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CF doesn't seem to have a biochemical model, it's Counter-Strike...
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CF (CrossFire) since its launch in December 08, has been well received by many players, after nearly a year of development, has launched teamwork mode, team competition mode, individual mode and the most distinctive ghost mode, while the number of online exceeded 800,000 people, for the same kind of FPS game leader.
CF deeply attracts players with its strong mercenary culture, clear texture, realistic characters and gun graphics, and simple and practical operation functions.
In order to meet the needs of the majority of players, it has undergone dozens of technical improvements over the past year, truly embodying the concept of "one small change in ten days and one big change in one month";
Constantly introduce new modes and new ** props, and push new ones, so that players can always feel the progress of the game;
According to the needs of players, from the beginning of the player's personal participation in the design of the game name, mode name, and character name to the design of the game map, the first suggestion is added, which profoundly reflects the player's personal participation and all player-oriented purposes, allowing players to play and participate in the creation of the game in person, which is also difficult to achieve in similar FPS games.
At the request of many players, the technical team has worked hard to tackle key problems, and players have come to the headquarters to participate in the half-month test, and CF will grandly launch the biochemical zombie mode on April 1. At that time, 2 large maps will be launched in conjunction with the zombie mode, namely "Biochemical Research Institute" and "Pharaoh's Mausoleum", and the zombie buster, "Destroyer MG3", will also be launched, and the room in zombie mode will be expanded to 32 people.
Backstory: In order to capture and protect a country's biohazard**, the lurker camp and the defender camp meet at the Biohazard Research Institute, and the battle is extremely fierce, and due to a negligence on the part of the guards, the operation fails. However, humanity will face a more ** enemy - "biochemical zombies", live or perish, and the lurkers and defenders camp decided to put aside their past grievances and form a joint alliance to deal with "biochemical zombies".
Specific rules: 15 seconds after the game starts, the virus will immediately infect 2 humans and become the "Zombie King", which has 10,000 blood. The Zombie King attacks humans, and the attacker becomes infected as a "zombie", has 5000 blood, and continues to infect humans. Within a limited time, zombies infecting all humans is a zombie victory, and humans destroying all zombies or one person surviving is a human victory.
In order to create a good game environment for players, during the test, the technical team focused on tackling this problem and upgraded some of the hardware of the server, so that the network speed of the room for 32 people will not be affected as before, and there will be no "stuck" problem in the game.
CrossFire will also be updated with another version of "Blood War in Persia" I don't care if it's a brain-dead or a master, I just think tx has been very abnormal recently, and the official has also let go of the news of biochemical mode. In the CF official Q bar. As for whether it's true or not, it's not what I said.
Everything depends on reality! We'll see.
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CF sentence I know it doesn't seem to have a biochemical model.,I'm playing cf and that biochemical mode.,It seems to be out of Haofang, right?
It's called Counter-Strike.
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Biochemical mode is Counter-Strike, okay! The ones above don't know don't talk nonsense!
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This is to add features to the game....Only features can attract players....In fact, it is the competitive means of the game.
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It's not a copy, it's a copy.
CS games are almost copyright-free.
Nowadays, many similar games are flipping cs, and the game content is much the same.
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