Is it better to be an illustrator or a Maya animator or cartoonist? It s better to give reasons

Updated on anime 2024-03-26
8 answers
  1. Anonymous users2024-02-07

    Hehe, illustrators generally need to reach a high height before the remuneration can go up. Maya animators, relatively speaking, the starting point is higher, but there is one thing you need to pay attention to, it is difficult to do animation in China for a long time, almost like a migrant worker, and basically can't do it after the age of 35. It's so tiring.

    You have to think about that. Cartoonists, like illustrators, need a certain level of strength to see results.

    I would like to recommend: Maya animation plus illustration is preferred.

  2. Anonymous users2024-02-06

    If you want to learn systematically, you can consider signing up for a live online class, and recommend CGWANG's online class. The teacher speaks carefully, you can watch it back after the class, and there are also the same type of recorded classes that you can learn for free (give away lifelong VIP).

    Among the training institutions in the field of "animation production technology", [Wang's Education] is the leader in China, and it has not joined the branches, but is a chain campus directly operated by the headquarters. Different from many other large institutions of the same type: each campus of Wang's Education is physically face-to-face, the teachers are hand-in-hand, and there are special class teachers from morning to night, and the liver-bursting learning mode will improve quickly, especially suitable for students with poor foundation.

  3. Anonymous users2024-02-05

    Hello, it's a pleasure to serve you and give you the following answer: Yes, animators can draw illustrations. Generally speaking, drawing illustration is a relatively simple drawing technique, and the steps of drawing illustration mainly include the following steps:

    1.Choose a theme: First, you need to choose a theme, which can be a specific person or a specific situation, which can be your inspiration** or your client's request.

    2.Make a general drawing plan: After choosing the theme, you should make a general painting plan, that is, what you want to show in the painting, what kind of lines you want to draw, how many pictures you want to draw, and so on.

    3.Translate your drawing plan into details: After you have decided on a rough drawing plan, you need to translate these plans into details, such as what kind of lines you want to draw, how many sheets** you want to draw, and so on.

    4.Collect reference materials: In order to better complete the illustration, you also need to collect some reference materials, such as pictures, paintings, **, etc., so that you can refer to the works of some other artists and get inspiration from them.

    6.Refinement: After the painting is finished, you also need to do some refinement, such as adding some details, adjusting colors, correcting lines, etc., to achieve better results.

    Finally, illustration is also an art, so you still need to practice a lot and accumulate experience to get better.

  4. Anonymous users2024-02-04

    Summary. From the perspective of the domestic illustration industry, it has developed relatively maturely, most of the people engaged in the illustration industry are freelancers, and there are still fewer full-time illustrations, as long as they take orders at home, although the income is unstable, but if they can take orders, it is much better than those who work stably, whether it is in **, as long as there is a network, you can work, and you don't have to bear the high rent and housing prices in big cities, and the form of work is also relatively free, it can be said that this kind of work state is a way that most people prefer.

    From the perspective of the domestic illustration industry, it has developed to roll over and sell more maturely, most of the people engaged in the illustration industry are freelancers, and there are still fewer full-time illustrations, as long as you can take orders at home, although the income is unstable, but if you can take orders, it is much better than those who work steadily, whether it is in **, as long as you have a network, you can work, and you don't have to bear the high rent and housing prices in big cities, and the form of work is relatively free. It can be said that this kind of work state is a way that most people prefer to do bridges.

    The profession of an illustrated pencil painter is relatively free, but there are also a lot of chaos. The threshold for illustrators is not very high, and the market demand is relatively large, but there is no standard, so there is no standard for the price of the guide to imitate, and sometimes there is no guarantee for cooperation, and the illustrator receives orders is completely different, and the salary gap is relatively large, some are hundreds of yuan, and there are thousands of yuan, of course, this also depends on personal ability and the requirements of the business. At the same time, there will be cases where the trial manuscript is not approved and time will be wasted, so there is still a certain risk for freelance illustrators.

    There are more and more people engaged in the illustration industry, and the demand for this aspect will become more and more strict in the future, and the competitive pressure as an illustrator is increasing, so if you want to become an excellent illustrator by chance, the most important thing is to be able to have outstanding abilities, so that you can survive in this circle no matter when you are in this circle.

  5. Anonymous users2024-02-03

    Although both illustrators and concept artists transform words into images, they are different in terms of the content of their work, the ultimate purpose, the nature of their work, and the purpose of their work. Illustrators are more focused on the text conversion of books and magazines, while original artists are mainly for the text transformation of games.

    1. The content of the work is different.

    The illustrator's job is to present the story scene and plot described in the text in front of the reader in the form of a picture to the greatest extent, and the job of the original artist is to create the scene or plot created by the planner again and express it in the form of a picture.

    2. The ultimate purpose of the product is different.

    The illustrator's illustration works belong to a kind of product, focusing on painting, the original painting does not belong to the product, and the original painting focuses on the design.

    3. The nature of the work is different.

    Illustrators include professional illustrators and amateur illustrators, and their working hours are relatively free and flexible. The nature of the original artist's work is stable and stable, and he belongs to a game brother or animation company.

    4. The service objects are different.

    The service objects of the illustrators are mainly literary objects such as books and miscellaneous envy Zhengzhi, and the service objects of the original artists are games.

    5. The use of the product is different.

    Illustrators' illustrations are used for a wide range of purposes, while the purpose of the original drawing is relatively simple.

    The whole network recruits novices to learn for free and test whether you are qualified.

    If you want to know more about the learning of illustrators and original artists, you can learn about Guangzhou Chinese Education ** Education Technology **** (hereinafter referred to as: Chinese Education**) Founded in February 2010, it is an educational institution engaged in skills training, 3D modeling certificate certification project, original painting certificate certification project and film and television post-training in China, and has been committed to domestic training and certification for 10 years.

  6. Anonymous users2024-02-02

    Concept artists are for animation.

    The illustrator only draws one sheet, and does not need to think about whether the action can be coherent or not, but the original artist has to think about how to put his mouth on the lines, complete the action within the seconds specified by the director, and so on

    The drawing skills of being an original artist are higher than that of being an illustrator, but not necessarily in terms of color, because the original artist does not need to color

    The scope of work, the scope of employment, and the direction of development of the original artist are to go to the animation company, and they need to have superb painting skills and be familiar with the animation process.

    The scope of work of illustrators, the scope of employment, and the direction of development, help people draw illustrations, magazines, advertising companies, picture books, etc. Even if the drawing is ugly, you can do it For example, if you draw those who are not beautiful, you can choose between many positions such as cartoonists, character designers, original artists, animators, game art designers or full-time illustrators, art creation, etc., or you can concentrate on research in a single industry and become industry leaders. Illustrators can also earn high returns by outsourcing lucrative tasks in addition to their jobs. Illustrators are rewarded with a lot of money for each piece of art.

    Illustrator is a profession with high rewards and great prospects. Illustrator positions involve various industries such as comics, film and television, animation, publishing, education, games, advertising, etc. Most of the illustrators are well paid.

  7. Anonymous users2024-02-01

    Two important points to say:

    One point is painting, not that the animation is not important. The most important thing for animators is animation techniques, to declare, painting here is not an end, but a means, only through more painting and more practice, in order to master every poss, every action. Make it more vivid and beautiful.

    This is the role of movement techniques, and it is only through painting that you can deepen your impression of them, without drawing them in great detail. Stick to a few sketches a day. After a while, you can see the results.

    The second is the software, mastered well, and being proficient in using it can greatly improve the quality and efficiency of your animation, that is, do more, command a lot, and become more familiar with it.

    There is nothing else, take a look at foreign Maya tutorials and classic animation production; Becoming an animator is not a matter of one or two days, it is a process of accumulation over time, and it is important to persevere.

  8. Anonymous users2024-01-31

    As a painter, I would like to say that the following points are needed.

    Enthusiastic. Only people who have a passion for life can create moving works. 2.

    Attentively. Only with your heart can you make really good works and make others feel what you want to express. 3.

    Persistent. Artistic stimulation makes the sex profession always a twist and turn, so it requires perseverance. 4.

    Love. We need to love our profession, especially artistic ones. As long as you love it, plus the technology over time, you will be able to make a difference.

    Of course, there are two more conditions to become a good painter: first, good technique; Second, self-cultivation should be comprehensive. For realistic oil painting, there is no good technique, and if you want to paint, it is simply a fantasy.

    In addition to technique, your education, your experience, and your perception of things all determine whether you can be a good painter. In addition, if you want to become a good painter, it is also important to have a group of like-minded friends, gather with them, play together, and go out to sketch together, so that they can influence each other and improve faster. Only when you have seen more will there be something in your stomach, and your works will not be superficial.

    If it's an illustration, I have the following:

    1.Get into the industry as early as possible and be sure to stick to it. : At the beginning, the salaries of illustrators in Mingju were not very high, so many people couldn't stick to it halfway through. 2.All-round development, proficient in one aspect.

    As an animator, I think there are actually the following:

    1.Lots of work, and a lot of hard work. 2.Pay attention to the details of life, such as observing the micro-movements of people in real life. 3.Find a good teacher.

    As for what counts. I think that it is enough to do the above points plus professional knowledge and have enough patience and love.

    Part of the information is taken from the Internet).

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