LOL Rise is a classic that cannot be surpassed! The S9 theme song was released, but it was critici

Updated on Game 2024-05-03
12 answers
  1. Anonymous users2024-02-08

    "Rise" is indeed a classic, and the theme song of S9 is really not very good, both of which are facts. In the eyes of players, the theme song of the S competition is not to say how good it is, at least it must be atmospheric, which can be worthy of the scale of the S competition. But what people didn't expect was that Riot actually came out with such a theme song.

    First of all, I think the theme song of S9 is inferior to the previous theme song in terms of style。No matter from which point of view, after the S9 theme song has experienced a series of things such as ticket jumping, the song itself has a bad impression on players. In terms of melody, it doesn't have the flavor of other theme songs, which is why it is rated as the worst ever.

    Secondly, not only do domestic players disapprove of this theme song, but foreign players also have a lot of complaints about this theme song。According to the situation brought by some netizens, foreign online games generally believe that the style of the theme song is not their favorite genre. Or that the theme song of the S9 Worlds did not have a definite style.

    Finally, I think that although a theme song does not represent the level of the World Championship, it at least represents the face of the World Competition. If even the theme song doesn't satisfy most players, it's not hard to deduce how much Riot takes this World Championship.

    However, now that the theme song of the World Championship has been released, there is no way to change it, it can only be said that it is a black spot in the World Championship of "League of Legends". But when you look at it, this black dot is actually harmless. Esports is inherently more game-oriented, and if the game is good, then all other factors can be ignored.

  2. Anonymous users2024-02-07

    Classics are always classics, and this is a fact that no one can change.

  3. Anonymous users2024-02-06

    Because the face cannot be surpassed, and the new can never compare to the classic.

  4. Anonymous users2024-02-05

    Well. I also think it's the worst theme song in history, and the classic is immortal.

  5. Anonymous users2024-02-04

    Because the classics cannot be surpassed, they contain the memories of too many people.

  6. Anonymous users2024-02-03

    At first, I didn't think it was as exciting as before, but it was quite appropriate to win a game at FPX and become a champion, looking at their journey.

  7. Anonymous users2024-02-02

    Compare and listen to it.,I still think the classic is the best.,S9 theme song.,There's no feeling like before.。

  8. Anonymous users2024-02-01

    Not necessarily. I think the new song is pretty good. Everyone has their own understanding of **.

  9. Anonymous users2024-01-31

    It may be that the player has not yet adapted to it, or it may be really unpleasant.

  10. Anonymous users2024-01-30

    How can there be the worst or not the worst, everyone's taste is different, you know.

  11. Anonymous users2024-01-29

    Originally, it belonged to a branch of strategy game SLG, but due to its rapid popularity in the world, it slowly developed into a separate genre, and its popularity even surpassed SLG, a bit like the relationship between FIFA and the IOC. RTS generally contains strategic elements such as gathering, building, and development, and its combat and various strategic elements are carried out in real time.

    Later, the so-called "real-time tactical game (RTT)" was derived, that is, the various strategic elements of RTS are not played in real time or all in real time, or contain a small number of strategic elements. RTT is mostly used to control a squad to complete the mission, highlighting the role of tactics. RTS games are the ultimate form in the development of strategy games.

    In order to win the war, the player must constantly operate in the game, because the "enemy" is also doing similar things at the same time. As far as the system is concerned, because the execution of the CPU's instructions cannot be simultaneous, but sequential, in order to create a sense of "real-time" for the player, the operation instructions of the various forces in the game must be executed alternately in a very short time. Because the CPU is fast enough, the time interval between alternations is very small.

  12. Anonymous users2024-01-28

    Chen Xinghan is the Chinese producer of the award-winning games "Clouds", "Floating World" and "Flowers", and co-founded ThatGameCompany with Kellee Santiago.

    Chen Xinghan's work has always been unique, and "Flowers" and "Floating" have proven the designer's talent and creativity, and his 2012 development of "Wind Journey" for the PS3 is also an alternative game that transcends people's traditional notions of games, from sensory identity to spiritual resonance, which is also his style. "Wind Journey" allows players to experience the wonderful feeling of exploring a vast unknown land, with a sense of relief that is gone with the wind and unrestrained. Walking on the infinite land and weaving your own journey is the simple and profound theme of this work.

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