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What nonsense do you say on the 1st floor, you also make up for knives and axes, you should be a replenisher, not to mention that mending knives and axes is useless for heroes, and it is useless for your own units. The condition for denying is 'less than 10% HP and there is a debuff on the body', but it may not be able to deny death at one time, because the hero's HP is a lot even if it is 10%, and the hero's armor is to reduce damage, and the curse of the witch doctor is not a buff state, so it can't be denied, and the same silent C is the same. Painful Nightmares do not serve the purpose of denying, based on the state of reducing 20 HP each time, when the hero's HP is below 20 HP, they will not lose health but sleep will continue.
Only the skills of certain heroes can be denied to allies, such as Doom's ultimate, all the skills of Poison. Viper's ultimate, Warlock's Secret Word, Bloodseeker's Skill 1, and more.
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The official statement is that heroes can be denied by teammates if they continue to lose health, but in fact, not all cases of continuous health loss can be denied, only in certain cases, such as being hit by Doomsday or poison, and it seems that being hit by a warlock's milk can also be
But if you want to be similar to the ** jar, or if you hit the mark of the Queen of Pain, these similar situations are not impossible to compensate
I just saw the downstairs saying Blood Demon's 1 skill.
I'd like to add that although you lose health after being hit by Bloodseeker's forbidden demon, you can't actually deny it, and I tested it with a friend, and it can't be denied.
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Tell you for sure, yes
When an allied hero has a continuous health reduction effect that causes the hero to die, it can be denied.
For example, the big of the doomsday, a skill of poison (generally poison kills people when a skill is increased, but, if you only hit his big, you won't die, and you will drop to 1 point of blood at most, so this situation can't be compensated.) And the blue fat fire should also be able to be refilled. At the same time, I pointed out that the lamp of the Axe King cannot be denied, this is special, and other continuous blood reduction effects can generally be denied, and no one does this kind of **, because there is nothing new.
It can often be seen in passerby battles in peacetime.
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It can be denied, for example, when you hit the Doomsday Skill Warlock's Secret Word Skill Poison and other skills that continue to damage and your HP is less than 10%, you can deny it, but the Witch Doctor's Curse can't do it.
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Yes, as long as you buy a mending knife and axe.
Teammates must have the Constant Health Loss debuff on them.
Teammates have less than 10% health.
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Can be denied with less than 25% HP and a debuff that continuously reduces HP, as stated by the Doomsday Archwarcist.
Moreover, the Geodiviner, the Spider, the Beastmaster, and all heroes who can avail skills can use their own summons or their own clones to compensate for themselves, showing suicide.
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Can be denied when an allied hero has a continuous health reduction effect.
For example, the poison of the Great Doomsday can only be remade if it is in the kind of situation where you must die, otherwise it can't be repaid, and after deniing, it will show that it was killed by allies.
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When the opponent receives continuous damage, such as the curse of the witch doctor, the blood demon and a skill, and the big of the doom, etc., when the blood volume is less than 10% when the continuous damage of these skills is received, there can be teammates to make up for it, and even if you don't receive continuous damage, if the blood volume is between 10 and 20 points, the stone man can directly throw you to death, this**lot, but there is no ** topic directly introduced so much, so**hard to find, sorry.
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Yes, with a small still, calculate the opponent's HP, and directly drop him into the air and fall to his death.
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Yes, when teammates take continuous damage, such as: Doomsday Bringer's big, Poison Mark and Big, Painful Poison Mark, Mystery's Halo, Urn, Blue Fat Man's Burn, Poison Dragon's Big, and HP is below a certain value (the specific value is not clear, I usually go to make up for a teammate when he only has a trace of blood, I vaguely remember that the attack will only be effective when you can make up for your teammates at once), no item limit.
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Hehe, anyone in Dota can deny it, but there is a ceiling, heroes and towers.
But when the hero dies, he also loses money, but the other party doesn't get money.
And after you make up the tower, the other party will get 100 yuan per person.
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Yes, when there is a continuous damage buff on the body, the most common is the big hit of Doom.
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HP is less than 25%, and you can deny when you hit Doom's ultimate.
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Yes in exceptional cases.
You can test it yourself, and after hitting a deadly continuous blood injury skill such as Doomsday, the HP is less than 100, and there is no buff such as thin burial, and you can make up a knife to prove that the hero can be compensated.
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It must be possible to make up for it if you hit the dot and your HP is below 100
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Yes, as long as a teammate has a negative effect, it can be denied.
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Not all debuffs can be denied, only poison similar to poison darts Poison Miasma Queen Poison Dart Poison Dragon's Big And Doom's Big LZ Don't Be Confused Don't Be Confused You Don't Need to Replenish Axes You Can still Deny 25% That's a creep Heroes have to be less than 10%.
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Yes, there are a lot of skills, the big poison, the big of the doomsday, the poison mark of the poison, the big VIP I don't know if it's okay, and the little t, as long as the blood is less, you can kill your teammates, and you can also sleep in pain, and your teammates can sleep to death.
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Yes. If you hit the dot and your HP is below 25%, it is a skill that lasts damage, such as poison, and the end is great. But not including the curse of the witch doctor, the battle hunger of the axe.
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Of course you can, for example, Doomsday is big for the accomplice, and you can see that when he has only a little blood, he will show that someone was killed by the accomplice.
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A teammate can be denied if they have the ability to drain health over time and their health is approximately equal to the tower's denies.
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Yes, everyone else is perfect.
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Yes, if you have a skill that lasts less blood, you can make up for it if you learn less.
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Yes, but only if the teammate is bleeding continuously and is below 10% health.
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How to deny in Dota 2:
If the tower is at 11 percent, and the creeps are at 50 percent, it is probably a little more yellow blood, and it can be replenished.
To deny this, hold down the A button on your keyboard and click on your creeps or towers with the left mouse button.
The benefits of denying are:
1. The one on the other side can't get the money.
2. The other side will get very little experience.
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Dota 2 is a popular MOBA game all over the world, the game has a lot of unique mechanics, such as denying, which allows the enemy to only get 50% of the experience and not get money, which is a powerful means to achieve online suppression. After half health, you can a own creep, and a to kill the creep at the last hit is a successful denial, and the timing of the denial requires a lot of practice for the player to master.
The Dota 2 denying tutorial is as follows:
After half health, you can a own creep, and a to kill the creep at the last hit is a successful denial, and the timing of the denial requires a lot of practice for the player to master.
The main purpose is to suppress the opponent's economy and experience, and control the line (our minions die quickly, the line will be pushed back and close to your own towers).
There is nothing special, and it needs to be exercised just like the He Shi Mending Knife. Generally, the priority of positive compensation is greater than that of counter-compensation, after all, only when you have the economy can you have the initiative, and giving up positive compensation in order to make up for the sake of counter-compensation is at most mutually poor (in the early days, SFSOLO will pay attention to counter-compensation, and the normal line is not considered so).
If the opponent is more cautious, then what can be done is to control the front and back of the line, suppressing the opponent's experience economy. Or push the line and push the tower when the opponent is in the jungle. Depends on the lineup.
However, there will be no sudden huge advantage in the line, and a higher positive and negative complement is the way to establish an advantage, and it is necessary to master this basic skill. But with the same 2 heroes in the lane, why do you have an advantage in mending the knife? As far as Bu Sen is concerned, he should combine the hero's skills and attack power, ballistics, armor health and other factors, and reasonably grasp his advantage period and avoid the disadvantage period.
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Any hero who has a continuous health reduction effect, such as a highly poisonous poison, a large Doomsday and a team member with less than 25% HP, will be able to deny it.
Thank you for adopting.
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Medium Doomsday Great, Poison, Silence of the Blood Fiend, etc., can be denied if your HP is less than 10%.
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There are 2 conditions that must be met to deny your heroes.
1. Your hero's HP is below 200
2. Your heroes have a fatal buff. For example, the pain of WL, the great end of the world, the lighting of the lamp and the urn of the Axe King, etc. All deadly buffs that drain health
The poison is so poisonous that it cannot be compensated. Because he only withholds blood but is not fatal. You can deny because Poison usually attaches both Miasma and Stinger to poisoned units, which is deadly.
One more thing, there is a bug at 67. That is, if the hero survives when the conditions are met, the allied hero can also continue to compensate him.
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The amount of health of the denying hero is definitely less than 25%, and I have tried it carefully upstairs.
It's perfectly possible to suck blood. Melee items that can be used to suck blood He can use it to suck blood. Just because no one comes out doesn't mean it's not going to work! Hehe.
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