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First of all. In the LOL high-end ranking. It doesn't mean that they are all career bureaus. A lot of entertainment bureaus.
Personally, I myself had a lot of encounters in District 1 in 1975.
There are a lot of times when 1v5 is helped by teammates.
It has a different meaning from 1v5 in the sense of Dota.
In Dota. 1 late C meets 5 people. Because there is BKB this equipment. Can ignore magic effects and continuously kill 5 lifesteals.
In lol. Not to mention 1v5 in the later stage. Even if you have 1v2 meat.
None of this can be done. Because there is no magic immunity equipment in lol. Of course.
Hourglass does not count. Metal 5 kills are all because of teammates who share the enemy's skills. You can kill 5 people.
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lol a handful of several heads, dota a handful of heads, dota catches an average of a few people at a time, lol catches an average of a few people at a time.
You can't take the map.
lol how many people play, how many people record**, how many people play dota, how many people record**. There are more people playing, more people recording, and naturally more people. How many hands have you played lol, see what is the use of **.
You never go to team battles, no one can get 5 kills, don't believe you try.
How many spikes are there in the later stage of lol, and what about dota? lol damage is high, the battle is fierce, isn't it normal to die more?
You let it go (or have to let it go) output in that big move, 5 kills are naturally more, I've been playing for 2 years lol, and I've seen 2 5 kills so far. (Counting today's Bright Moon), he has only killed a few times at most 4.
These two are just the same creativity, they are two different games at all, and there is nothing to compare.
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There are also qualifying races that are not necessarily master races, and there are a lot of sinkholes below 1200.
And does 1v5 mean one person playing a game against five people, or five kills in a specific situation?
The first is basically impossible if it is really so-called being able to play.
If the landlord wants to test it, then please turn on the general computer, and then only kill people, do not push the tower, and see if you can win.
Five kills in the second specific situation, it's easy to say, a hero who gets up with the wind, After his teammates help him absorb a large number of control skills, of course, it is possible to have five kills, and there are also such as metal opening seconds to drop the opposite high attack ADC, 1v5 is not impossible.
But that's all case-specific.
So I'm not quite sure what you mean by 1v5.
I don't know, you want to show what the difference is between Dota and LOL.
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Where do you watch the qualifying 1v5, the high segment? Dota abuse vegetables for two people is enough, try it in high segments? It's all 5v5 games.,It's also to control a hero.,LOL doesn't have bkb.,Can't control more.,There's not much money to run people.,You give me an analysis of how to 1v5?
It's not all actors.,According to what you say, the dota operation exploded and the god five controls and one abuse 5 should be everywhere**,Show the lower limit,It's so easy 1v5 You go to play a game by yourself,500w bonus you have it exclusively。
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There are many props in Dota, what blowing, pushing, green staff, BKB, sheep knife, Satan and so on. So it's hard to 1v5.
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This is there.,Because the heroes in Dota are more balanced.,And lol is still a little rubbersome.。
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lol is just a garbage game.,Even if you copy Dota, you don't have to simplify any operations.,As long as you have the money to buy heroes, you can get some equipment 1v5 how easy it is.。
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Now the people who play LOL are some social youth or technical schools or colleges, or something, and what people are who play DOTA I know that LOL doesn't need IQ when I compare them.
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1v5 is just a legend.
Only teamfights can have five kills.
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I play both games.,lol This game goes 2 people and basically loses.,Because you can't move your equipment when you're gone.,And Dota can sell equipment.,Out of a bkb you can kill a lot of people.,I remember jb face after taking the inheritance.。
lol can't sell equipment.,So...
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lol doesn't have a monkey kind of hero who can 1vs5 itself Besides, this is a game of pushing the tower If the other side doesn't fight you If you see you, you run You don't have a rut People push the line of 3 ways In the end, just the super soldiers pushed your home.
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lol, teammates can be reconnected after they leave.,If your teammates don't come back.,You can't sell your teammates' equipment.,You can't share his money.,So,lol basically retired 2 teammates.,It's lost.,But there are some special heroes for abusive vegetables.,It's normal to kill five kills before, during and after.。
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The two games are completely two concepts How to compare.
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In other words, the controversy between dota and lol is in the major post bars.
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Most of the heroes in League of Legends are quite good, there is no big difference between good and bad, except for a few unpopular, the rest is personal skill and luck. The 450 Galen is no worse than the 6300 one.
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League of Legends is not yet a super core like Dota, as long as the core is up, no matter how bad the development of other team members is, they can kill the other side.
League of Legends, more inclined to team cooperation, although individual operations, and consciousness can also make you a god, but if there is no good cooperation with the pair, God will also kneel.
There are also heroes who are very weak, mostly heroes who don't play much, but for these heroes, Riot has the intention to redo, and there are many successful examples (such as Widow).
League of Legends can be regarded as divided into C position and support, and the C position is mainly responsible for the team's damage output. And the auxiliary, mostly to ensure the development of the C position and other members of the team, buy the halo outfit.
Play more, and you'll find out.
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Riot is still okay with this game.,The heroes in the game don't have any individual NB looks.,It's still quite balanced.,It's just the same operation as Dota.。 Although there are a few heroes who have been unpopular, the later versions of Riot have been updated all the time. The word of support has always been very important in lol at present.,Protecting the output.,It's very important to create a vision for yourself.,But because the support has not been able to get a good economy, there is no output in the later stage.。
However, individual supports are important both in the early and late stages, such as robots, Nunu, and piano girls, including heroes such as Zyra. Hope it helps.
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The balance of heroes in the league's dota is not too much.,Some are big early.,Infinitely high explosion in the early stage.,But the later stage will be relatively weak.,So,It's almost more balanced.,New heroes may be stronger when they first come out.,Because if it's out of the time, it's more ordinary and difficult to attract people's attention.,Mainly rely on operation and team cooperation.,Except for some big upsets, they're more balanced.,The underdogs are only relatively poor.
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I wonder who told you that Dota can be 1v5? How many years ago was the tactic? One person will kill you with a sheep knife, but it is really not possible for one person to push a green cane and kite to death, take a step back, who told you that your teammates can win no matter how much they cook?
Teammates can't even do vision, Fu can't look, fifteen minutes away from the tower is all broken, you hit a fart money, no money, you save the world for me, I'll see?
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I play League of Legends a lot, and I personally think League of Legends is more balanced than Dota. It's hard to have a 1v5 situation in League of Legends at any given time, and Dota has some OP heroes who do this, which is a typical imbalance. There are still differences between heroes, lz said that the hero of chicken ribs, I think of one is the fan mother (apocalypse), this hero is basically not played in the American and national uniforms.
There are also big competitions, when the players choose and choose, they basically always choose among so few. There are really differences between heroes, but it mainly depends on individual strength, and there is a difference between late and support in League of Legends, and there are too many needs to be done in support, and the equipment will undoubtedly lag behind, and it will still be far from carrying.
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Whether it's chicken or not mainly depends on the lineup and the player's personal level.,Lol's expensive heroes aren't necessarily good.。。 As for the problem in the later stage: the output of the mage in Dota is fixed, so there is basically no output power in the later stage, and the DPS is basically stacked by various equipment of the physics department; And lol has a setting called spell strength in it.,So mages can increase the output of their skills by increasing spell strength.,It's also very powerful in the late stage.,So almost everyone can play the late stage.。。。
As for the support,Some heroes in lol, like the Qinse Fairy, are also considered support heroes.,As long as you have support skills.,Out of an aura.、Pull a wild、Add a blood can almost be used as an auxiliary.。
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Personally, I don't think this game is very balanced. What's hot is always hot. The cold bench didn't perform well in any way.
It's nice to say that no one is going to play the cold game. If you say it's ugly, it's a heroTM and it's rubbish. I've heard that Riot (maker) will be changed in S3 to balance it.
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It's different, although I haven't played Dota, but I know that the difference between Dota and League of Legends is too big, and League of Legends is completely based on your build.
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There's no balance of dueling, and it's okay. Others are almost the same.,Who said there's no auxiliary long-range.,In addition to the 5 free ones per week.,There are more than a hundred of them.,But you have to use money or gold.,Chicken ribs are a must.,Something else.,The type of hero is almost the same.,The equipment is the same as synthetic.,The difference is that lol only has one store.,The equipment is not so complicated.,The operation is relatively simple.,The map is not so big.,More importantly,It's easy to identify the hero.,Quack quack.。
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It mainly depends on technique and luck, whether teammates are pitted or not, if it is good, 450 plays 6300
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Personally, I don't think League of Legends is as good as Dota.
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It's a good balance of skill and awareness.
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There are only garbage players who don't have garbage heroes, and even new heroes NB will be cut immediately, so it's still balanced.
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I laughed when I saw the upstairs coming home, you can think that one game is good, but you can't deny the other. League of Legends is indeed an imitation of Dota games, but the unique talent rune system is something that Dota does not have, and there is absolutely no 1v5 of Dota in the later stage, team cooperation is very important, and the game pace is faster. Dota is a classic, LOL is innovative.
I'll say it again, you Dota upstairs is still abusing you in the lol.
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It's not imitation, it's just changing the mode, heroes, skills, pictures, equipment, and maps.
Don't say anything else, think for yourself...
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Dota masters are masters when they go to League of Legends.
The master of League of Legends goes to Dota to be a rookie.
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One is e-sports, the other is online games...
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1. The fun of Dota lies in its chaos. Each hero's combination, each system, and the kind of skill that spans the screen, so you will never guess how you will die in the next second. Jumping knives, pushing sticks and other props make the whole game more chaotic and interesting.
What the? The ogre mage of the opposite god, who has been terminated several times, is a novice! )
LOL is more inclined to cooperate with each other. 5 fixed positions. The cast distance without going out of the screen, several fixed equipment options for the hero, and unlimited purchases for the eye make everything predictable.
There are no surprises, which makes everyone pay more attention to cooperation and communication with teammates. Otherwise, you will repeat the tragedy of Zhao Xin and Master Yi. (Zhao Xin and Yi were decisively abandoned because they had no teammates to cooperate and no team position.)
That's right, it's the world that cheated them)
2. Due to the high difficulty of operation and the lack of a good platform to accept newcomers, Dota rarely has fresh blood flowing in, and it has not become as hot as before. Most of the people who stay in Dota are veteran players.
LOL's cute styling and professional platform have made LOL well received by many novice players. Although it costs money to buy heroes, this model is indeed more suitable for newcomers. lol is more popular, but there are many newcomers and there are many newcomers:
That's right! It's hard for you to hit the quality bureau.
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lol does not have a denying mechanism.
Death does not deduct gold.
The screen displays both the hero's health and mana.
After clicking on another unit, you can still control the hero directly, so you don't need to click the hero again.
Comes with talents and runes, and has more autonomy.
Help a teammate successfully kill an opposing hero, but die before the opponent and still gain experience.
The number of creeps cannot be increased by pulling wilds.
Each hero has a passive skill, and the player can carry a different summoner skill at different levels.
It can modify shortcut keys and set auxiliary buttons, such as a skill can correspond to two different keys at the same time, and there are smart cast and smart self-cast shortcut keys.
Towers always prioritize creeps, and will only target enemy heroes if there are no creeps or if the opposing hero deals damage to nearby heroes.
Free heroes are replaced every week, and non-free heroes can only be used after purchase.
Heroes do not have measurements, but they have other attributes (such as spell strength), and the strength of skills (such as damage value, recovery value) is mostly directly related to the hero's attributes, while most skill values in Dota are fixed.
There is only one shop in the base, which has both purchase and crafting functions, and it is not possible to purchase crafting scrolls without accessories. No shop.
AP refers to spell damage.
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