-
Haha, it's simple. The chance of being sealed depends on your skill and the opponent's level. There's also something to do with cultivation.。。
-
In order from important to unimportant is the skill level of the seal, the spell damage and spell defense cultivation of both sides, the opponent's spiritual power, the five elements of restraint, and the character hit attributes.
-
**Hit, your spell cultivation, the opponent's magic resistance cultivation, your skills, the opponent's level.
-
and their own skill points as well as agility, speed and cultivation. If you want to seal the stable point, you can hit some sun stones on the **, I have experimented, the probability of the high damage is higher than the low one, and the spell damage is also high!
-
The main thing is related to skill, and the time is related to hits.
-
Well. The main chance is to be agile with oneself.
That is, Min. You are high.
The seal is high. If it's low, it's not good.
-
It has to do with your skills, the opponent's skills, your magic attack, the opponent's magic resistance, and the level of the opponent's resistance, as well as the system character's own resistance.
-
Don't believe the nonsense that the seal has something to do with **fate!!
It's only about your skills and cultivation!!
If it has something to do with fate, take the must-hit ** and seal it 100%??
That's impossible!
-
The hit of the full wrong seal is [ Your sealing skill level - the opponent's level + skill base success rate % + your own legal cultivation level * 2% - the opponent's anti-law cultivation level * 2%] Ah I understand the skill success rate. Ne seems to be %40 ps50 tg? stl?
wz58 fc?It's just that there may still be some gaps between theory and practice, after all, yy didn't give it, but it is estimated that all of them are around %50.
-
Assuming you are a seal, it has to do with your skills, hits, and his (blocked) dodge.
Going deeper is related to cultivation.
-
The number of skills and the number of hits.
-
The success rate of the seal is affected by your skill level, the opponent's character level, your magic cultivation, and the opponent's magic resistance.
Among them, the magic resistance and the law cultivation cancel each other, that is, your level 20 law cultivation and the opponent's level 20 law resistance, the effect is offset by repentance.
It has nothing to do with spiritual power, damage, life type centering, and dodging (PS's blue sucking and blood sucking are not rough seals in the world, they are calculated hits and dodges).
-
Anti-sealing chance: Law Resistance Cultivation +50%, 100 No Taboo Runes +12%, Qijing Eight Veins Skill Wuji +15%, DF Skill Netherworld Eye +10%, so in addition to DF and TG, the other sects have a maximum of 87% anti-sealing chance
For the DF sect, because of the characteristics of the sect, there is a 30% chance of resistance to sealing, so the maximum chance of resistance is higher than that of other schools, specifically 1-((1-87%)*1-30%))=
For the TG sect, it is also because of the characteristics of the sect, there is 15% spell dodging ability, so the maximum anti-sealing chance is second only to DF, specifically 1-((1-87%)*1-15%))=
-
Seal without cultivation:
Other sects: Qianyuan Dan: 15% Shoes 12%.
Ghost Eye Attached: 10%.
Full Cultivation: 50% 87% in total
df: 1- (1-87%)x70%=
Increase or decrease according to cultivation situation: Chance of difference in cultivation level x2%.
-
==Really funny Basic 9 is to see you and seal your person's repair and seal your person's jn repair difference on 10j basic times to let the seal.
-
Sealing is a restrictive spell in Fantasy Journey to the West, many sects have a spell of sealing, but the seal is not absolutely successful, there is a certain chance of failure, if it fails, then the rough wheel balance is equal to this round to hit soy sauce, if it succeeds, you can let the enemy on the opposite side hit soy sauce, it is a high-risk and high-reward spell, below Tong Chun, I will introduce you to the calculation method of sealing probability, I hope to help you.
How to calculate the probability of sealing the Fantasy Westward Journey mobile game
We open our own property bar and click on the advanced properties, and we will see the following figure.
Two of them are called Seal Hits and Resistance Seals. In fact, 10 seal hits = 1% seal chance, which can be verified with equipment with seal hit effects. At the beginning, I also scolded the planning math for being taught by the physical education teacher, obviously I sealed the hit of 1800, why did I wear the equipment that increased the seal hit by 1% instead of increasing the 18 points but 10 points, and later I learned that this 1% is the real 1% final seal probability.
So, the final seal probability is:
Our square inch seal hit + skill base seal hit - the sealed unit resists the seal) 1000+ cultivation modifiers.
The upper limit of the sealing probability is not more than 90%, and the lower limit is not less than 10%, so even if you go to level 100 square inches to seal the level 10 trumpet, you will miss.
-
1 Resistance to sealing has nothing to do with the character's own magic, strength, agility, defense, and constitution attributes, and resistance is only related to the level of the opponent's attack, the level of the sealed character's resistance, the opponent's sealing skill level, and the level of the sealed character.
2 In addition, TG's Million Divine Soldiers have a 70% fixed seal success rate, the Dungeon has a 30% resistance to sealing, HS's seal against female characters has 50% resistance to sealing, and TG's sect features have 15% spell evasion and the snake formation's 15% spell evasion will increase some anti-sealing chances.
3 The highest hit rate of the seal is 90%, and without a 100% hit seal, the restraint of the five elements will have a fluctuation of about 20% in the sealing chance.
-
Fa Xiu, Spiritual Power, Door Card Skills.
-
No, you can only rely on some skills and Fa cultivation points.
In the Fantasy Journey to the West, there are two decisive factors for the growth of summoned beast attributes, one is the hidden growth rate coefficient, and the other is the qualification that everyone has been familiar with for a long time. >>>More
At the beginning of the 20th century, the Kaibab Forest in northern Arizona was still lush and vibrant. There are about 4,000 deer in the forest, and the vicious and cruel wolf is the great enemy of the deer. Theodore Roosevelt, the United States, wanted to protect the deer in the Kaibab Forest and breed more. >>>More
As the saying goes, the tide rises and falls, and the back wave pushes the front wave, so what is the law of the tide and what does it have to do with it? >>>More
First of all, it is necessary to understand that the so-called equilibrium state of chemical reaction is a state in which the concentration of reactants and products no longer changes with time when the rates of the forward and reverse reactions are equal in a reversible reaction system. >>>More
5'and 3'It is the two ends of the DNA molecule, and the classification is based on the position of the C atom in the five-carbon sugar attached to the deoxynucleotide. I can't say it here, but you can look for some information and look at the 5 of the DNA molecule'The end is a free phosphoric acid, while 3'is a free hydroxyl group. >>>More