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About the halo 2 xp hard disk version,Play to the corpse brain beast that level needs special processing,Otherwise, it will be put into the original CD,You can choose to skip that level and continue to play,**Halo on the Internet**Halo is mostly playable,Be patient,But of course, you have to try some luck,If it's really tangled, spend some money to buy it.,My own was searched on Thunderbolt 5**,I don't know if there are resources now.,Your computer is more than enough to run these games you said., My notebook is Lenovo Zhaoyang E390A can be played on 512 memory, so don't worry about the hardware, maybe you can try to install directx and other programs.
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Visual inspection is that the configuration requirements are not enough, and the graphics card is a low-end discrete graphics card, but it is strange that Diablo 2 can't run.
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It should be that you didn't choose compatibility to run when you installed it, right? W7 system? You should go to the game under 3DM, the homeless is the porter, and the ranger is the plagiarism.
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"Unable to find a version of the running application", this is the result of translation, which roughly means that you clicked on the wrong shortcut, or the directory that the game shortcut points to is incorrect, or it may be that there is a problem with the file association, or there is a problem with the registry, open the folder where you installed Mass Effect 3. Such as: Mass Effect 3--mass, this is the original running file, I hope you succeed, good luck.
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Go to the Ranger, I'm the Ranger.
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Keeping the Collector Base will only have an impact on the achievement of the three-generation ending, and will not affect the halfway story, and there will be no one-time showdown with the Generation 2 boss or Cyberrus becoming fierce or anything. It only affects the final ending:
At the end of Mass Effect 2, either the base is destroyed, or left intact. If you choose to keep your base, there are several endings. Note: If you don't import a save, the default base will be destroyed.
Determination is based on effective military power (and EMS, readiness rating).
Below 1750: You can choose to destroy or control the reapers, but the Earth will be destroyed anyway.
1750: There is an option to destroy the reapers, and the earth is destroyed.
2050: Reapers can be controlled, and the Earth is saved.
2350: It is possible to destroy the Reapers and save the Earth, but the Earth is almost ravaged.
2650: Destroy the Reapers and save the planet.
2800: You can choose the ending that is organic and mechanically synthesized and save the Earth and the entire galaxy.
4000: Can destroy the Reapers and "save" Anderson and Shepard's lives.
5000: Can destroy the Reapers, and if Anderson can't be saved, Shepard will still survive.
If the Collector base is destroyed:
If no save is imported, it is destroyed by default.
Below 1750: No matter what choices you make, the Earth will always be destroyed. You can still choose to control or destroy the reapers.
1750: Can choose to control the reapers, but the Earth will be destroyed.
1900: There is an option to destroy the Reapers and save the Earth, but the Earth is almost ravaged.
2350: Option to take control of the reapers so you can save the planet.
2650: Option to destroy the Reapers and save the planet.
2800: You can choose the organic and mechanical synthesis ending, and both Earth and the galaxy will be saved by Shepard.
4000: Option to destroy the Reapers and "save" Anderson and Shepard's lives.
5000: Can be chosen to destroy or control the reapers, or to synthesize. If you hadn't saved Anderson, Shepard would have survived. Unless you choose a synthetic ending, it will result in Shepard's death.
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Actually, it doesn't have much impact, but the biggest impact of Gen 2 is the players and those side quests and stuff.
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Try again after importing the registry file that comes with the folder.
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If you play 3 generations directly, there may indeed be some places that you can't understand, because the previous work has a lot of important choices that you need to choose, and the impact on the later work is very great, although playing the later work directly will let you choose these previous choices when you start to create characters, but after all, you haven't played the previous work, and you don't know what impact these choices will have on the later work, so it's meaningless
If you play this game is to play the plot, then it is recommended to start playing from 1, the overall plot of the game really has nothing to say, a classic of science fiction, a must-play game for players who like science fiction
But the picture of 1 can't be compared with the later work.,The operation is also very lame.,So if it's down.,It's recommended to just experience the plot.
It is recommended to play directly from 2 2 is a well-deserved masterpiece 3 is really not as fun as 2
This kind of game doesn't need to have a perfect save file to be fun with your own file Besides, there are not many hidden elements in the game It's not difficult It's not necessary to play someone else's file at all (you play the life of a legendary person, of course, you have to develop it all the way from scratch to play someone else's save doesn't have this feeling).
Nomads just play Mass Effect 2 for 23 DLCs.
By the way, the number of times I've played the Mass Effect set
1 generation to play 1 time, 2 generations to play 4 times, 3 generations to play 2 times So it is recommended that 2 generations must play
Happy gaming
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The first choice is the action mode, which focuses on combat, improves the elements of action fighting, and has no options for the dialogue plot, in the form of cutscenes;
The second is the normal mode, with equal emphasis on plot and combat, similar to the previous Mass Effect 2, with options for dialogue;
The third is the story mode, which cuts down the combat elements and focuses on the plot, which is suitable for experiencing the plot, and the dialogue has options.
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It's not scary at all.
It's the equivalent of a sci-fi blockbuster.
Have a large number of teammates and you can choose two to participate in each battle.
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If you want to inherit the 2nd generation save, you need to put the 2nd generation save under the specified file, so that the game can read it (that is, the location of the default save of the 2nd generation game), and the inheritance save point is also a new game, and then you can choose to inherit. If you're talking about playing the game and exiting and then going back in without the option to continue playing, that's probably not possible, the game supports auto-save, which happens whenever you land in a place like the Citadel or go back to the Normandy. And whenever you carry out a mission, the game will also help you build a save for a task restart, so basically there is no such problem, so you can try to save it in the game and replay it when you exit, there are indeed some scenes in the game that cannot be saved, such as when encountering enemies, it seems that it cannot be saved in the shootout, I hope these can help you :)
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