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You can get more experience and money by going to the ET on the official website!
DJ jumps "direct sprints" run out of stamina quickly, while DJs can sprint longer distances with the same amount of stamina.
DJ] principle?
At the same time as the sprint, the double jump, when the first jump reaches the highest point, even if the sprint is released, the character first.
After the second jump, the previous speed will be maintained in the air. Flush.
Jump, Jump, Hold Rush, Approach the ground, and cycle until the gas runs out.
- A full low-altitude DJ ---
Note: ""Release the sprint at the highest point of the first jump (it will be difficult to burn late, and it will be broken early), and then the second jump will be made when it is almost landed.
The low-altitude DJ uses his breath fast, but jumps far (the "far" here refers to the distance of each double jump, not the distance at which the DJ is fully controlled).
The high-altitude DJ uses less gas, jumps high, and the distance is relatively close ("near" is the same as the "far" above), so in actual combat, high-altitude DJ and low-altitude DJ should be mixed according to the situation.
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1.Go to the advanced channel to brush the relay race, go to brush the lizard. The full text is called dash jump, and the Chinese is called dash jump, you go to this online study.
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1;Go to the relay room in the senior area, and the name of the room is preferred: AB to brush C Yong 2 balls completely in that type.
2':d J's explanations are flying all over the place, just look for them.
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1.If you brush up on experience, go to the relay race, Chinese called rush jump Hold Z and then jump 1 time first Put Z in the second jump This is the simplest explanation.
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Hang the survival relay race, run the 3rd place, 2nd death, just brush up experience.
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DJ Running:
High-altitude DJ: Sprint-Jump-Jump. **:○
= Acceleration (you don't need to accelerate for a long time, you can reach the maximum speed).
Jump (double press jump without delay).
Decline. = Distance traveled.
Translation: By stepping on the pedal, stepping on x to sprint, press the accelerator button, when reaching the highest speed, quickly press the jump button twice, don't let go of the sprint when jumping, the faster the frequency, the less gas used, and use it repeatedly.
Low-altitude DJ: sprint-jump-pause-jump. **:↗→
= Acceleration (you don't need to accelerate for a long time, you can reach the maximum speed).
Jumping (the first time the character jumps to the highest point, there will be a period of time when descending, and when it almost falls to the ground, press the jump again).
Decline. = Distance traveled.
Translation: By stepping on the pedal, stepping on X to sprint, press the accelerator button, when reaching the highest speed, press the jump to make the character jump to the highest point, and there will be a period of time when descending, when it almost falls to the ground, press the jump again, and make the character continue to move forward, and use it repeatedly.
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Accelerate and then jump down. It's as simple as that, just comprehend it yourself. Practice more.
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It's easy, for example, there is an acceleration point, you can accelerate by stepping on it, you can jump at the moment of acceleration, 2 jumps when you are ready to land, accelerate and jump when you land, until you run out of gas, ......
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Sprint + Jump (or Double Jump) + Fall is not pressing the accelerator button (i.e. Z key) = DJ
You drip.
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I can't say it, I have to rely on my own understanding.
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It's better to comprehend it yourself, read the tutorial and comprehend it, and it is very rewarding to comprehend.
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Find a place to get stuck How to press forward + jump.
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The easiest.
Rush to the top speed, have interval double jumps, don't go too fast, this is the simplest high-altitude DJ
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First of all, press the dash and wait for the acceleration speed to reach a certain level (2 3 seconds, explore yourself in detail).
Without accelerating, we press jump, and when the character jumps to the highest point, we jump again (forming a double jump), and when we press the second jump, we release the dash. Wait for the moment the character lands and re-dash, at this time, you don't need to wait for acceleration, continue to press the jump button for the third time to form the second double jump, and repeat the above until you run out of stamina.
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The guy on the first floor is detailed enough, so I'll pass the task by the way. The key to DJ jumping is to find the feeling, press the acceleration button to rush a distance, and then press the jump, at this time, pay attention, because the super run can jump in two stages, so in the first jump to press the acceleration, and let go when the second jump, so that you can save acceleration and the speed is not reduced. The moment the second jump falls to the ground, immediately press the acceleration and jump, and follow the above method without sending acceleration to know the second jump.
DJ jumping is just that. And high-altitude DJ and low-altitude DJ are actually the height you jump. Hope to help the landlord.
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A more difficult acceleration jump technique that is based on pressing the [Z] sprint key to accelerate to the fastest, then pressing the Ctrl] jump key to do a two-stage jump or flip, which can be used appropriately to achieve incredible speeds. And gas is also used less.
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When jumping, press z to land almost and jump again, at this time, put z loose.
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