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Methods In the early stage, 2 zhi, 1 sensitive, 1 tolerant or 2 zhi2 sensitive, and 2 zhi2 tolerant in the later stage.
This bonus method is to take into account both the mage's mental power and speed as much as possible. The mental power of the mage determines the attack effect of the mage, and the early addition of sensitivity is to facilitate field battles and some PK situations so as not to shoot too slowly. The skills of the magician in the early stage do not require as much mental power as in the later stage, and it is not much harm to add some agility.
In addition, the mental power subtracted from agility is not much, and the mental power that endurance can add is only, at more than 40 levels, the agility is about 40 points, and the evasion rate and shooting speed are enough. But in the later stage, after the magician's speed is enough in the field battle, it can be completely added with 2 wisdom and 2 resistance, which is also more in line with the requirements of the later magician for spiritual power.
Method 2: Wisdom and 2 resistance.
Nowadays, it is a very popular way to add points, and this way of adding points is completely focused on mental power, so the damage caused by the magician's magic skills is very large. Although the attack is slow, because of the high life drain and stamina, such a mage will not be easily defeated in the PK field. If you cooperate with a fast physical attack elf, it will be very powerful
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Add a little more stamina, a little more blood, and you're good to go.
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Just go to Uncle Bodhi and ask.
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It's still a matter of adding a little bit, missionaries need to add blood, so you can't be too slow, otherwise in the field battle or before cultivation, you are easy to wait for others to fall to the ground before adding blood, and that is still a dead end. You can add half of the intelligence to the initial 30 points, the remaining 5 points of physical strength or resistance, and then 10 points to Min, but then upgrade two levels of a little Min, and when you add to 20, it's about the same, and then the second-rate addition is to add half of the physical agility at the beginning, and the rest of the intelligence, and the same will be true in the future. The last third-rate, but the phoenix is like this, body and intelligence, patience and intelligence.
But don't be sensitive and wise, so you will die ...... soon
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If there are 4 effort points, there are several options: Wisdom 1 Body 1 Resistance Wisdom 2 Body 2 Resistance.
Why not be agile? Because if your agility is higher than that of the opponent, you directly use the health enhancement skill--- isn't that useless?!
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Full of intelligence, it's too exhausting to replenish blood, blood is at least ten points, you have to maintain your recovery, and the rest is at your discretion, good luck!
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2 intelligence, 1 body, 1 sensitivity.
That's how I added it, and it's ok.
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Let's say I have 4 points, I want to add 2 points of intelligence, a little stamina, and a little stamina.
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Taomi is sick, and you can't play unless you get Netcom and Telecom, and you can't play with a computer network cable.
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You don't need to learn, when the level is reached, there will be naturally. Go to 4399 Moore Warriors to see the strategy, and you will know.
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Advanced occupations can no longer learn the vocational skills of various professional associations, and the vocational skills of advanced occupations must be completely comprehended by themselves.
After progressing, re-comprehend 3 new advanced class skills. When you reach the level, you will comprehend an advanced skill. 、
Hope it helps.
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When you reach a certain level, you will have a class move.
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It will be automatically learned when you reach a certain level!
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My name is. Cheng Yasi. Shaanxi Chenggu people.
Came last year. Part-time job in Foshan, Guangzhou. Life has always been peaceful.
But it was just yesterday at noon. June 1. When I went to the bank to make a deposit.
When crossing an intersection. Because yesterday the sun was very big. Very glaring.
I didn't see the traffic light. I see that there are no cars on either side. I ran to the other side of the crossroads, but when I reached the center of the road.
Hit by a small car a few meters away. I flipped a few times, and then I felt so uncomfortable that I couldn't breathe. It's almost ,.. to breathe
Then a blue van drove up in a hurry. Pressed against me. Suddenly I was lying in a pool of blood.
I was dead when you read this post. I died a miserable death. Tonight.
I'll post it. Looking for a stand-in. If you don't want to be my stand-in.
Please redirect this post. Other stickers (4 pcs).If you don't.
Hehe. When you go to bed tonight. Look under your bed.
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Sorcerer's skills are learned on their own, without having to learn from others. When you reach a certain level, you will be able to do it yourself.
Calamity Claw (lv 30 Transfer): A ranged single attack, with a chance to poison or curse the target. The higher the skill level, the higher the damage dealt and the higher the chance of inflicting ailments.
Blade of Chaos (lv30 Career Transfer): A ranged single attack that has a chance to cause the target to fall into confusion or oblivion. The higher the skill level, the higher the damage dealt and the higher the chance of inflicting ailments.
Wheel of Judgment (lv30 Shift Acquisition): A ranged T-range attack that has a chance to poison, curse, confusion, or oblivion. The higher the skill level, the higher the damage dealt and the higher the chance of inflicting ailments.
Gate of Grudge (Lv40 Leveled Comprehension): All spells have a chance to petrify, slumber, confusion, or oblivion. The higher the skill level, the higher the chance of inflicting ailments.
Absolute Barrier (Lv50 Upgrade Comprehension): Adds a protective shield to the target, which negates a certain amount of damage when attacked for 2 turns. The higher the skill level, the more damage can be negated.
Regenerative Enchantment (Lv60 Upgrade Comprehension): Adds recovery status to all targets, restoring HP before 6 consecutive actions. The higher the skill level, the more HP is recovered.
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For every 10th level, you will learn one move, 30th level 30, and 40th, 50th, and 60th levels.
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I'll tell you the individual; You can't be in a hurry to practice your skills. It is recommended to practice the two single-second skills of Yan Butterfly and Ice Crystal first, these two skills have high damage, and then you can practice 50 dark clouds and 60 life contracts, which are practiced later.
As for adding 50 experience to each time you use your skills, remember to go to the practice room every day, and you have a maximum of 2800 experience over time and space, but the character will sleep. Flop, Ruins Fragments, Playing Moon Palace Dungeons, Challenging the Queen of Plants, King Kuru or something can be obtained Skill Experience Notes. There is also a treasure chest after the transfer to level 50, which seems to require 45 notebooks.
Practice slowly, and have fun playing.
Continue to ask: How many episodes do Yan Butterfly and Ice Crystal have to practice before practicing Dark Cloud, and when will they practice Life Contract Supplement: Yan Butterfly is the main battle skill, and it is commonly used in team and single brush, so it must be practiced to the full, and the skill has a level limit before level 50, try to reach 6, and Ice Crystal 5
If you have the conditions, you can practice every day and save more experience, and the level 50 dark cloud direct ascent upgrade is relatively slow. The contract is 60 will, and it is easier to use a single brush, and you don't need to team up with holy words. The other 2 T skills are basically not used.
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4 magic skills before level 50, level 50 to learn dark cloud splitting, full field attack, level 60 to learn bloodsucking skills.
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According to the level, there are a fixed number of levels for you
First of all, use 360 Security Guard to clean up all the system junk and traces, try again, and if it doesn't work, just change browsers to play Moore Warriors. I'm also a player who plays Moorish Warriors, and it's the same.
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