Red Alert 3 is too difficult, how to fight

Updated on Financial 2024-03-05
7 answers
  1. Anonymous users2024-02-06

    In fact, the computer is difficult to say, it's not difficult to say it's not difficult, LZ If it's an alliance vs an alliance, then it's best to fight, the combination of javelinmen + frozen + guardian, if you have more money, you can also come out of Phantom and Athena, in fact, the money is not particularly small in Red Alert 3, the main thing is to occupy more mines in the early stage.

    If it is an alliance vs a Su, use all skills, and then use some special diseases (such as frozen ***, phantom, destroyer, etc.) to interfere with his hometown, so that he has to defend back, and then just retreat. He used highly mobile units until he collapsed his economy.

    Alliance vs Japan, the main chance of winning is still in the early stage, don't delay with the sunrise, let alone let his general battleship come out, and shoot to death with a wave of dogs + javelinmen + torrent ACV in the early stage.

    Soviet vs Alliance, as long as the Sea of Iron Hammer + MiG is on the line, the Allied soldiers are not as strong as the Soviet Union, and in the later period, there are Kinov and Apocalypse, and there are also those who jump out of the Apocalypse directly, but it is more dangerous.

    Sue vs Sue, or look at the late stage, if you have more Apocalypse, or Dreadnoughts than computers, you win. You can also try the scythe in the early stage, but test the operation.

    Su vs Ri, this is too easy to fight, double blade + MiG, it will definitely crush him.

    Day vs Alliance, in the early stage, some defense towers were sent to the computer house, and they were built in his house, just to delay time, and in the later stage, they went out to the Bo Neng and the Ghost King or the General Battleship.

    Day vs Su, be sure to do a lot of defense towers and tengu in the early stage, defend against his MiG double blade, and you will win.

    Day vs day you can consider stealing the general's battleship, which is also dangerous, and you can also fight tengu and ***, the sunrise civil war is more boring.

    In addition, Red 3's computer is intelligent, and if you keep hitting him with the same tactic, he will learn a lesson and hit you! Don't hang yourself from a tree all the time.

    The above are my personal experience, no plagiarism, I hope lz.

  2. Anonymous users2024-02-05

    At the beginning, he pressed and fought, cooperated with multiple arms, and was good at dealing with strange soldiers. The key is to find bugs

    It is still recommended that the Soviet Union is easier to get started, generally the Allies rely on skills to eat, Japan relies on flexibility, and the Soviet Union is hard-hitting.

    You can try the following method: Generally, the computer will not attack with all its strength after seeing that you have enough defense capabilities, but will only wander and harass you and his hometown (for example, the Allied invaders are preparing to bomb and will go back when they see that your house has several air defenses). In the early stage, as long as you defend your hometown, you can transfer some troops (the Japanese system is relatively mobile; Double-edged transport, MIG escort handling; Chrono teleportation) to the back of him to dismantle the wild, just dismantling the chariot engineering shipyard and base is enough to paralyze the other party, and then it is good to guard the hometown and wait for the remnants of the enemy to fight desperately.

  3. Anonymous users2024-02-04

    The landlord can take a look at the video of the master battle, it is best to have a commentary, understand some basic playing methods, and then practice it yourself. Then there is the need to play more, and only when you are proficient can you improve.

    It's useless to just tell you how to fight, as long as you have the awareness and operation in place, you can basically win the computer with any tactic.

  4. Anonymous users2024-02-03

    If you want to play Red Alert 3 Command & Conquer well, you must first understand the characteristics of each country in this game:

    1. There are only three countries in Command and Conquest, which are the Empire, the Allies, and the Soviet Union. These three countries have their own strengths, among which the Soviet Army is the strongest, the Allied Air Force is the strongest, and the Imperial Navy is the strongest. It is better to choose the Empire and the Allies in naval warfare, and the Soviet Union is stronger in land warfare.

    2. These three countries have their own relatively tough troops, and choosing to give priority to creating some strong troops can allow them to quickly establish advantages, gain the initiative, and avoid unnecessary waste. If you play Empire, you must occupy a large number of gold mines in the early stage by virtue of the advantage of fast manufacturing speed. Then create a large number of Tengu aircraft to master air supremacy, and then only a large number of deformations *** are used for base defense.

    3. The defense towers of the empire are relatively weak, and the defense is not as strong as the Soviet Union and the Allies. To play the empire, you still have to rely on Tengu planes and *** to defend. If there is a sea, the development of the navy should be started in the medium term.

    4. The strongest ** of the empire is the imperial fortress of the navy, and the largest imperial fortress can easily destroy all the countries on the map. Of course, this is also based on the mastery of air supremacy. If there is no navy, the navy cannot be developed, then the air force will be vigorously developed.

    Mass-produce Naqiao Tengu Aircraft *** and Rocket Angel. Defeat enemy units with numerical superiority.

  5. Anonymous users2024-02-02

    Hello. The operation of Red Alert 3 is not difficult, the difficult thing is how to defeat the opponent.

    1.Large-scale encirclement tactics.

    This tactic is suitable for fighting enemies below the difficulty level, because the enemies below the difficulty level do not have a high IQ, do not know advanced tactics, and will not stay in the base to defend the army, at most build a few turrets.

    This tactic can be used by any camp, especially the Soviet Union, where the ground forces were strong.

    Because this tactic is to build a lot of tanks and infantry to attack the enemy, although it will cost a lot of money, but it works very well.

    Note: This tactic must not be used on a map with a relatively narrow road, otherwise it will be difficult for the troops to complete it in the first time, and they can only be used in batches, so it is basically impossible to win! 】

    2.Aircraft swarm tactics.

    This tactic works against enemies of any difficulty, especially those who don't like to build anti-aircraft turrets!

    This tactic involves using a lot of planes [preferably bombers] to go to the enemy base and kill their building bases, tank factories, and other buildings that can be used to build base vehicles, and then use the encirclement tactic to take out other enemy soldiers.

    Note: You must get out of the plane as fast as possible at the beginning, if it takes a long time, the enemy's air defense will become stronger and stronger, and the harder this tactic will be to defeat the enemy. 】

  6. Anonymous users2024-02-01

    Defend the base first.

    Soldiers have been made.

    Then rush over.

  7. Anonymous users2024-01-31

    The sea, land and air are on the same page, bombing first, pushing on land, and pressing the navy.

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