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It's not very stuck...You turned off all the special effects. It shouldn't be a big problem. World of Warcraft can be run.
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Britain, Britain's resources began to be a little more.
Age of Empires is a series of real-time strategy games developed by full-effect studios and published by Microsoft Game Studios.
The first installment was released in 1997, followed by sequels and expansions, including: Age of Empires: The Ancient World, Age of Empires: Revival of Rome, and Age of Empires: Definitive Edition.
Age of Empires 2: Age of Kings, Age of Empires 2: The Conqueror, Age of Empires 2:
Forgotten Empires", Age of Empires 2: African Dynasty, Age of Empires 2: Definitive Edition, Age of Empires 2HD:
The Rise of Algers.
The Age of Empires series was quite successful. By 2008, each of the five games in the series had sold more than 1 million units. According to Gamasutra, Age of Empires sold more than 3 million units.
Roman Revival sold 1 million units in 2000, during which time Microsoft announced that Age of Kings had sold more than 2 million units. By the time Age of Empires III was released in 2004, Age of Empires had sold more than 15 million units.
On May 18, 2007, Full Effect Studio announced that Age of Empires III had sold 2 million units of Roll-Pei Lee. The series of games has received high ratings on both major game review sites, Game Ranking Network, and Metacritic.
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Practice a country first. It's good to be well-trained. For example, the UK's **-style development. Build a row of houses to block the front. Explode a bunch of longbowmen shooting from a distance... Drag through the early stage is the cannon to run over.
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Don't play Turkey, play some other European countries are easy to play.
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Age of Empires II is fun, I don't play three.
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Please ask where it is, I want to play too.
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1. Age of Discovery: After picking food boxes, leave one person to pick other resource boxes, and the rest go hunting. The town has been building pioneers, and after 10 people stop building, the first ship should have arrived at this time, and the card for 3 people should have arrived.
After the era upgrade selects 500 food, after the start of the upgrade, 4 6 people go to gold, 4 6 people go to logging, and the rest pick food.
2. Colonial Era: The pioneers of the town restoration and construction have been non-stop, and after the upgrade is completed, immediately build a barracks, produce 30 40 musketeers, deal with the first wave of AI attacks, and rescue the allies. Priority is given to playing 700 gold cards, and at this time you can choose to build a musketeer, or you can choose to quickly upgrade the fortress.
The era upgrade chooses 400 wood.
3. Fort Age: Give priority to the fortress carriage, and near the town, the second card will hit 2 eagle cannons, and immediately build a cannon factory to produce eagle cannons. Build churches, research "increased vision" technology, and build a blacksmith shop to research technologies related to artillery and musketeers. The era upgrade selects 2 Eagle guns.
Fourth, the industrial age: give priority to playing two factory carriage cards, let the factory build big rockets in the future, and research rocket construction speed up technology. The construction of the Eagle Cannon was stopped, and the pioneers could stop building when they had built enough people, and the ratio of manpower was roughly 40 people to collect food, 20 people to mine gold, and 10 people to cut wood.
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Hello, compared to the novice country, I prefer Turkey The recommended operation The combination of troops is suitable for novices The strategy is available in the Empire 3 sticker.
The Chinese package of the ranger network is better, I don't know if the Chinese package you have a problem with is the ranger's. But it doesn't matter if it's a ranger, it may be a version issue. >>>More
Is lz saying that China has both the Ming and Qing armies, or is it that there are both Ming and Qing states?? The former is normal, because the era described in Empire 3 is the alternation of the Ming and Qing dynasties; The latter is a mod made by the player himself
Dark Ages: At least 8 lumberjacks, 12 food workers (farmer pull, fruit picker dra, hunter pull) If you have enough resources, you will be promoted to feudalism. >>>More
After ascending to the castle age, it can be built for about 200 wood. >>>More
Elsewhere you see people walking aside because there's an event that moves the unit at that creation point, and there's already a unit in a position that can't spawn the unit.