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The difficulty of Warcraft computer is actually just the difference in the efficiency of computer gold mining (including wood mining), and the simple is that according to the normal 100%, it is the same as our gold mining, 10 gold at a time; Medium is 150%, that is, he is a farmer who enters a gold mine once and has less than 10 gold, but when he is sent to the base, he adds 15 gold; Crazy Computer is calculated on a 200% basis, which means that Crazy Computer has twice as much money as us, which is of course more difficult. You can watch the video, from the perspective of the computer, and you will find out how efficient he is in gold mining.
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Fight crazy, whether it is in the early and late stages will not lose, look at your own operation, what is not good in the early and late stages of the operation, it is recommended to go to ** a few micro-manipulation maps to practice ......There is also the problem that playing crazy computers will cause a mindset, because crazy computers generally don't hit you in the early stage, unless you provoke it ......
The fastest time I hit madness is more than 6 minutes (orcs vs immortals), and it is more than 7 minutes to play AI (terrans vs elves tr).
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There's no specific data, but as long as it's going to harass the micro-, it's easy to kill the computer.
The gap between the player and the crazy computer is mostly not good with micro-manipulation, which is reflected in the fact that the population is more than 50 and 2 teams start to be difficult to operate.
There are also crazy resources that are twice as many as the average player's resources.
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Crazy double mining and timber mining, no energy consumption, to solve quickly, drag you in danger.
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The computer is a fixed set of tactics, at the beginning of the map is fully lit, carefully look at how the computer plays, and think of a way to deal with it.
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Start by taking on an opponent and work slowly.
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Let x1 and x2 belong to (0, + x1 x2
f(x1)-f(x2)=x1+a/x1-x2-a/x2=[(x1-x2)(x1x2-a)]/x1x2
x1-x2<0 x1x2>0
On (0, root number a) x1x2 a so x1x2-a 0 so monotonically decreasing.
In (root number a, + on x1x2 a so x1x2-a 0 so monotonically incrementing.
In the same way, (-root a,0) is monotonically decreasing (-root a) is monotonically increasing.
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Equations are available. Solution: The original plan was to produce x per day.
15x=[x+8]×[15-4]
15x=[x+8]×11
15x=11x+88
15x-11x=88
4x=88x=22
Answer:..
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