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Since the protagonist is a gunner, he should take the stun route, even if he is a double monk to relieve his stun, he must take the stun route, after all, the protagonist gunner cannot be changed. More than 100 should be the time when the double monks are popular, although there are no B-class mercenaries developed now, especially without Sparta, there are still 5-turn pirates. It is estimated that there are still some people who will make extreme tactics such as the Setter Stream, or the Storm Stream.
Ignore him for the time being, and when Sparta appears, Setstream will be a waste material. I'll give you two good formations to see personally, and give you one with B soldiers, and the other is now open to the national uniform. Pirate Female Knight Demon Suppression Protagonist Cannon Monk Monk Archer Priest This formation is the key to use it well, especially the use of double monks, you are very afraid of the guitar.
Therefore, you must be optimistic about the other party's formation, and you are formulating whether your own monk should always awaken or use two rows of magic immunity. And you have to pay attention to the enemy's use. Change the use of your monk at any time, and change it randomly.
is one of the keys to victory. In this formation, you can replace the giant cannon with the inventor, or Jenny, it is better to change to the inventor, after all, the stun is very much the pressure of the combo brought by the inventor (one cannon and one musket) Although the cannon is random, the inventor is estimated to be a little lower, but the inventor's combo makes up for the low attack, and the archer and the demon slayer (with the pirate's ice) are very good to restrain the double monks. It's easy to use a good stun, including stunting the monk together with the monk is infinitely dizzy,,If the pvp is good, the gunner is not recommended to learn insight,Although it's very good and powerful.,But it's okay to be stunned.,Why weaken the enemy?
If you open 5 turns pirates and archers in the later stage, it will be more powerful to change classes + replace female knights with Spartans. 9 Halo array is not impossible to get, the archer is not recommended to add multiple arrows, full + silence, you can. In fact, this game has a formation and can't go back to the long win.,This should be transposed.,Will use the skills that should be used appropriately.,Don't use the skills of the brain when there are 2 consecutive hits.,Ordinary attacks will have unexpected effects.,After all, in the later stage, don't say that the double monk will play is a single monk, and you will be stunned a few.,So it is necessary to cooperate with the trap to faint the monk first.。
Sickness is not a problem, so formation is one of the keys to victory or defeat, and personal on-the-spot judgment is also a key factor.
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You are the gunner, and the pvp should go to the stun stream. Twin guns are the basic configuration. Level 60 beast tamers, witches, and demon slaying are not easy to form, and it is useless to come, and the pirates put the first row purely to find death.
If it's level 80, you can put the formed demon subduing in the first row. The archer is just a support, and one wants to deal with a ranged mage, which is a dream, even if you have 3 bows, you will collapse before you kill a mage.
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The main character's combos are very powerful and will cause a lot of damage to the enemy. Wind of Chaos + Agitation of the Earth Description The combined skill effect of the ranged protagonist skill [Chaos Wind] and the melee protagonist [Agitation of the Earth] greatly increases the power, causing all enemies to lose blood continuously for 4 turns Chaos Wind + Agitation of the Earth + Light Walk Description The combined skill effect of the ranged protagonist skill [Chaos Wind], the melee protagonist [Agitation of the Earth], and the mage protagonist [Light Walking] Attack all enemies, the power is powerful, but the effect becomes a single attack skill for 1 turn, and no longer continuously loses health.
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The main character cannon. I'm going to introduce you to a halo, but the dps of the halo isn't enough. So the protagonist cannon is a bit of a chicken rib wooden gun pirate wooden gun artillery protagonist inventor monk priest demon subjugation 2 cannon 2 wooden guns with the invention of the reason to ensure that the action is sufficient.
Artillery attacked positions in the middle of the rear rows. This way you can cover the whole of it.
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There is no absolute strength, only relative strength, there is a double monk's 100-level cannon in my district, it is indeed trivial, Front row, monk, female 7 taming beast middle, musket, protagonist, invention Back row, monk, pirate, priest The double monk with the priest is really on the day, I don't know what this brother thinks, this brother's sense of operation is very good, the basic defense is very good, for you to learn from.
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Female Rider Pirate Jeri Demon Suppressor Monk Priest Cannon Protagonist Invention Look at the team. Maybe a good late deluxe formation! It costs a lot of money.
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First of all; It's not impossible, it depends on how you match the level 100 chainsaw protagonist; Starting lineup: Sparta, Demon Suppression, Viking, Prophecy, Inventor, Jeni, Monk, Priest, Reserve Mercenary; Another Monk, Archer, Witch, Female Knight, etc. (Giant Cannons are not recommended; The recommended formation is used by many people; It's just that the time is much the same) Let's talk about it as follows: First, "there is still a bit of a problem with the formation type" is something that players will have; It's just that the most important thing is to have fun; The more you play, the more "experience" you accumulate; Even is one of them; While the problem remains; It is recommended to read more posts. 2. Hire two monks; Can be double-out or back-up. 3. One archer in reserve; Fourth, the effect of Prophet is better after level 100; The witch depends on her preference or reserve.
Fifth, the practicability is average; Dispensable (like Sparta and the priests). Sixth, look at the opponent or the enemy's type of formation; A normal double monk of the 100th level is enough to prophecy alone (the reserve of the priest). Seventh, Vikings, demons and prophecy are necessary Eighth, there are hired beasts as a backup in the early stage Nine, as a experience; I feel that the dizziness flow is not hurting; The first invention of Jeni is a must X. Viking individuals are placed in the second row of ten.
First, I personally think that the spear is not practical; Look at the experience and preferences Twelve, B-level mercenaries; A must (both are recommended - -.)'X.
3. Invention or cannon (more recommended to start Jenni) ten.
4. Prophecy and Priesthood; Absolutely necessary. Formal Formation Front Row = Protagonist + Demon Suppressor + Spa Middle Row = Invention + Viking + Prophecy Back Row = Monk + Priest + Yeni Reserve Mercenary; Monks, witches, archers, cannons, etc. Have fun o(o
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A lot to say. The formation is varied, and the victory is unexpected.
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More than 40 levels is not enough, at least until level 50 8 each has troops. When the time comes, it is recommended that you use the stun spear combination, with the axe spear in the front and the musket cannon in the back, which has a wide attack range and high DPS, and has a strong stun ability, such as the Beast Taming Spear (meat shield or demon slaying type).
Viking Musket protagonist.
Monk Nurse Cannon.
The general idea is this, you can match it at will according to your habits, the meat shield can be changed at will, the musket can be changed to the invention and the night Cheney later, the nurse can be a witch or a priest, and the cannon is Napoleon at the beginning and a giant cannon in the later period. Of course, this combination is afraid of encountering a double monk lineup (I am a double monk), so it is recommended that you gradually remove the protective film to 20 in the later stage to ensure the success rate, so that it is almost the same.
If you want to continue to develop after level 100, you can replace a spearman with a b soldier Sparta, and the others remain the same, looking at most of the traditional Hanbok masters are proportioned like this, but in any case, it is still a little difficult for you to encounter a more proficient use of double monks, but there are not many who can use it skillfully, in general, the stun spear is still very strong, and the development is not bad.
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I haven't played guitarist.
I'm not a big fan either.
I'll give you some of my minds.
First of all, you should take a look at the people who are the strongest on the weekend.
There are at least a few all-mercenary red outfits in one suit.
They have a lot of practical experience.
You can't go wrong with a more look.
Play a game and you'll pick it up after playing for a long time.
In the middle, it also depends on the methods of others.
Personally, I mind you a little.
The role of the Demon Slayer is indispensable in PvP.
It should be fine to put it in the back row like you.
The skills of demon subjugation are mainly sealed by mercenaries.
You can change the chainsaw when you get to 102.
Replace the female rider.
Generally speaking, it is much more practical to change to Sparta.
Chainsaws are practical** not as good as Sparta.
There are also more than 100 princesses whose practicality will also be reduced.
Some people take the princess for the automatic league.
You replace the princess (either the shrine maiden or the little yae).
It's about the same with your formation.
I'll help you change it casually.
You feel like it's working.
The main character, the pirate. Invention of the female rider.
Giant Cannon Monk. Demon slaying monk.
Xiao Ye generally puts the guitar in the front row, and there is no play.
Because the protagonist has two monk skills to protect this.
If you feel that Xiao Ya is not useful, change to a witch.
Position and demon substitution.
It's okay if you don't change it. Anyway, the shrine maiden's last skill was sacrificed.
In the back two rows, you can think of how to put it yourself.
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Is it useful to tame two beasts The defense is too low I can't resist Take a female rider No league don't need to bring Sparta The defense is also average and more expensive, it is better to take the pirate with him, put the axe in front of the pirate and put it in 2 rows The biggest disadvantage of your formation is that there is no vertical row damage It is all horizontal row and group attack The witch does not bring because it takes 3 rounds to produce skills There are not many monsters in 3 rounds No point With Cherry, it is better to have an instructor gun.
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If you don't level up and don't league leagues, you don't need to be so troublesome, it's good to bring all D soldiers, 3 spears, 5 muskets, 1 witch, automatic combat, except for the witch plus blood, all other people's skills are turned off.
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Hit the full halo formation with 3 muskets, 1 artilleryman, 1 monk, 1 musician, 1 princess and 1 tamer, invincible ......pk.
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