What kind of subclass is good for a blood elf mage to learn

Updated on Game 2024-02-28
24 answers
  1. Anonymous users2024-02-06

    Enchantment and tailoring.

    Because the blood elf enchantment specializes in enchantment, it is good to learn enchantment, and the tailor's words are to cooperate with the enchantment, the tailor makes clothes, and enchants and dismantles clothes.

    And the tailor's cloak enchantment is also good, and it saves money on magic threads, and the magic threads you make can be sold for money, and now you have ICC's equipment drawings, and you can also make money by making equipment.

  2. Anonymous users2024-02-05

    If you level up manually. Tailor plus charms. The tailor's cloth leveling comes.

    Then punch the tailor to make the green outfit decomposed. The two go together. Very good.

    Runes can give themselves rings. A tailor can make clothes. You can also make a flying carpet and so on.

    If there is money. Jewelry plus engineering. Jewels can be three more empty.

    The glove of the construction is quite powerful. It's all very powerful.

  3. Anonymous users2024-02-04

    The most powerful majors are:

    1. Engineering: glove acceleration, shoe scuds, the world knows the most powerful.

    Can be mined + engineering, matched)

    2. FM, jewelry, and tailoring are juxtaposed, depending on personal preference.

  4. Anonymous users2024-02-03

    Look at the profession to choose a major, not to choose a major based on race, but the most important is a double-enhanced major, engineering, FM, and gemstones.

  5. Anonymous users2024-02-02

    The words of the mage are generally FM plus tailor!

  6. Anonymous users2024-02-01

    Blood Elf fs learn FM well.

  7. Anonymous users2024-01-31

    The best thing about mage PVE is enchanted jewelry.

  8. Anonymous users2024-01-30

    It means that alchemy can make money steadily.

  9. Anonymous users2024-01-29

    Jewels and enchantments not only make money, but they are also very useful in the future, and you need gems and enchantments to change an outfit.

  10. Anonymous users2024-01-28

    Learn tailor and enchantment, the tailor can make your own equipment, enchantment can disassemble the unwanted equipment made by the tailor, and enchantment is very profitable.

  11. Anonymous users2024-01-27

    Tailors can only earn a little money by making and selling cloth by themselves, and enchantment can't make money at all if they are casual.

  12. Anonymous users2024-01-26

    At present, the self-sufficiency should be mining and jewelry, and if you spend money on skills in the early stage, then enchantment is fine.

  13. Anonymous users2024-01-25

    In terms of comprehensive income, tailor + enchantment is undoubtedly the best, the tailor itself is suitable for the cloth armor profession, and the enchantment can also use the blood elf race specialty. But I can tell you responsibly, these two if you are leisure, basically can't make money... If you want to make money, the most intuitive thing is to double cai, but if you are happy to shout every day to collect materials and be a profiteer, inscriptions and jewelry are definitely the most profitable.

  14. Anonymous users2024-01-24

    Enchantment, jewelry, alchemy, tailoring.

  15. Anonymous users2024-01-23

    In addition to the beautiful model, the blood elves are silent, which is a killer move.

    If you're just a hobby of PK, engineering is essential, and what frost grenades, rocket shoes, and belt enchantments (the one that can pull out grenades) are all very powerful supports for PK.

    The rest of alchemy, medicine, tailoring, forging, enchanting, mining, skinning, leathermaking, jewelry, inscriptions.

    In PVP, alchemy, leathermaking, inscriptions, and forging are ignored by mages; The tailor has multiple cloak enchantments, and the improvement is not very large; It's pitiful to mine and add that little blood to the mage; Although there are special stones for jewelry, only one piece can be used for special use, which is not too ideal; The enchantment has two more ring spell damages, but in PVP, it mainly depends on control and technique, which is relatively insignificant.

    Then there is only skinning and collecting medicine, and skinning is to add critical hits, although it seems to improve little, but in the PVP world with high toughness, mage's critical hits are crucial. Leave the medicine picking,In fact, it's for multiple mobile bandages.,Except for the example of a split second in 5v5 battles.,This skill looks really a bit chicken in peacetime.,But when you play 22 and 33 attrition wars.,The effect comes out.,Collect medicine to return blood and bandages.,Your blood volume can be back to more than half in a few seconds.,And the movement of medicine plus blood.,It's more obvious in dealing with dot-type professions (dark herdsmanship、Pain Technique)Actual combat。

    In fact, there is no need to say more.,Pvp world is all about controlling first and then output.,It's useless to light the three measurements.,To be able to use skills reasonably,The landlord himself understands it.。

  16. Anonymous users2024-01-22

    Play the undead fs put.

    Blood elf fs, the action of rubbing strips, you will find that you can't stand it after watching it for a long time, majoring in pvp, it must be a goblin project.

    The other is just free.

    It can be fm to give yourself a ring + magic injury.

    However, engineering + FM is a bit of a money burner

  17. Anonymous users2024-01-21

    Enchantment + Jewels.

    The mage himself has that little bit of engineering, the parachute cloak is a slow fall, the rocket boots are not flashing, engineering is now one of the most fun majors, but it has nothing to do with pvp, especially for mages.

  18. Anonymous users2024-01-20

    The blood elf's learning FM will be a little easier but 15 points is not much use, now learning to peel can add 40 critical hits If you then you pvp of course the other is engineering Rocket boots are a must-have for pvp!

  19. Anonymous users2024-01-19

    Jewellery + Engineering.

    Or enchantment + engineering.

  20. Anonymous users2024-01-18

    Tailoring is a must, you can make your own clothes or something, you can enchant your ring, you can cut a gem that looks like you have 20 damage, I studied tailoring and enchantment.

  21. Anonymous users2024-01-17

    If you don't have much money, it is recommended to enchant + collect potions; If you have a little savings, you can go to jewelry + engineering.

  22. Anonymous users2024-01-16

    SS Learn to collect medicine and alchemy, alchemy, potion master or potion master, very profitable, and easy to practice.

  23. Anonymous users2024-01-15

    Enchantment and Tailoring are helpful for increasing the damage of the French profession.

    Alchemy plus engineering, helpful for PK.

    Collecting medicine and mining is helpful for making money.

  24. Anonymous users2024-01-14

    Start double mining to make money. Later jewelry caress is the most profitable.

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