DNF Demon God How to Improve Unreasonable Attacks

Updated on Game 2024-05-18
21 answers
  1. Anonymous users2024-02-10

    The support is replaced by Kane's assassination, and the Sealand Samurai Gauntlet is conditional. The right side is **stone, the equipment is strong and red, **high, there are many ways, but it is very expensive, and the power of the frenzied battle can be done. It's enough to attack with more than 5,000 for Shadowless, and now it's easy to get 1800 in this version.

  2. Anonymous users2024-02-09

    The class characteristics of Red Eye are based on fixed damage, and most of the skill damage is directly affected by power, and has nothing to do with the physical attack on the panel, so if you want high damage, you can directly pile up power.

  3. Anonymous users2024-02-08

    Hello landlord,I'm also playing the Demon God.,First of all, I emphasize,The Demon God mainly looks at the strength.,It should be a solid injury + a small percentage of most skills.,If you have a high-strength ** such as 13 of 65 powders.,And then a 55-60cc punch.,Pay 30 force cards in all equipment,You will find,When you stand on the street, the physical attack will be higher than before.,Mainly heap of strength.,The power goes up.,The physical attack will go up.。。。 Pure hand hitting, looking.

  4. Anonymous users2024-02-07

    Physical Attack, Strength Strength is the premise of physical attack! You have high strength** damage will be high. If you don't have money, go blunt! High Damage! Now it's not difficult to brush and do ss meridian.

  5. Anonymous users2024-02-06

    Under the strengthened **, the title is made of Jade Dragon Supreme, and the left and right grooves are used with afterburner, and the set is ancient, almost.

  6. Anonymous users2024-02-05

    Strengthened** + Pile Attack + Pile Strength + Independent Attack.

  7. Anonymous users2024-02-04

    Big brother: It doesn't matter if the red eyes are strong or not.

    Because fixed damage is mostly stacked power and independent attacks.

    Add something and there is no suspense.

  8. Anonymous users2024-02-03

    With high strength **, attached high strength orbs.

  9. Anonymous users2024-02-02

    **Enhancement should be high.,Fashion,Good equipment,It's best to be a ss set.,Of course, for civilian players, it's cc.,Fill up the hand of soul eater.,Give a power bonus every time you catch a monster.,Fill up the memory of passive awakening blood.,Also give power.,Ask for points.。

  10. Anonymous users2024-02-01

    It's best to pile them all.,**To forge 7,Jewelry enchantment is strong,The right groove is a strong magic stone,You can also use the Titan's orb。 Title: Independence (Children of the Deep Re-Enchantment Independence). In short, where you can only pile independently, you can limit the pile of independence, and the place where you can do it is strong.

  11. Anonymous users2024-01-31

    In the case of enchantment conflicts, priority attribute enhancement is given; In the case of conflicting equipment attributes, it is necessary to calculate specifically, but generally speaking, attribute enhancement at the same level is better than independent attack.

    The bonus to independent attacks is directly reflected in the skill panel, and the bonus formula is already independent x skill coefficient. Therefore, when calculating the damage increase caused by the independent increase, it needs to be calculated based on the independent base.

    Under 1200 independent and 11 strong (according to only taking ** and qp skills), the gain of increasing 11 points of strong and increasing 57 independent is close. Considering that there is a way to increase independence that does not conflict with the strong forging of **, in fact, the return of the 11-point strong is greater than the 57-point independent.

    Jewelry enchantment is strong 11 points** is not high, but the income is greater than 35 independent, and it is naturally strong first.

    In the same way, 30 points in the right slot is strong, which is basically close to 150 independent gains, and it is also better than the independent attack power magic stone of the same level.

    The same goes for other equipment.

    By the way, in the case of 1400 independent (close to full forge) and 111 points of strong, 11 points of strong and 46 points of independent close. It is still a strong advantage.

  12. Anonymous users2024-01-30

    If you have a soul hunter, you will be extremely independent, and the effect will be more obvious, and if you don't have it, you will be strong.

  13. Anonymous users2024-01-29

    1. Because red eye is a solid injury profession, independence should be put first.

    2. Because if the limit pile is independent, the bonus in the later stage will be weaker and weaker, so it is recommended that some heaps can be considered strong when the independence is above 1600.

    3. Independence is 100 points plus 10%, and strong is 22 points plus 10%, which is the balance of which is grasped by yourself to maximize your output.

  14. Anonymous users2024-01-28

    Strength and independence because it is a solid wound.

  15. Anonymous users2024-01-27

    How to say it, I once heard a master exorcist say that without fashion or attack speed equipment, you can also make combos with a white axe. It can be seen that exorcism does not require attack speed too much. But that's a master, and it's absolutely not okay to have no attack speed in actual combat, so for attack speed, it can only be said that there is no need for it, and there is no need for the limit pile of attack speed, but it is also necessary.

    As for hitstun, in the current version, the low hitstun class is connected by the high hitstun class, which is disgusting, just like sometimes, Blue Fist can even push the exorcism to death.

    If the landlord has money, he can attack two pieces of hard and straight, or two hard and one hard and one and two and two and one and use them instead.

    If it doesn't work, you can also consider one attack speed and one hard stun, after all, the attack speed of fashion plus is indeed a lot, and it's a pity to give up both pieces.

    Moreover. There are not many times when exorcisms are pushed flat on the ground, and most of them are connected by levitation. Hitstun is not as useful as it could be when being beaten. When attacking, it's okay to have a ring of fire and a hard stun.

    In addition, some combos of exorcism, although they can be connected without attack speed, but if they have attack speed, they can be connected a few more times, and they can be connected more easily.

    Above, personal opinion, landlord reference.

  16. Anonymous users2024-01-26

    Your outfit....High reinforcement is good....Otherwise, ......Hit the Red Venerables twice and it didn't ......Soul control ...... recommended

  17. Anonymous users2024-01-25

    If you like speed and PK, of course, it is the first choice of equipment, but the damage may not be very high when farming.

  18. Anonymous users2024-01-24

    A high attack speed will increase the attack frequency, but you need to take into account the damage.

  19. Anonymous users2024-01-23

    The Demon God skill belongs to the solid damage attack.,The solid damage attack is related to the strength and independent attack.,If it's strong, the flat slash is useful.,The effect on the skill is not obvious.。

  20. Anonymous users2024-01-22

    The demon god is a good professional, and it doesn't make much sense to pile up strength.

  21. Anonymous users2024-01-21

    Percentages and fixed ones together! So you can be strong, but you also have to pile up strength!

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