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After graduating from junior high school, you can learn esports, but you can only learn elementary skills, and it will be difficult to learn.
E-sports majors are not about playing games, but about having a deep knowledge of mathematics and physics. It is not enough to have knowledge of mathematics and science in junior high school. At least a high school graduate to cope. Otherwise, you can only learn a half-understanding, and you will not be able to be an e-sports player, nor will you be competent for e-sports peripheral work.
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Of course, there are no big requirements for learning e-sports, as long as you are interested in e-sports and love e-sports, you can learn from scratch. However, like some colleges and universities, you may need to pass the college entrance examination to enter, and some schools can enter without the college entrance examination, so what colleges and universities are worth choosing for e-sports majors, as an e-sports industry, the most important thing is the training and technology of e-sports players. If you want to enter the industry, it is recommended to study in a professional school system!
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When you graduate from junior high school, you can study e-sports, first of all, e-sports is not the same as simply playing games, it requires students to learn from little by little, from theory to practice, layer by layer. After completing their studies, in addition to being a professional player, they can do behind-the-scenes work in event operation and event planning and anchor commentary, as well as game modeling, creation and planning of game characters, and there are many positions.
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<>I can't favor any one way of learning, everyone has their own interests and career development directions, and choosing different learning styles has its advantages and disadvantages. If you have a strong interest in esports and want to pursue its future career path, then learning esports is a good choice. However, we should also note that esports is an activity that requires strict control of game time, and we cannot blindly pursue the virtual world and ignore real life.
At the same time, we not only need to master esports skills, but also need to focus on improving qualities, such as expression, teamwork, psychological endurance and other abilities.
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First of all, it's safe to assume that learning esports has a future!
Because e-sports is not the same as playing games, the e-sports major is not a frolicking of discussing how to play and abandoning studies; E-sports education is not a general popularization of knowledge, but focuses on event organization and management, online self-marketing, commentary technology, content production, coaching, data analysis, etc.
Development prospects of e-sports: Since e-sports is a new type of industry, there is a big shortage of e-sports talents, and with the subdivision of e-sports industry positions, the requirements for the quality of practitioners are getting higher and higher. The main jobs in the esports industry are currently as follows:
E-sports athletes, coaches, data and tactical analysts, referees, professional managers, to event hosting, venue operation and maintenance, hosting and anchoring, e-sports business, internal testing engineers, etc.
At present, the e-sports major is a new major opened by many schools, involving a wide range of employment directions, such as referees, players, anchors, and publicity in e-sports. The e-sports industry is in the early stage of development, but the development potential is huge, and the rapid development needs the support of a sufficient number of talents.
Employment direction of esports:
Competition support (coaches, data analysts, nutritionists, player agents, etc.), e-sports professional content production (reporters, screenwriters, copywriters, anchors, etc.), and core event personnel (club professional players, referees, etc.).
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Yes, as long as you are interested, talented, and want to consider the direction of your career, you can also study e-sports-related majors, e-sports hosts, e-sports commentators, e-sports coaches and many other development directions. There is a big gap in the current e-sports industry, but at the same time, the requirements for players or talents are also very high. You can think about it.
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It's definitely not good, first of all, the educational foundation is too low. Learning esports requires a certain amount of talent. Even if it's good to enter the professional team. The career is short. It's too late to wait until retirement to learn other skills.
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Junior high school is the best age to learn e-sports, and learning e-sports is not a cultural lesson but a need to look at your gaming talent. The development of the e-sports industry has also affected the rapid development of many other industries, such as live broadcast platforms, ** and related peripheral stores, which have been driven by the heat.
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Going to esports school in junior high school is the best time to go, because when you are a little older, your hands and brain are not as flexible, and you will not be able to develop well in esports.
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Hello, about the e-sports major, it is no longer just about playing games. If you have a talent for a pro, it's a great choice. If you love e-sports, the employment after e-sports is actually more in the surrounding industries derived.
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Yes, first of all, you have to confirm whether you are really interested and capable, because in the current polarization of junior high school, such a choice determines your future general direction! Interest and ability coexist in order to go on well at the moment, of course, you must think about it!
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The main employment directions of e-sports majors:
Game planners, designers, etc.
It has to be said that talents in game production in China are scarce, and the reason for this is naturally the influence of the educational environment. E-sports majors are one of the few majors that can have an in-depth understanding of games, and these people are naturally more reliable in game design.
Game commentary, etc.
With the development of China's game industry, from Beijing and Shanghai to third-tier cities, more and more game competitions are held all over the country. This requires a certain understanding of the game, which is not something that anyone can control.
Career Coach. E-sports majors study games more thoroughly, a game will be analyzed at multiple levels and dimensions, and the analysis concept will be taught to students. After mastering the core idea and honing it, it is not difficult to be an ordinary game coach.
Game streamer. The anchor industry has always been very good, and it is also a professional counterpart to e-sports. It's a viable path.
Esports pro.
In fact, there are not many e-sports professional players who choose this profession, and the peak of professional players is generally around 20 years old.
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In the past two years, the esports industry has continued to develop, and the number of esports players has been increasing, and they are constantly moving to the front of the stage. From e-sports players to anchors, to coaches, behind-the-scenes OB, referees and many other positions. In fact, in addition to playing games, e-sports also needs to study game strategies, research strategies, study opponents, and various coping tactics.
It's really not easy to learn esports. It is recommended that you go to a professional training esports school, so that you can also be guaranteed to graduate. You can also consult online before making a decision.
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Hello, of course you can study e-sports after graduating from junior high school.
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E-sports, in fact, is difficult and demanding, and it is easy to get started, resulting in fierce competition.
Do you think e-sports is fun and want to survive by looking for a job? If that's what you think, I advise you to give up, it's perfectly okay to take e-sports as a hobby, but to put your future on e-sports, it's equivalent to wanting to make a fortune by buying lottery tickets, do you think it's reliable? There are thousands of young people who like to play e-sports, and very few of them use it as a career, this is the reality!
Hope you can see clearly.
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It is important to remember that e-sports is not the same as playing games, e-sports is a sports project, and the country focuses on training, and the development prospects are still very good.
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There are no academic requirements in the e-sports industry, as long as you have excellent awareness, flexible operation, and a view of the overall situation, then even if you have no academic qualifications, you can still learn e-sports, which is no problem.
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E-sports is a new type of industry, there is no unified standard for tuition, it depends on the geographical location of each school, the characteristics of teaching, and the comprehensive strength of the school is not the same.
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E-sports requires a high level of talent, and professional e-sports requires very boring day-to-day practice, not a profession that can make money by playing games every day.
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It's up to you to see if you have the talent for it, don't think that e-sports is just playing games, and if you have that kind of thought, don't learn it.
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As long as the game is played well, it should be fine.
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I think this requires talent! One of the reasons for taking the road of e-sports is that you love it very much, not just like to play. The second is that you have a certain talent and can get some results in a while!
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After graduating from junior high school, you can study e-sports, professional players, event planning, anchors and other directions, which is a popular professional choice at present, and it is easy to find employment after graduation in the future.
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Is it suitable for junior high school students to learn esports? The goal of the e-sports major is to cultivate all-round development of morality, intellect and physique. It is also suitable for various high-end positions, such as data analysts, event commentators, host anchors, event planners, etc., making it easy to find employment and lucrative treatment.
So, junior high school students too.
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The esports industry is a single-plank bridge, so don't try it if you don't have any skills yourself.
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Hello, junior high school students can learn e-sports after graduation, as long as they are talented.
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You too, you can play esports, because this is the age when you learn technology.
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With this ability and talent, you can.
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Electronic sports is a sport in which video games reach the "competitive" level. E-sports is a competition between people that combines intelligence and physical strength using electronic devices as sports equipment. Through e-sports, participants can exercise and improve their thinking ability, reaction ability, limb coordination and willpower, cultivate team spirit, and professional e-sports also have high physical requirements.
E-sports is also a profession, similar to non-electronic game competitions such as chess, and on November 18, 2003, the General Administration of Sports of the People's Republic of China officially approved e-sports as the 99th official sports competition. In 2008, the General Administration of Sports of the People's Republic of China approved e-sports as the No. 78 official sports competition. The 2018 Asian Games in Jakarta included esports as a performance sport.
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Yes, e-sports is a new type of industry, and the employment prospects of e-sports majors are very broad, and there is a big gap in e-sports talents.
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Junior high school students can enroll in e-sports majors, and now e-sports has gradually been incorporated into sports events, and e-sports is not just a simple game.
Recently, the Ministry of Human Resources and Social Security issued a notice to officially confirm 13 new professions, including e-sports operation management engineers and e-sports athletes. With the rapid development of the e-sports industry, e-sports has gradually been recognized by the mainstream society.
E-sports mainly learns: e-sports psychology, theoretical knowledge of e-sports, TRS e-sports, e-sports club operation and management, MOBA e-sports, card e-sports, Mandarin pronunciation and broadcast pronunciation, RTS e-sports, Rank and other core courses.
After graduation, you can be engaged in e-sports game R&D planning, event planning and design, e-sports publicity and operation, e-sports game UI design, ** construction engineer, game testing engineer, e-sports commentary, live broadcast platform anchor, e-sports game character design and other jobs.
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Hello, junior high school is okay, it is the best period to learn e-sports!
The future employment of esports majors can be in the following four directions:
1. The direction of industrial operation.
The main responsibilities are to operate, plan, and manage esports entities, including events, venues, clubs, brokerage companies, esports leagues, etc. This is currently the direction in which the largest number of people are employed in e-sports, and the coverage of employment is also the widest. The professional requirements are very strong.
2. Content operation direction.
The main responsibility is to plan and produce cultural and creative content, and publish and operate these contents in a **and new** way. The main forms of content include **, **, variety shows, etc. Content production is also the direction of the current lack of talent in the e-sports industry.
3. Explain the direction of the host.
The main responsibilities are to commentate, host tournaments, or conduct esports cos and live broadcasts. This employment direction is relatively clear. Either go to various competition companies to serve as game commentators, or go to various live broadcast platforms to be live broadcast Internet celebrities.
4. Team-related directions.
The main responsibility is to assist esports pros and assist them in achieving their best competitive performance. For example, team coaches, team data analysts, and sports divisions. The employment in this direction is also relatively clear, that is, to enter major e-sports clubs and assist club managers to do things within their own responsibilities.
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1.Yes, junior high school students learning e-sports is the first age.
2.The e-sports major mainly learns e-sports technology, introduction, refereeing, event organization and planning, etc.
3.In terms of theoretical courses for e-sports majors, in addition to compulsory university courses such as ideology and politics, English, and computer science, students in the digital entertainment direction will also study professional courses such as "Introduction to Games", as well as basic courses related to planning.
4.In terms of practical teaching, the college will regularly invite industry insiders to give lectures and give lectures, and students will also collaborate with students in the two directions of art and program to complete their graduation projects, and participate in competitions of related enterprises, so as to accumulate works and deepen their understanding of the profession and industry through experiential learning.
5.E-sports also need to learn to create stories, formulate rules, innovate gameplay, and communicate with programs and artists, so that the plan in your mind can be implemented and become a game work presented in front of players. Practitioners are required to have corresponding humanistic qualities, innovative spirit and cooperation ability.
In order to cultivate talents who can give the "soul" of games, the School of Animation and Digital Arts has done a lot of exploration in the way of training.
6.Zero foundation, you can learn, it will not be very difficult, as long as you learn carefully.
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