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It can be transmitted, which is convenient and fast. The specific steps are as follows:
1. First of all, enter the game, and the player has to build a "signage".
2. Then give the "sign" a name, you can call it anything, as long as the player remembers it, but don't repeat the name, such as the word "home".
3. After putting down the "signboard", the game will prompt the words "select destination" with the right mouse button, which proves that there is no problem with the "signage" and can be built here.
4. At least 2 different "signs" are required to teleport, so when players go to explore anywhere, they can install a "signage" at the location of the expedition for convenience, so that they can teleport back and forth. <>
5. Stop for 5 seconds and the teleportation begins. (Note: "Signs" can then be teleported back and forth, but a lot of "Satiety" and "Spirit" are consumed during the teleportation process).
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Construct a teleportation staff in the magic bar, place 3 purple gems on the teleportation table, and right-click to create a teleportation; The effect is very affordable, and it can be clicked on other mobs to teleport.
Steps: Open the game and find the magic bar;
Place 3 Purple Gems on the portal table to build a teleportation staff;
Right-click to teleport; The character will then appear at the teleportation location;
Note: Wooden conveyor tables are relatively cheap, require less raw materials, and are easy to operate. It is suitable for most civilian players and can be used for a long time.
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After collecting all four parts, go to the wooden portal table, right-click to put the parts on it, and when you put them all, you will open a portal. Entering the portal gives you access to a new map, where the items in the backpack and inventory are retained, as are the unlocked technologies, but the rest of the items cannot be inherited.
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The way to teleport a Don't Starve wood card is to right-click on the wooden card and select the waypoint you want to go to.
First make a wooden card, then come up with a good name, then make a wooden card at the destination and give it a name, preferably with no duplicate name for each wooden card. Now right-click next to the wooden card, click to see the name of the wooden card displayed, if it is not you want to go, then click the right button on the wooden card, envy the mu until you choose the destination you want to go to, and then wait quietly for 5 seconds not to move, you can transfer successfully.
If there are other players near the tile who don't have wooden tiles, or summons from other players (including various mod characters), they will not be able to teleport successfully. According to the teleportation distance, the consumption of hunger and SAN value (remote teleportation of more than a dozen points of SAN, mainly hunger), the consumption in winter and summer is slightly different, and it cannot be teleported if it is not consumed enough.
Gameplay
1. Players will find three beautiful flowers on the ground at the beginning of establishing the character, and since there are no tools in the early stage, they can only collect these, such as: grass, branches, carrots, flowers, etc., but they can still replenish their health.
2. In addition, the most important thing for players is to collect some lights every night, such as: fire, lights, because only these lights will not be inexplicably killed by creatures in the dark.
3. Choosing a settlement is also the key to the player's ability to continue the game, the player can find a settlement while looking for resources (branches, grass, food, stones, etc.), and there are often good settlements near the grassland where bison gather.
4. Players need to find 7 rocks, wood, and gold nuggets in advance, and settle near the cattle after finding them, and you can make a fire kang to resist the cold winter.
5. In order to save food, players can also make their own jerky, the method is 4 meat: 3 rabbit meat + 1 monster meat to make meatballs, (the specific collocation can be adjusted).
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In Don't Starve game, players will find something similar to a ring, which is actually a circular portal part, and after collecting all the parts and putting them together, they can destroy the current world, but keep the items on their body.
It's going to destroy the house or something.,But the items that can be brought on the body won't.,But Trist's eye bones.,The things in the box will be gone.,In fact, it's to take the player to the second world.,There will be more novelties.,The probability of monsters appearing will also change.,You can re-select the character and start the game again in the second world.。
Featured system
1. Building facilities.
Buildings and facilities must be unlocked and have sufficient materials to craft. Some of them are cast after crafting; The other part is to directly select the area to be made, and after the production is completed, it is formed in the area and cannot be moved. Chests can be used to store items, and each chest has a different number of slots.
Decorations have no practical effect, they are only used to decorate and beautify the environment. The role of the wall can be used to deter animals or thieves from entering.
2. R&D system.
Items in the R&D system can only be crafted after unlocking and with sufficient materials, some of which can increase the player's mental value.
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Once the teleportation ground is built, you can quickly return home.
Usage: The teleportation point has 3 plug-in slots, inserting the purple gem can start it. When a player or mob uses a waypoint, the target Oak will immediately teleport to the nearest and activated waypoint**.
The 3 Purple Gems are consumed immediately and are not available until they are reloaded, and the player can also remove the gems from the waypoint's slot to close the waypoint.
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1. Wooden card teleportation is a mod function, after the player installs the mod, after making a wooden card in the game and placing it, you can click on the wooden card to select the teleportation point;
2. Players can carry more wooden cards out, and after placing wooden cards at resource points, they can quickly move by teleporting the base rent next time, and it will be more convenient to collect items;
Don't Starve Online Steam and Wegame online.
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Once the teleportation ground is built, you can quickly return home.
Usage: The teleportation point has 3 slots, inserting a purple gem can activate it. When a player or mob uses a waypoint, the target is immediately teleported to the nearest and activated waypoint**.
The 3 Purple Gems are consumed immediately and cannot be reloaded until they are reloaded, and the player can remove the gems from the waypoint's socket to close the waypoint.
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Don't Starve's Waypoint Construction Uses:
After at least 20 versions, purple gems are consumables, and they explode every time they teleport back. If you want to use it again, you must install 3 new ones.
The staff consumes 20% durability each time.
If there is no teleportation circle or there are not enough gems on the teleportation circle, the staff's teleportation location is random.
Each use of the staff consumes 50 spirits, and can also cause lightning strikes, so use it with caution when you are too low or when you are in the woods;
In general, teleportation is not as convenient as imagined, it cannot be used in the caves where it is most needed, and it cannot be followed by dog crates on the large map, and it costs 3 purple gems each time.
It is efficient to run along the road with an acceleration cane for a long time.
It needs to be unlocked by the Shadow Manipulator and is made of 2 Living Wood, 4 Nightmare Fuel, and 2 Purple Gems. It can be used 5 times, costing 50 sanity each time.
Teleportation staff can be used to teleport players or mobs (including boss-level mobs) to a random location on the map. When used on mobs, lightning strikes the mob's pre-teleportation location (potentially setting it on fire) and starts raining. When used on the player, lightning will strike the location the player teleports to (potentially setting nearby objects or mobs on fire), after which it will start raining.
Using a teleportation staff in a cavern will not teleport the target (even if a waypoint is built), but it will cause cobblestone and gems to fall where the staff is used (similar to **). It is important to note that dropped minerals can cause damage to the player.
If the player builds a waypoint and places three Purple Gems, the teleportation staff will teleport the target there instead of doing a random teleport. This process will consume gems.
Players can use the waypoint to quickly get back to their base after a long journey, or use it to move around both ends of the map.
Since waypoints don't work in caves, building them is just a waste of resources.
Extended Materials. Don't Starve is about a scientist named Wilson who is teleported to another world by a demon. He must use his intelligence to survive in the brutal wilderness. In Don't Starve, players must use the natural resources of another world to survive and defend themselves against the threat of various otherworldly creatures.
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Find the teleporter, place all the collected parts on it, and if it is survival mode, it will enter the next random map and start a new survival mode; If it's in adventure mode, you'll be able to move on to the next level.
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The article adopts When you (how to build a Don't Starve portal) first divides the whole map into several large areas (pink lines), and the land of the same color connected by roads is counted as a district, which can be roughly divided according to the attached map, and the five portal items (red circle) and Maxwell's door (red X) usually do not appear in the same area, so when one part has been found, there is no need to search in the same area.
Secondly, to determine the location of the five portal items on the large map, the identification method is a small circle of discolored land, that is, there is a sudden discolored circular plot on a large piece of land, it is very likely to be its location, and the location of each item also has its own characteristics (red rectangular part):
1.Wooden thing (immovable base) - the simplest - where the orange and white stone pillars are located.
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