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Li Xiaofeng SKY "Warcraft" "Human Emperor" Sky became one of the main forces of the HOME team in 2001, in 2004, became a WAR3 player, and in 2005, won the third place in the ESW E-sports World Cup. Li Xiaofeng is known as the "Human Emperor" of Warcraft.
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Han Yiying Miss "StarCraft" Miss Han Yiying, game ID: miss, born on May 21, 1988 in Neijiang, Sichuan, Warcraft 3 professional female player, StarCraft 2 professional female player, LOL commentary, the first non-Korean female player to join the Korean professional e-sports team.
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Sun Yifeng, a StarCraft Zerg player with an ID of F91, was born in 1983 in Hangzhou, Zhejiang, and has won multiple national championships and represented China in the WCG World Finals. Greased"The king of insects in China"。
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Meng Yang Mengyang Rocketboy is the top FPS competitive player in China and even Asia, and is the oldest player in the Chinese e-sports industry with active qualifications (11 years of professional competition history), from Team WorldElite (WE).
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In 1999, Ma Tianyuan had already become a professional StarCraft player, and at that time, together with some StarCraft celebrities, he formed China's first all-professional e-sports team, Team Team.
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Today's hottest game is undoubtedly League of Legends, and Ruofeng has to be mentioned in the history of the development of League of Legends in China. Landing on the golden body to open the group.
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Kid, I guess many players don't know this kid. But he is indeed a god-like existence in the circle of fighting games.
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1. LPL: League of Legends Pro League.
LPL is currently the top domestic League of Legends competition, LPL is the abbreviation of LeagueofLegendsProleague, representing the Chinese mainland League of Legends professional league, currently LPL division has 16 teams, every year LPL division will have spring competition, spring playoffs and summer and summer playoffs, summer playoffs champion as the top seed to the S competition.
2. KPL: Honor of Kings Professional League.
KPL (KingProLeague) is currently the official highest-level event of Honor of Kings. There are two seasons throughout the year, the Spring Season and the Autumn Season, and each season is divided into three parts: the regular season, the playoffs and the finals. At present, there are 15 teams in the KPL region competing for the championship.
Because of the big difference between the domestic version and the international version, Honor of Kings does not have the same S-level event as LOL, but in the 2018 Honor of Kings International Edition Exhibition Match, the Chinese team won the first gold medal of Asian Games e-sports, which also made mobile e-sports recognized by the mainstream. In addition to the KPL having big stars to help, the confrontation between the East and West is also one of the constant topics.
3. OPL: "Decisive Battle!" Heiankyo Pro League.
Decisive battle! The Heiankyo Professional League (Onmyojiarenaproleague) is the highest-level professional competitive event in the Heiankyo tournament system. There are currently 12 professional teams competing for the first championship in the OPL.
The OPL Pro League will be divided into Spring and Autumn Tournaments, with a 10-month schedule throughout the year.
4. DAC (Dota 2 3rd Asia Invitational).
In 2015, The Asia Invitational Tournament (DAC for short) brought the world's top e-sports events to Asia for the first time, integrating Chinese elements into e-sports, promoting Chinese culture around the world, and at the same time, the overall scale and volume of the event are benchmarked against the Dota 2 International Invitational Tournament (TI), known as the Little TI and the Oriental TI.
5. Counter-Strike: Global Offensive, Dota 2, StarCraft II, and Hearthstone
The tournament is a world-class tournament-based e-sports event created by Alibaba Sports in 2016, covering 125 countries and regions around the world, with a total global prize fund of up to 5.5 million US dollars, and the participating teams are all participating in the form of national teams. This year, players from 61 countries and regions in the Asia-Pacific region gathered in the "Golden Jiaozhou" to compete for 44 promotion places leading to the World Finals.
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1. Supply pipeline: It refers to the continuous replenishment of oxygen, energy, water or liquid medicine into the body through the pipeline. In critical life, these pipes are referred to as "life tubes".
Such as oxygen tubes, nasogastric tubes, infusion tubes, blood vessels, etc. For example, patients with traumatic hemorrhagic shock have obvious blood volume insufficiency, and important organs such as the heart, brain, and kidneys are ischemic and hypoxic.
2. Discharge pipeline: refers to the drainage of liquids and gases through special pipelines. It is often used as an effective indicator for judging prognosis.
Such as gastrointestinal decompression tubes, indwelling urinary catheters, various drainage tubes, etc. For example, an indwelling urinary catheter not only excretes urine and eliminates metabolic products, but also calculates fluid balance through urine output measurement, directs infusion, and also evaluates the effect of anti-shock with the help of urine output.
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The regular esports events that Chinese players can directly participate in are:
NEST National E-sports Competition: Hosted by the Sports Information Center of the General Administration of Sports of China, the 2014 competition items are Dota 2, FIFA Online3, League of Legends, SC2, and the exhibition event is Three Kingdoms 2.
Dota 2: i-League (IMBATV), Inner G League, Supernova Open, ISS China Internet Cafe Super Tournament, Dota 2 International Invitational.
League of Legends : LPL (League of Legends Pro League), LDL (League of Legends Development League), MSI (League of Legends Mid-Season Championship), RR (League of Legends Intercontinental Series), WCS (League of Legends World Championship), All-Star (League of Legends All-Star Game).
StarCraft 2: WCS (Blizzard Star World Championship), GSL (StarCraft 2 League).
Overwatch: OWL (Overwatch League), OWOC (Overwatch Challenger Series), OWOD (Overwatch Open Tournament).
Ultimate Firepower: EFCUP Champions Cup, EFM Masters, TGA Grand Prix.
Champions League.
Dungeons & Warriors: F1 Dungeons & Warriors Pro League.
WESG World Esports Games.
"WCG", "CPL" and "ESWC" are known as the world's three major e-sports events.
World Leisure Sports Congress "Iron Curtain Cup" International E-Sports.
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The most outstanding e-sports competition in China is the League of Legends LPL competition, which is a national event and has attracted much attention.
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LOL's LPL League, SC2's Kung Fu Cup and Team League, there are too many CSGO games, most of them are not bad, Dota 2 is an annual competition, and the best is the TI series.
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For example, the KPL of Honor of Kings, the LPL of League of Legends, as well as the game of PUBG, the game of Dota 2, etc.
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Wu Sheng 2009--Zhejiang University. Wu Sheng 2009, Dota 2 insiders are commonly known as the God of Wine. As a player who was in the leadership and core position of many well-known teams such as EHOME, FTD, LGD, etc.
EasyHoon Lee Ji-hoon – Seoul National University Lee Ji-hoon, an e-sports player from South Korea, can be said to be a very powerful student. The alma mater is Seoul National University, which is similar to Cheongbuk in South Korea.
Esports is a sport in which video game competitions reach the "competitive" level. E-sports is a competition between people that combines intelligence and physical strength using electronic devices as sports equipment. Through e-sports, participants can exercise and improve their thinking ability, reaction ability, limb coordination and willpower, cultivate team spirit, and professional e-sports also have high physical requirements.
Basic features:
1. "Electronic" is its way and means, which means that this sport is carried out with the help of various software and hardware with information technology as the core and the environment created by it, which is similar to the equipment and venues in traditional sports. In e-sports, "equipment" relies on information technology to achieve, which is what distinguishes e-sports from traditional sports.
2. "Competition" refers to the essential characteristics of sports, that is, confrontation. As a sport, confrontation is the most basic characteristic. There are many classifications and projects in e-sports, but the core must be confrontation and competition.
Summary of concepts
From the above understanding, let's elaborate on the concept of e-sports: e-sports is based on e-sports games, information technology as the core of software and hardware equipment as equipment, in the virtual environment created by information technology, in a unified competition rules, and fair adversarial e-sports games under the protection of rules, e-sports is becoming a new kind of sports.
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Because I like League of Legends more, the current carrying capacity of League of Legends is relatively large and popular, and many teams have also established home venues. The more famous ones are the giants WE IG EDG OMG RNG JDG LGDWait.
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At present, there are many e-sports clubs in China, but they do not belong to the national team, take League of Legends as an example, the club includes RNG, IG, FPX, OMG, WE, LNG, SNG and so on.
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WE Esports Club, IG Esports Club, RNG Esports Club, FPX Esports Club, DK Esports Club, Tianlu Esports Club, LGD Esports Club, Pandarea Esports Club, AGFOX Esports Club, Forlove Esports Club, DT Club Esports Club, Tongfu Esports Club, TBS Esports Club, AY Esports Club, etc.
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I know the following from China: IG RNG Newbee VG OMG We LGD EDG Tyloo. You can learn about the team competition schedule at any time, which is very convenient.
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March 2018 China E-sports Club Rankings.
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E-sports is a new industry, if you don't count the kind of school clubs, small organizations and the like, there are estimated to be hundreds of e-sports teams in the country, and there are no more than 50 of them that can have a certain reputation, but as long as they have a certain reputation, they are very rich. In addition to some big clubs, V5 Esports also includes some large and small teams, because many of them have participated in the online tournament of V5 Esports and can get bonuses.
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League of Legends is currently more popular, and many teams have also established home stadiums. The more famous ones are the giants: WE IG EDG OMG RNG JDG LGD UB899com and so on.
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Each game has a professional team, and you can check out the league's chicken-eating teams.
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Fire58, the team sponsored by Agni Athletic, is quite good, mainly on the side of CS Go Dota 2.
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WE Esports Club.
TeamWe is a Chinese e-sports club.
ig and so on.
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1. The development of e-sports in China has ushered in its first period, and the expansion of the e-sports market has also brought many opportunities.
2. E-sports now has a bright future, but the e-sports major is not simply playing games, the full name seems to be called e-sports sports and management major? Mainly because e-sports is developing rapidly, but the management system is chaotic and there is a shortage of management talents, so colleges and universities will open e-sports majors, not just teach you how to score ......
3. It's pretty good to study e-sports.
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Belong to athletes.
E-sports is a sport in which e-sports have reached the competitive level and have reached everyone's recognition. However, many people still have a certain misunderstanding of e-sports, thinking that they are online games that will delay their children's future. Esports has strict time requirements and is not addictive like online games.
And esports players are also at the same level as ordinary athletes. <>
1. Official certification.
In recent years, e-sports competitions have attracted more and more attention, and even occupied the top few hot searches on Weibo for a time. Although esports has attracted a lot of attention, many people still haven't changed their previous views on esports, thinking that they are just children's games and can have any good results. Finally, in 2003, esports was officially defined as a sport and even a commemorative certificate was issued.
So strictly speaking, esports players are also a kind of athletes. <>
Second, they all require long-term training for a game.
Every young person probably has an esports dream, people don't want to learn, they just want to play esports. In fact, this is just a dream and an excuse when you were young, he can only see their surface scenery, but he can't understand the kind of hard work behind their backs. For every familiar technique, it may take a lot of time to practice.
Don't underestimate esports players, they are the same as ordinary athletes, they also need to put in a lot of effort and carry the hope of more people. For example, the League of Legends Uzi player is a prime example, he has a very good maneuver, he can take over the game in the late game, his style of play has attracted a lot of attention, fans are hoping that he can win a world title, unfortunately, due to injury, he has to choose to retire. <>
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Taiwan Island, Hainan Island, Nansha Islands.
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Xiamen Gulangyu, hehe, I just went to Eleven.