soldiers, and a large sports car every 3 waves, for a total of 17 waves of soldiers.

  8. Anonymous users2024-01-31

    One minute and thirty seconds began to send troops, every thirty seconds a wave, a wave of six, every three waves of soldiers out of a gun carriage, and in ten minutes there were seventeen waves of soldiers, that is, seventeen times six plus five gun carriages, a total of one hundred and seven soldiers.

  9. Anonymous users2024-01-30

    That's how I calculated, each team is a cannon with five soldiers, and based on two teams per minute, it should be 20 guns and 100 soldiers. Pure hand hitting, the watchtower owner adopts.

  10. Anonymous users2024-01-29

    Around 80, the ADC standard mending is only 70 every 10 minutes, which will not be too bad.

  11. Anonymous users2024-01-28

    In 20 minutes, a total of 38 waves of soldiers were sent out of the base, but only 37 waves were reached in the inner and outer towers. Each wave has 6 creeps, but every two waves have an extra siege creep. So there are a total of 38*6+19=247 soldiers in the base, and there are only 37*6+18=240 creeps in the inner and outer towers!

  12. Anonymous users2024-01-27

    Start sending troops in a 30-second wave, a total of 37 waves, 3 waves, a gun carriage, 12 gun carriages, then 37 * 6 + 12 = 234 minions can be subtracted from the last 6 228 that can't reach the battlefield.

  13. Anonymous users2024-01-26

    01:30 - First wave of soldiers.

    Refresh a lane every 30 seconds.

    6 in each wave, 3 warriors, 3 mages, after 2 waves, 7 in the third wave, one more chariot.

    That's about 38 waves of creeps.

    38*6=228.

    Among them, there are 3 more than 12 cars, that is, 240 soldiers, and one road is 240 soldiers.

    3 ways to send troops 240 * 3 = 720

    So about 720 soldiers (just an estimate).

  14. Anonymous users2024-01-25

    01:30 - First wave of soldiers.

    Creeps: Refresh a wave of lanes every 30 seconds.

    If I'm not mistaken, it's 38 waves!

  15. Anonymous users2024-01-24

    League of Legends produces 107 soldiers in 10 minutes, and the lol game starts to appear in the 90th second, with a wave (6 creeps) every 30 seconds, and a team of minions with a "gun carriage" will appear every three waves, that is, there will be 7 creeps. The number of minions in League of Legends for 10 minutes is calculated as follows:

    5 minutes = 3 waves of creeps, 10 minutes = (20-3) = 17 waves of creeps.

    In addition, 6 waves of creeps are 7-player teams, but waves 1, 2, and 3 do not exist because there are no creeps in the first 90 seconds. Therefore, the number of creeps in 10 minutes is: 72 + 35 = 107.

  16. Anonymous users2024-01-23

    Matchmaking mode or ranking in the traditional 5v5 map for 10 minutes, a total of three ways outIndividual soldiers.

    Reason: 12 waves of 6-player teams + 5 waves of 7-player teams = 72 + 35 = 107. Creeps start appearing at the 90th second, with a wave every 30 seconds (6 creeps), a gun carriage (7 creeps) every third wave, and 28 seconds for the creeps to get from the base to the line.

    Types of League of Legends creeps:

    1. Melee creep - English meleeminion, take an axe and a small shield. There are 3 melee creeps in each wave, every 30 seconds. Melee creeps have more health than ranged creeps.

    2. Long-range creeps - English casterminion, long-range creeps can launch energy balls at a distance, each wave of creeps has 3 ranged and a wave of 30 seconds. Ranged creeps have higher attack power than melee creeps.

    3. Siege creeps - English siegeminion, also known as "gun carriage", is a ruthless character, gun carriages can only receive 70% of the damage from defense towers, thus making them a siege weapon. A "Gun Cart" appears every three waves of creeps, and after 35 minutes, one "Gun Cart" appears every two waves of creeps, with siege creeps having more health than melee creeps.

    4. Super soldier - English superminion, is the boss of the small soldiers, and other small soldiers are very envious of super soldiers. If the enemy crystal is broken, a Super Creep will appear in this path, and there will be one Super Creep in every wave of creeps.

    Super soldiers only take 30% of the tower damage, and if all three crystal breaks are broken, two super soldiers will appear in each wave of creeps on each road, so basically it is difficult to turn the tables when all three crystal breaks are.

  17. Anonymous users2024-01-22

    At 1 minute and 30 minutes, the troops were dispatched, 2 waves per minute, 6 in a wave, so there were only 108 soldiers in the first ten minutes. After that, 120 soldiers were sent out every ten minutes.

  18. Anonymous users2024-01-21

    30 seconds is 1 wave, 10 minutes ago 1 minute and 30 seconds without soldiers, that is 17 waves.

  19. Anonymous users2024-01-20

    Generally 107 soldiers! Add artillery!

  20. Anonymous users2024-01-19

    When you send troops, a wave of 30 seconds, a super soldier in 3 waves, you can calculate it yourself.

    If you make up for the knife in the middle, you have to count f4 and 3 wolves,

  21. Anonymous users2024-01-18

    01:30 - First wave of soldiers.

    Refresh a lane every 30 seconds.

    There are 6 creeps in the wave, and there will be 7 pawns at a time every two rounds.

    Each way counts the pawn words that appear in the 10th minute, and there are 6*17+5=107 pawns.

  22. Anonymous users2024-01-17

    107 pcs.

    It is better to replenish the knife more than the opposite, and there is no saying that you have to replenish how many soldiers in many minutes, unless there is no physical contact.

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