Dragon Nest Berserker how to pile deadly or blood

Updated on Game 2024-02-09
19 answers
  1. Anonymous users2024-02-05

    First of all, you have the wrong positioning, the warrior is destined to be a support class in this game, and in the big and small green dragons, your task is to put the iron and the high ground in time, gather the little monsters together, and you are not dead, you have done these things, and you must have a place in the big and small green dragon teams.

    As for the full lethality and blood, ordinary lair and little green, you can bring a wind necklace or earrings for your jewelry, take one of them, the ring with deadly and war cry skills, the coat of arms with a wind 60a, your vitality coat of arms can be removed, you choose pants or clothes to make a wind suffix, the warrior is enough in the dungeon, and the lethality is about 10,000 plus the deadly level 5 battle cry It's almost full. As for piling blood, it is basically not much difficulty for a warrior with 200,000 hp in 60 nests now, and as for big green, it is recommended that the necklace and earrings be replaced with a healthy one, and the blood will be piled up to 300,000 a little.

  2. Anonymous users2024-02-04

    Furious combat is the main auxiliary, the article is alive for the wind, put the number first to 60, do a skill battle cry, two full of sensitive skill jewelry, armor danger enchantment sensitive h.Add 9 blood easily 30wWith the title of conquering the small platform plus 2000 deadly, the landlord is absolutely full of fatal,

  3. Anonymous users2024-02-03

    NB Target 8000G I hope you are a local tyrant 10W blood is not difficult.

  4. Anonymous users2024-02-02

    Actually, I don't want to say anything that hurts your heart, but the god of war really doesn't output whether it's mad or destroyed, although the sea dragon is popular, that's because the dragon's breath needs to roar, and the position of the bishop god of war is very embarrassing, no output but still standing in a dps position, at present, the god of war should be the lowest output profession, lower than saints and paladins.

  5. Anonymous users2024-02-01

    Deadly ......It's hard to get on a 1w ...... without any money for this thing

  6. Anonymous users2024-01-31

    Boosting your critical hit is a simple, effective, and cost-effective way to do it.

  7. Anonymous users2024-01-30

    I'm a berserker, but there's no difference about changing classes, it's just that the skills are different.

    Turn to frenzy, trample point is full, turn destruction flight impact point is full.

    Relative to trampling and flying impacts. The output of Flying Impact is higher, but this skill is a bit less good to use than it feels like a trample. When it comes to output, the killing feast of the Berserk system is no less than the flying impact.

    The Rolling Shock of Devastation may deal more damage, but you should be able to feel the flaws of this skill after using it for a long time. If there is one skill that is more practical, it is the area bomb, which has a higher output.

    T4 version, God of War's Warcry, Whirlwind, and Giant Bomb were nerfed.

    Warcry's attack damage increase has been changed from a percentage to a fixed value, and the power of the Giant Bomb has been reduced by more than 500%. It's still okay to change the previous destruction, and the current destruction generally ignites the typhoon of the raging war.

    Speaking of the roar system, its practical transfer can be anyone, and now whether it is a frantic battle or destruction, it will be full of attack roars, anti-roars and destruction shouts. So it makes no difference.

    Let's talk about 2 turns. You should know that the Berserk 2 turn skills are Combo, Bone Impact, and Trample EX

    Bursts and maelstroms on destruction, roar and flying impact EX

    Take, for example, the Maelstrom Roar and the Bone-Splitting Impact. If you want to output, then choose Bone Impact, which reaches 808% damage at level 4. And the CD is shorter. The Maelstrom Roar is more effective, and the single output is definitely not as good as the bone-bearing impact.

    Of course, I'm a level 60 berserker. So it's a bit of a career bias, to say that according to the output, it doesn't have much to do with the profession, the key is to see how you improve your attributes.

    What you want to turn depends on your own hobbies.

  8. Anonymous users2024-01-29

    Berserker is easy to use, and novices recommend Berserker. But if you can play destruction, it must be stronger than frantic.,Destruction brush pk is an overlord.。

  9. Anonymous users2024-01-28

    Turn to Berserk, at most, you'll be a meat, supporter, and the Destroyer's skills are not buffed.

  10. Anonymous users2024-01-27

    I like Berserk, it's very powerful.

  11. Anonymous users2024-01-26

    Ever heard a phrase? There is no profession for LJ, only players with handicapped hands. Forgive me for speaking so straight! In fact, everything is the same, just like it.

  12. Anonymous users2024-01-25

    Have you ever heard that the best defense is offense? The Berserk output is indeed high. The PVP combos are also overwhelming.

  13. Anonymous users2024-01-24

    The words of the tyrannosaurus ** do the wind, and the deputy does the destruction. The helmet is made of a giant bear, and the rest of the pieces are made of life, and it is estimated that +9 can be more than 20w, and I now have a set of +9 totems 12w. Hope that helps.

  14. Anonymous users2024-01-23

    The head and hand shoes do the wind, the upper and lower outfits do life, the main and deputy ** do the destruction, the armor is enchanted, the body hp is a set of strong 9 or more, and it is guaranteed to meet your requirements.

  15. Anonymous users2024-01-22

    If you mess with the ladder, it must be a set of life... **You knight bondage suffix. But you will be scolded for being a knight and bondage suffix... If you brush the picture, the jacket is alive.。。。 Other fatal enough to do the squirrel suffix.

  16. Anonymous users2024-01-21

    How much is LZ going to spend on it? Berserk heaps blood easily heaps. 20w blood is a small meaning.

  17. Anonymous users2024-01-20

    First of all, Berserker's combo skills are very watery, and I have played them myself. This skill is calculated based on the skill increase attack when the highest physical attack multiplication of the panel is triggered. The first level has a 10% probability of additional damage, I don't know what the system calculates, it can only be said that it is definitely not lower than the upper limit of the attack, but how much extra damage there is, only SD himself knows.

    In addition, after the 10% chance of starting a combo, there will be a certain cooldown, so this skill can only have one chance of additional damage. However, if it is triggered with a powerful instantaneous output skill, it is still a bit interesting. Therefore, if the Killing Feast is triggered, the damage is still considerable.

    Secondly, in the game DN, super armor is super hard and straight, and destruction is to directly clear hard and straight. However, if you encounter a boss, the skills will generally be discounted, either if the trigger probability is small, or the boss resistance is too strong, which is a consistent practice in all games. Just like the time shackles of the magician, the boss is directly immune to it.

    Theoretically, there is still a chance that the flashpoint will directly knock out the boss's super armor, but, at least, I haven't encountered it. The Destroyer uses Maelstrom Roar, but is still not immune to control skills, but will reduce the damage taken accordingly. Don't you see that Typhoon Invincible will still be frozen by the ice of the Ice Spirit?

    Therefore, in the past few years, the fighters have been too weak, and they must rush on the PK field, and if they don't rush, they will wait to be scolded. I've had enough of fighting and can't afford to get hurt.

  18. Anonymous users2024-01-19

    There's a buddy who talks about the berserk in great detail, so I'm going to talk about destruction.

    The skill you said about destroying super armor is the flashpoint The flashpoint can interrupt the super armor For example, in PK, we all know that the flight of the god of war is generally constantly fighting, but if you trigger the flashpoint, you will hit his skill Basic attack can also be triggered (the flashpoint is a passive skill 15% chance) There is also the dungeon If the flashpoint is triggered, the boss will be knocked down by you When the boss armor is 0 When the flashpoint is triggered, your attack or skill is fatal damage But the breakpoint in the lair is useless against the boss.

    It's a maelstrom.

    As long as the sage hits the maelstrom, it is already sucked into you, then you will appear in a state of stiffness, and you can't use skills If you stand far away from being sucked, you really haven't touched it The maelstrom skill is very fast The sage's skill is very slow Generally it doesn't come together It stands to reason that the sage uses the aura He has a brewing process At this time, the destruction uses the whirlpool It should be able to be trapped Because the maelstrom and the flight state are the same Both are super armor and damage reduction Flying can trap Then the maelstrom should also be able to This is only reasoning by the effect of the ability, and it is waiting to be forged.

  19. Anonymous users2024-01-18

    Actually, you know it in your own heart, but you're not sure yet, so I won't be ugly, I don't know anything.

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