dnf gladiator sanda how to add points

Updated on Game 2024-02-08
5 answers
  1. Anonymous users2024-02-05

    First of all, look at the brush map.

    Uppercut 5 or 10 out forced I added 10 and I feel a little nervous PS plus 5 is enough for the front kick 5 front skill.

    Kick 10 in the lower section Force 10 is enough.

    Back fall 1 Break the body is used Sometimes it is used.

    Eagle Stepping 5 Front-end Skills Brushing is also easy to use.

    Whirlwind leg 1 Sometimes I use it No, I always feel that it is not a fighter, and the body armor should be filled up You look at the defense There is already an Asura defense It's really a divine skill Collapse Fist 5 The brush is high It's useless.

    Broken bones are full of compulsion Heightened is also considered a high output And the higher the speed, the faster I feel very cool Shenglong Fist 1 Because it does not have a hegemonic body, it is easy to be beaten 1 is enough to inch the fist is full of seconds group monsters A word is cool The brush picture is not a big problem to force the iron mountain to add 1 or not to add It depends on the individual Inch fist and Tieshan choose one to fill up I add the inch fist strong fist full 200 power What concept The brush must be full.

    Weakness full 40% crit Try to take a crit pill again Softening muscles 0 It's useless to brush the picture.

    Lightning is full of 40 skills, and the farm must be full.

    Colorful Shadow Serial Kick Full Some people say that after adding 1 to level 50, you will know High Damage Valkyrie Step Awakening comes with level 1 It's enough to brush the picture and use it is not used to it.

    Martial God kicked a full kick of very bt Our Martial God's awakening is a cow Hehe and then watch pk add points.

    Uppercut 10 float height is required.

    The front kick is 5 out of force, and the next three kicks of Sanda are not interesting without him, and the next kick of 10 is enough.

    Back fall 5 mandatory ps nervous look at ps plus it's really not enough, then point 1 eagle step should be full after the revision of the area is increased the other party is easy to be clicked 7 times can't run if you want to.

    Whirlwind Leg 5 Forced Add you try it works very well.

    Overlord Armor After the revision, the time in the fighting arena has been shortened, but it should also be full, and the divine skill is full of broken bones, full of points, fast speed, and high attack.

    Inch fist 5 or full attack high but too slow to shoot to see how you control Iron Mountain 5 forced pk is very useful.

    Collapse punch full force hard stun very high shot skill divine skill.

    Strong punch 4 Weakness front It is not recommended to add more The speed is too slow.

    Weakness is full of magic skills.

    Softening full Although the fighting arena can only hit 2 times in a row, that's also very useful As long as you hold it together, the opponent will basically knock out the dragon shot or collapse the fist plus lightning plus inch punch you try .

    Shenglong Fist is full of points, you look at the speed, and then look at the attack, it's very good, the lightning dance is full, whether it's brushing or pk, it's going to be full, t live with the other party, that's called Shuang Lian Kick 1 or not out, the damage is low, and it's hard to hit the human Valkyrie Strong kick Can't come out pk, do you feel useful, and the active awakening is not allowed during the game, and the Valkyrie is not allowed to run and add strength, and the active awakening is not out, and the passive must always come out.

  2. Anonymous users2024-02-04

    Dungeons & Warriors (DNF) Sanda Recommended Bonus Points2008-07-06 20:32Sanda Bonus Method Skills Recommended Bonus Points Description Kick +5 Thunder Light Dance Pre-system,Thunder Light Dance is a must-have,Brush the picture and PK like to put the robot gunner,Cancel it is not necessary,SP is insufficient Back fall +1 Combo and is very useful in some specific environments of PK (such as you fall to the ground,The gunner stands next to you and throws a grenade,Get up and grab it directly) Clone +5 PK Magic Weapon to Limit the Opponent's Movement King Kong +4 I admit that this is a very good skill, but in front of the extremely nervous SP of Sanda, I can only give up Sand throwing +1 long-range only**, the most important thing is to prevent those who use the restrained revolver to roam, generally if you are restrained, they will jump back and shoot you again, when they jump back, you can be beaten a lot less, and you can air defense, in short, plus level 1 can be a lot more flexible in PK crouching +1 must learn, a necessary skill for judo, you can dodge a lot of skills Uppercut +10 out of force to make the enemy float, The attack moment has a hegemonic body judgment The lower kick +10 Level 10 is enough, some people think that the speed of the 20-level move is very fast, yes, it is very fast, but a is too fast, when your fashion and equipment keep up, it is easy to cause the 3rd foot to lack of cooldown and not be able to make a move Dragon Claw +5 Whirlwind front system, this is undisputed Iron Mountain relies on +1 leveling can be used as an output, PK is good after the enemy floats in the dead corner Broken bones + full Main output skills Overlord armor + full If you want pk, you must be full, otherwise you will scatter and practice in vain Strong fist + full It is very clear that What you want is the strength of 250, 50 sets plus 1 level is 275, only this level of strong punches combined with the hegemonic body can give the opponent a sense of oppression Weakness perception +3 The more this skill comes later, the more it can reflect its value Whirlwind Legs +1 Lightning Dance +6 Move between multiple enemies within a certain range and deal damage The following are awakening skills Valkyrie Strong Kick + Full The strongest kick in history.

  3. Anonymous users2024-02-03

    Generic: Skip back.

    out of force. Suffer crouching and fighting.

    Physical Technique: Back Fall.

    Breaking the body) Sanda: Uppercut.

    out of force. Inch fist.

    Front) The current Sanda on the pick is no longer accompanied by hail, basically not used, mainly front. Forward kick.

    Thunder Light Dance. front).

    Force, don't go out, waste. Kick in the lower section.

    Out of the front. Crushed bones.

    Front) Tiger Swift Combo.

    Shadow Strike.

    Front) Tiger Roar Combo.

    If you don't add it, it's really useless. Eagle Step.

    Whirlwind legs. front).

    Crash fist. It is recommended to increase the height.

    Out of the forced reed sails.

    Inch fist, shadow serial strike.

    Front) but sp doesn't seem to be enough.

    Overlord Armor. Full. Strong punches. Full.

    Iron Mountain Lean. Crushed bones.

    Valkyrie kicks. front).

    Weakness perception. Full.

    Softens muscles. Full.

    It is called "Divine Skill") Ascending Dragon Fist.

    Damage average) inch fist.

    out of force. If the SP is insufficient, you can only add 5, and the rest will be added to the collapse.

    Thunder Light Dance. Full.

    Shadow Strike.

    Full. Valkyrie step.

    Level 1 is enough to come with it)

    Valkyrie kicks. Full.

    The rest depends on personal hobbies, this is just a suggestion to add points, and I won't regret it.

  4. Anonymous users2024-02-02

    Starting from the knee rush and going down, including awakening and filling, punching the knee and filling the lower kick, whirlwind legs are all forced, strong punches, weakness perception is full, silky muscles are added a few points, and I only add a little bit to myself, and I only add a little bit to the body, depending on my personal hobbies.

  5. Anonymous users2024-02-01

    To play Sanda is to be aware! Blood for blood! Why?

    Oh my damn miss! If you miss, you will lose blood! Plus points:

    Strong punches, weak point perception, and the hegemony is full of no controversy! All crystal skills are full! If you like whirlwind legs, it's full!

    Broken bones too! Uppercut full without explanation!

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