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The main thing is to see what soldiers the other party has, look at what the building in the opponent's house will know what the soldiers are, pay attention to the suppression of the opponent's building, UD is not like NE can put whatever building you want in the wild, generally speaking, buy a neutral summoned hero, Beastmaster, often send some porcupines in to harass and harass, or DR (dark ranger) out of the skeleton pull to UD home reconnaissance and harassment, don't change tactics with the opponent's tactics, let the opponent change tactics for your tactics.
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Why use stone men? Slow, expensive, accounts for the population. Besides, as long as there is one destruction, you will be over! It's okay to be a bear.
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UD is originally a restrained race against NE In the past, its DK with ghosts was suppressed very badly, and in the middle stage, the gargoyle beat you elves very badly, and the economy was poor in the later stage, and it was miserable.
But there is no way for ne to be universally wcg on ne to play ud with pure deer streaming.
Fawn magic immunity is not afraid of the opponent's hero combo kill and destruction attack and moves very quickly It is suitable for fighting tunnel warfare (that is, guerrilla warfare) and the opponent consumes little by little plus the DH3 ball The attack is also very high.
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Out of 1 Ice Dragon, starting DK Leech + Xiaoqiang. Leech dribbles. Dog + a handful of spiders.
Feel free to hit ne. The main thing is the level of 3 heroes, each of which is level 3 heroes, and the dps is definitely enough for the ice dragon to hit heavy armor with 200% damage. Average 1
Kill 1 bear in seconds.
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In the early stage, you can use heavenly ghosts to harass the opponent's wood-picking elves.
As a result, there is not enough wood to upgrade 3 books.
Then you can turn to the combination of destruction and fat man. Or destruction + spiders, in the late stage under the conditions of economic support. Ice dragons can be produced.
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Agree with the 3rd floor.,You know.,The essence of the undead is all in the 3 heroes.,Not much.,It's not a small strong.,Just dk and leech output in plus a round of salvo.,DPS can definitely be a bear in seconds.,The meat bear is all experience.。
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The early stage of the heavenly ghost and the late stage of the ice dragon bear are not as fast as the heavenly ghost, right? And it can't be in the air.
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Just use spiders and destruction! The spider salvo hits the deer very quickly, and the destruction of the demon sucks the bear is also very fast! It depends on the operation!
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There's no reason for that.
He came out of the words of the huntress. Bears are bound to be slow. And it's impossible for zz not to be able to beat the huntress and the fawn.
Panda less than 3 damage to zz can be basically ignored.
You can play regular zz openings. 3zz upturn. The early leveling route can be weird.
2 After this is good, call Naga. A wave can take away ne....Of course. It's out of zz...
Don't play late with NE. Don't keep thinking about the ice dragon. Destruction is more realistic.
Not only is it cheaper than Ice Dragon. Come out fast. It also sucks out the bear's roar and adds blood.
2 books can't be crushed, and 3 books will be raised. out lich...3 heroes are constantly leveling up. 50 people went to fight.
Pay attention to reconnaissance. Don't let NE mine easily.
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First of all, the grasp of timing is all about knowing people, who do you think is doing it well? If you operate well, you will drag the battle into the late stage, and if the opponent operates well, you must end the game in the early stage.
Look at your description,It seems that your operation is not as good as the other party.,EI This map has 2 more advantageous ways to play.,The other party is DH.,The best way is to start the rush.,And if the other party is a huntress start.,The probability of rushing is about 80%.,The starting hero is best DL (DK can only learn the aura.,Or it's also drained),3 ghouls such as the opening hero.,Buy a skull staff (think about whether you want to buy dust),Go to the other party's house at this time., If the huntress starts the game, the first huntress may not come out yet. At this time, you can choose to sleep DH, first retreat the other party's moon well, normally, now the 2nd month well is being built, the second time to sleep DH, you can surround DH back to the city, if you can't surround it, there will be no chance, because you can only use 2 times to sleep, and then you can keep out ghouls, if there are more than 6 ghouls, you can simply surround the huntress or heroes. Don't forget to summon skeletons, the base can be upgraded and carried after summoning 2 sets, so that you can bring the skeleton staff with the ghoul.
If you don't rush out, but hold on, then 30 people can be upgraded.
The above style of play is aimed at ordinary players, that is, the other party likes to build buildings around the base, and some players choose wild buildings, so it depends on your operation, and the second huntress of the other party will come out in a lot of time after the moon well retreats, so rush still has an advantage.
It's a bit too many words at first glance, so let's talk about this first.
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The first floor is a little funny, isn't it, haven't the undead witches been used?
To tell the truth, generally no matter in VS HF, there is no chance to drag the other party to the master-level witches, the early stage has long been solved, his witches and wizards have a long time before the master-level formation of the vacuum, you have to seize this time to attack, bears or deer can be, crush to death, have the opportunity to practice a mine and then continue to press, waiting for the opportunity to open a mine.
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Silence them with Spitfire + Deer Spot Shots or simply Spot a Dark Ranger.
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You're talking about occupancy, right? Haha I was bullied by a player when I first played ne Later I found out that it was just a deception to children You try to play UD to know Whether it's economy or technology Witch beats bears are very white You really tried it to know that the two operate Consciousness is similar Then you use witch on。。。 Oh, experience it for yourself...
By the way, the big brother called wodezhanghao7 is very important to let go and fight, oh, and Xiao Hei is really good at playing ud.
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When I saw that he had a mage shed, he exploded the deer
Occupy a long chant time, seconds off
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I'm playing UD, and I don't usually play like that, and I'm definitely not a master when I play like that. Because it takes a lot of money and time for a witch to rise to the master level. By the time your witch reaches the master level, the enemy is definitely already rushing.
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Yes? I haven't encountered this, and I haven't encountered it in two years of watching international competitions... What mage has this skill for immortals? Could it be a level 6 Dark Ranger?。。
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When the cat brother reaches 5 and he occupies it, take a bite and it's OK.
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Big 15hf Roa Duo grand daze of one and.
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Please clarify it before asking questions.
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1. To know how to fight these two tactics, we must understand the advantages and disadvantages of these two tactics First of all, the spider flow of UD: low technology requirements, high explosiveness, mid-term advantages, fast forming speed but high operation difficulty, and lack of strength in the later stage.
Next, the standard NE AC to bear deer or explosive hunting to bear deer: strong lethality in the later stage, easy to operate, and relatively cure-all-trades, but the early and middle stages of the army are empty and the technology requirements are high.
Understand these are not difficult to understand how to use the spider flow to fight the bear deer, first of all, in the early stage because the spider flow dk comes out slowly, if the bear deer on the opposite side has a high probability of starting dh harassment, dk at this time you don't have to harass ne, make spiders at home, use the operation to carry out mf, after all, high-level death entanglement is the capital of spider survival. When about 5 6 spiders are produced, NE is about halfway through the upgrade of 2 technologies at this time (look at the situation of the troops on the opposite side), and the bear deer will not choose double mines, this is the strong period of UD spider flow, upgrade the attack and defense of spiders, and then you can start to upgrade the base at home and continue to make up 2 3 spiders at the same time, and at the same time DK with powder and skeletons to go to the NE base to suppress, if he speeds the bear deer at this time a few AC and DH is not a great threat to DK plus 6 7 spiders, use powder and operation to kill AC, Then start to demolish his technology building "such as the store and the tree of knowledge that the bear deer must have", and you can also demolish the moon well, dk don't go deep, keep the amount of blood, try to consume ne, wait for 2 to rise, out of lich and then immediately upgrade 3, in the process of upgrading in the slaughterhouse, at this time dk can suppress ne or choose mf ne near the wild monster, wait until 3, slightly pressure the population to accumulate the economy, the money is more abundant, immediately burst out 3 4 fat people and 1 2 catapults, and then it is to explode the statue, turn to destruction, Wait for the destruction to escalate.,To the door of the NE house,Suck the demon into the air.,UD The strongest wave of fight was suppressed due to the mid-term.,Unranked heroes and unformed bear deer.,As long as you pay attention to protecting the dk immortal.,Victory must be yours。。。
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It's very simple、zz fight bear deer must cooperate with fat man and destruction、
The fat man is on top in front, zz volleys deer, and the bear is a set of rejuvenating and rejuvenating destruction, and you should pay attention to it immediately, your DK must not be sent home, because whether it is your output or the fat man's continued survivability, it is inseparable from DK, the formation must not be chaotic, and you can't let the other party's bear rush into your zz group
It's useless to say more. The most important thing is the awareness of the operation and your positioning, because the zz flow is very focused on the formation.
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..ud is clearly gram ne...A good UD player can play 1 mine and 2 mines.
You can't be zz in the early, middle and late stages....Generally, in the middle and late stages, there is destruction + ice dragon. The most powerful cooperation of the late zz stream is zz + fat man + witch!!
Fat meat shield. The witch sets the green watermelon at any time.
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The fat man in front of him, the car in the back smashed the deer, and he had to add blood and magic to the two coffins (change a destruction to suck back the old and rejuvenate). It is better to take out an ice dragon to limit DH or PD.
Pure spider flow is not against a bear deer.
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If they are all formed troops, and the operation of 2 people is about the same, the spider flow has no chance of winning, and if it can't beat Xiong Deer, it must be matched by other troops.
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Choose a small map to play, such as ei, on the ghost boost, because the early operation is limited, and the gap between the two sides can also be shortened if the number of troops is small (just like me and Sky If one person only gives one infantry, then it is not good to say who can win), so grasping the early stage is the most important, about the choice of heroes, you can choose DK or DL (besiege the hero, because the NE soldier is very brittle, so the hero is over when he dies).
ps: If you want to play other pictures, and you still want to win against people with a huge difference in your level, then there is only a way to worship the Buddha, and there is no way to make people improve so quickly.
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Destruction is still afraid of pandas? It depends on the situation.,He deer you can be a ghost.,Fat.,Delicate machine or zz.,You can + ice dragon limit heroes.。。。 It's generally a fawn's, because the bear heavy armor is destroyed and the soldiers and dragons are aup...
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Destruction and the Ice Dragon are both demonically attacked....Little Deer Demon Excuse How You Fight.
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Pure bears and no deer? Then you can destroy it, spiders and destruction are definitely bears and deer.
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