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PS CDR 3DMAX Sketch Plane Composition VideoStudio Maya ......Oh, enough to learn...
I don't recommend you to read books, because books are dead. You are not a computer, and you can't learn everything with a few books in your head. Compared with a stack of professional books, I think perseverance and patience are more worthy of you.
I've also bought a lot of art books, graphic design, and PS books, and I'm not enthusiastic after reading half of them....After all, I am not taught by a teacher, and although I am conscious, I can't guarantee that I will be willing to read books every day...Besides, can you be seen as a genius just by reading books? Huh....You can learn the software I said earlier, I learned it myself, but ps I studied it for a few years....However, if you want to have a foundation in art, of course, you still have to read books, but reading doesn't mean that you can. It's like if you're going to the United States, even though the books will tell you how to get there, you still have to walk on your own.
Moreover, books will not tell you what dangers there are, they will not tell you how tired you are to walk....Maybe a few simple sentences in the book, you will be tired for more than half a year...When you finally reach a height, a new height will appear in front of you...Sounds tiring? Of course, there is no such thing as learning without tiring.
As for what to learn? You can make a blueprint for yourself to learn what to learn first and then what to learn. It's okay, take your time, maybe you're just starting to learn design, then learn graphic composition!
When you reach a height, it's like going up a mountain, and you can see farther. The next path is a little clearer.
For the rest, it depends on whether there are any good books to recommend downstairs.
But I think you need one more quality: steadfastness.
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1. "Design Book for Everyone to Read".
A design book written for everyone" was published in 2009 by the People's Posts and Telecommunications Publishing House, written by Robin Willis of the United States and compiled by Su Jinguo and Liu Liang. This book is suitable for books, magazines, **, and condenses the design principles into "intimacy, alignment, repetition, contrast".
2. "Design in Design".
This book was written by Kenyaya Hara, a famous Japanese designer, art director of Muji, and professor at Musashino Art University.
I don't understand design, but I like the minimalist design concept and its products, the so-called road to simplicity, simplicity but not simplicity is this truth. Dare to name the design in the design, which shows that the essence of design is understood.
3. "Graphic Design Rules".
The Principles of Graphic Design is a book published by China Youth Publishing House in 2009 by (American) Derby Millman.
4. "Kandinsky's Argument on Lines, Lines, and Surfaces".
Kandinsky's Arguments is a book published by the Chinese University Press in 2003 and written by Kandinsky (Russian). This book systematically explains the understanding of the elements of painting, and analyzes each element of painting in two aspects: external and internal.
5. "The Awakening of Design".
The Awakening of Design is a book published by Guangxi Normal University Press in 2009, written by Kazuko Tanaka, which introduces the rise of Japanese design, the birth of the brand concept of "MUJI", the cultivation of young designers' professional sensitivity, and the design story behind famous brands.
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Mainly i.e. Photoshop,Coreldraw,Adobe Illustrator),As for what books to read,First look at the tutorial books related to these three software,And then look at some about creative design,The most important thing in graphic design is creativity。
Creatively Inspired Books:1Title: Graphic Design My Second Language
Publisher: Shanghai People's Fine Arts Publishing House.
2.Title: "Modern Creative Font Design".
Publisher: Heilongjiang Meichen which technique out of the fight version of the Press.
Similar to this kind of design, it is mainly about hands-on ability and divergent thinking... The more you do, the more you see, the more you think
Good luck
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Graphic Design from Beginner to Mastery
Graphic Design from Beginner to Mastery is a physical book published and edited by Northwestern Polytechnical University Press. "Graphic Design from Beginner to Mastery (PhotoshopCS4CorelDrawx4)" is one of the series of textbooks for computer applications from beginner to proficient, the main content includes the basic knowledge of graphic design, introduction, selection creation and, image depiction and retouching, color and tone adjustment, text and processing, CorelDrawX4 introductory, basic graphics drawing and, the use of text, object manipulation and special nightshade effect processing, layer, channel and mask application, The application of paths and shapes, the application of the Calendar Sock filter, the application of bitmaps, and industry application examples. The book is equipped with vivid examples of typical limb stimulation, and each chapter is accompanied by self-test and knowledge quizzes, which can enable readers to comprehensively improve the level of computer graphic design and comprehensive application ability.
Fundamentals of Graphic Design
Fundamentals of Graphic Design is a comprehensive and practical textbook that introduces the basic knowledge and basic skills of computer graphic design. The book is divided into two parts: the first and the second. The first part (Chapters 1 to 6) is the basic theory part of graphic design, which mainly introduces the development process and aesthetic principles of graphic design, as well as the basic theories and basic knowledge of graphic design, such as layout, text, **, color, etc.
The second part (Chapters 7 to 11) is the practical graphic design method and its hands-on part, focusing on the characteristics and specific methods of graphic design such as newspapers, posters, visual images ( ) and web pages, etc., which also designs the content of the computer-based exercises for the characteristics and styles of graphic design works related to the life and study of college students and the operation methods of computer design software that should be mastered.
Introduction and Improvement of Graphic Design
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If you have a foundation in drawing, it will be easier to learn, and it will be faster than other students who have no foundation, and your understanding will be better.