How to arrange the choreography of a game that requires 11 or 12 players in a chess match

Updated on international 2024-03-07
10 answers
  1. Anonymous users2024-02-06

    Uh-huh! Agree to the points round-robin system upstairs! There are certain additions!

    To put it simply, the points round-robin system is the first round of random drawing, the winner earns 1 point (or 2 points), the draw points (or 1 point), and the loser 0 points! It doesn't matter if the winner gets 1 or 2 points, it mainly depends on the scoring habits of the organizers! As long as the draw is half of the winning score, it will not affect the final ranking result!

    After that, every game will be played by random draw between players with the same score! If the person with the same score is an odd number, then play against the person with the closest score to him (if there is more than one person, also by lottery!). )!

    In principle, when arranging opponents, draw lots from the top to the bottom! But you can't play the same opponent twice!

    Therefore, the organizers are required to use a clear and straightforward method (what method?). It's complicated, it's hard to explain, but if it's just an 11 or 12-player game, you should accumulate experience and find a way to do it yourself! Keep track of who you played against each round and how many points you have accumulated at the end of that round!

    When the total number is an odd number (11 people), the person with the lowest score in each round has a bye and is directly judged to win (the opponent's record is missing!). )!The bye is actually a way to score a loss, and when you answer the scoring method, you will talk about it!

    When scoring, a rigorous game should look at at least three kinds of scores, and the order of judging these three scores is as follows: 1. Big score - small score (progressive score) - opponent score. 2. Big Score - Opponent Score - Small Score (Progressive Score)!

    For example, in the first ranking method, the one with the highest score is ranked first, the one with the same big score, the one with the highest small score is ranked high, the one with the same big score and the one with the highest score of the opponent is ranked first! There are pros and cons to both of these ways of calculating rankings, but whichever one to use, measure it yourself once you understand what each score means!

    The three scores are calculated as follows:

    1. Oita: Final score! Those with a high score in this score will theoretically win more times, so they will be stronger!

    2. Sub-scores (progressive points): The sum of the scores after each round is a progressive score! Examples:

    4 games each for A and B! A's scores at the end of each game are as follows: 1-2-3-3!

    The B score is as follows: 0-1-2-3! At the end of 4 games, A and B each scored 3 points, each with 3 wins and 1 loss!

    However, it can be seen that in the second round, A against a player with 1 point, B against a player with a score of 0, in the third round, A against a player with 2 points, B against a player with 1 point, and in the fourth round, A against a player with 3 points, and B against a player with 2 points! Therefore, we can theoretically think that A is better than B against the player, so A's strength is relatively stronger! Similarly, the earlier you win, the sooner you will play against strong opponents and the higher your progressive score!

    However, this scoring method is difficult for most people to understand, and it is not often seen in small competitions!

    3. Opponent scoring: This scoring method is relatively easy to understand! Add up the final points of all the opponents you have played against and the total number of points you get is your opponent's points! The higher the sum of the opponent's points, the stronger it can theoretically be determined that the opponent will be stronger, and in the case of the same score, the stronger the strength!

    A lot of rambling! That's pretty much it! Hope it helps!

  2. Anonymous users2024-02-05

    Integral round-robin system.

    The points revolving system is also known as the Swiss system.

    It is a common format used in chess games, especially in chess.

    Commonly used in competitions. This format is a format that combines the characteristics of a knockout system and a round-robin system.

    The integral round-robin system is relatively complex. At the beginning, after the numbering is arranged (generally random, there are also occasional times when some seeds will be set and evenly distributed, and the impact of whether there are seeds here is far less than that of the elimination system) for the first round, from the second round, that is, the high score to find the high score, the low score to find the low score. Because the right ones can't meet again, the game generally has to balance the first hand.

    Scoring method: Oita: 2 points for winning a game, 0 points for losing a game. In the event of a draw, 1 point is awarded for each major score.

    Score: Adds up the scores of all opponents who have played (and won) to the opponent's points, and divides the opponents into points.

    After the round-robin game, the score will be compared first, and if the score is the same. It needs to be compared to the small score.

    For example: the first round: 12 (or 11) players draw in pairs: 1---1; 2---2;3---3;4---4;5---5;6---6 (or absent);

    Second round: Draw for the upper bracket players: 1---2; 3---4;5---6。Loser draw: 1---3; 2---4;5---6。

    Round 3: Draw for the Upper Bracket Players: (but avoid the opponents who have met in the first round). And so on.

    Round 4: The difference in points can be determined in this match.

  3. Anonymous users2024-02-04

    The competition is as follows:

    Ten people were divided into 5 groups by drawing lots; Draw a group of the same number and compare the chess skills. Then the five people who won the Swift Liquid moved on to the next round; The other five then play a points-based game, where each person and the other four compete and record their scores, earning one point for each win. No points will be deducted for one loss.

    Then the five with the least points will be eliminated, and the other four will continue to form two groups by drawing lots. (a group of the same number). After the four-person competition, the two people who win (the champion group) will compete for the championship and the runner-up, and the two people who lose (the third place group) will compete for the third place; In the final champion group, the winner is the champion, and the loser is the runner-up; The third runner-up group wins the third place and loses the fourth place.

    Introduction:

    Xiangqi, also known as "Xiangqi", Chinese chess.

    Traditional Chinese chess puzzle games, which have a long history in China, belong to a kind of confrontational game of Erlu people, because of the simple utensils and strong fun, it has become a very popular and widely used chess activity. Chinese chess is a Chinese chess culture and a Chinese nation.

    A cultural gem.

    Xiangqi is mainly popular among the Chinese and Chinese character cultural circles.

    Xiangqi is one of the 78 sports officially launched in China. It is one of the official events of the first World Mind Games. On June 7, 2008, Xiangqi was approved to be included in the second batch of national intangible cultural heritage list.

  4. Anonymous users2024-02-03

    1.If there are 3 participants, there will be 3 matches, if there are 4 participants, there will be 6 matches, and if there are n participants, there will be 2 matches in n(n-1). 2.

    Student B's 240 points are correct, and a total of 16 players participated in this competition.

    Xiangqi is a traditional Chinese chess puzzle game, which is one of the world's top three chess games along with chess and Go, and is one of the 78 sports officially launched in China, as well as one of the official competitions of the first World Mind Games.

    Chess is a kind of two-person confrontational game, because of its strong interest, it has become a very popular chess activity, and has been included in the second batch of national intangible cultural heritage list with the approval of ***.

    In November 2019, the General Office of the Ministry of Culture and Tourism organized the inspection and adjustment of the protection units of representative items of national intangible cultural heritage, and the Xiangqi protection unit is the Beijing Chess Academy (Beijing Bridge Academy, Beijing Chess and Card Sports Management Center).

  5. Anonymous users2024-02-02

    Here's the answer:

    1.There are 3 matches with 3 participants, and 6 matches ...... with 4 participantsWhen there are n participants, there are a total of n(n-1) 2 matches;

    2.The total number of points scored per game is 2 points.

    The total score should be even, and student A's statistics are incorrect.

  6. Anonymous users2024-02-01

    The process is complicated, I'll start with the result:

    Question 1: 3 sessions; 6 games; n times (n-1) divided by 2

    Question 2: B 240 points are accurate, a total of 15 players participated.

    Brief introduction of the process: Since everyone has to compete with other people, each person is represented by n, and everyone else is represented by n-1, and there is only one game between every two people, so divide by 2, and the formula is n times (n-1) divided by 2.

    In the second question, n times (n-1) divided by 2=239 or 242 is not a positive integer solution, only n times (n-1) divided by 2=240 has a solution, so B is accurate.

  7. Anonymous users2024-01-31

    In a round-robin individual competition, the ranking is based on individual points, with the one with the most points coming first. If the points are equal, they will be divided in the following order: Underscore, Victory, Straight Victory, Foul. It is indistinguishable and is tied in ranking.

    In individual competitions with a one-game point arrangement system, the rankings are also ranked according to the number of individual points. If the points are equal, they will be divided in the following order: opponent points, wins, fouls. It is indistinguishable and is tied in ranking.

    In a round-robin team competition, each team is ranked according to the number of points scored, and the team with the most is ranked first. When the game points are equal, they are divided in the following order: total team points, team wins, straight wins, and team fouls. If they can't be distinguished, they will be tied in the rankings.

    In a team match with a point arrangement system, the rankings are also ranked according to the number of points scored by each team, and the most teams are ranked first. When the game score is the same, it is divided in the following order: team opponent points, team total points, team wins, team fouls. It is indistinguishable and is tied in ranking.

    In the total score system of the players, regardless of the round-robin system or the point arrangement system, the players of each team are ranked according to the sum of their individual names, and the player with the least is ranked first. If the branches are equal, they are divided in the following order: highest individual rank, second highest individual rank, and team fouls.

    If they can't be distinguished, they will be tied in the rankings.

    For the champion or the tie that should not be celebrated, an extra match should be arranged or clearly stipulated in the supplementary rules before the race.

  8. Anonymous users2024-01-30

    If you have enough time, you can arrange a round-robin match, eliminate first, win 2 points, draw 1 point, lose no points, eliminate 4 people, eliminate 2 people in another round, and eliminate two people in the top 4, the same score in the same round, plus the score of the previous round to calculate the total score. If there is not enough time, the straight celery will be drawn in a group of 5 people, and one person will be eliminated in a round-robin match, and then 8 people will be drawn again to conduct a knockout round, and 4 people will be eliminated in one round. Most of them have to get the championship cover slippery.

    If the time is still tight, directly 10 draws, eliminate 5 people, use the lottery to set a place to enter the top 3 in advance, the remaining 4 people eliminate two, and the last 3 people cycle, such as the two people with the same number of wins and losses, an extra game.

  9. Anonymous users2024-01-29

    Summary. Then play the points match 16 people are divided into 4 groups, each group of four, six times in a loop, using the method of points.

    I've seen your question and I'm sorting out the answer, please wait a moment oh okay, thank you.

    Hello, you go directly to a single knockout match, two by two, and finally decide the champion.

    That doesn't work, it has to be cycled.

    Then play the points match 16 people are divided into 4 groups, each group of four, six times in a loop, using the method of points.

    Finally, calculate how many points 16 people have scored, how many points each person averages, and then cycle below the elimination of such points.

    Can't the 16-player round-robin match be arranged without grouping?

    It's a little faster.

    I've done the grouping you mentioned before, but what I need now is a large loop of 16 people.

    According to your calculations, you need to play 120 games, which is too difficult and not too difficult and too time-consuming.

    It's okay, I'm sorry.

    Excuse me, will you make up a cycle of 16 people?

    It will be a meeting, and it will be made up 80 times.

  10. Anonymous users2024-01-28

    Summary. Hello dear, I will answer your questions for you, and the answer to your question is: how to arrange the round-robin match of 16 players in the chess tournament:

    Divide 16 people into groups of four, each with four groups. Group A: Round 1:

    A1-A2, A3-A4 Second Round: A1-A3, A2-A4 Third Round: A1-A4, A2-A3 Group B:

    First Round: B1-B2, B3-B4 Second Round: B1-B3, B2-B4 Third Round:

    B1-B4, B2-B3 Group C: First round: C1-C2, C3-C4

    Hello dear, I will answer your questions for you, and your answer to Duan Sou according to your question is: How to arrange the round-robin match of 16 people in the chess competition: "Group 16 people into four groups, four in each group."

    Group A: Round 1: A1-A2, A3-A4 Second Round:

    A1-A3, A2-A4 Third Round: A1-A4, A2-A3 Group B: First Round:

    b1-b2, b3-b4 Second round: b1-b3, b2-b4 Third round: b1-b4, b2-b3 Group C:

    Round 1: C1-C2, C3-C4

    Second Round: C1-C3, C2-C4 Third Round: C1-C4, C2-C3 Group D: First Round: D1-D2, D3-D4 Second Round: D1-D3, D2-D4

    Round 3: B1-B4, B2-B3C: Round 1:

    Bend letter C1-C2, C3-C4 Second Round Qi Hao Code: C1-C3, C2-C4 Third Round: C1-C4, C2-C3D Group:

    First Round: D1-D2, D3-D4Second Round: D1-D3, D2-D4Third Round:

    d1-d4,d2-d3

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