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If you play Germany, I have a few suggestions.
1 Do not let infantry move with the tank, affecting the tank speed.
2. Try to make the tank face the enemy (especially No. 5G, No. 6B, No. 6H, etc.) when retreating, do not use the mouse to directly click on the destination, but use the mouse to click on the back of the tank to avoid facing the enemy on the back.
3 When attacking infantry with tanks, try to keep a certain distance from the infantry to avoid being disabled by the infantry's grenades destroying the tracks.
4 When an armored unit is attacking, it is best to command the attack separately in units of one or two vehicles to improve efficiency and ensure the safety of the troops.
5 If your tank is in front of an enemy tank, you can make a detour to the rear of the enemy tank, delay the enemy tank's attack, and attack the weak part of the local armor.
6 Try to take advantage of the range advantage of German tanks and do not engage in close combat with the Soviets.
7 When defending, it is better to put the tank into a garrison state, with the armored rear in front (all armored units behind the infantry trenches), and the anti-tank guns and anti-aircraft guns in the rear to reduce losses.
8 Heavy artillery shelling or bombardment is best used before the attack to avoid unnecessary losses on your side.
9 Bombers do not need to strike with precision, and do not assign commanders to bomber units.
10 It is better not to line up the Spitfire or deploy behind other attacking units and accidentally injure them.
11 It is best to attack from a distance with rocket artillery on the eastward route, and it is quite difficult to attack directly with troops.
12 Use reinforcements sparingly during strategic pauses.
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Not much to say. There are a lot of guides on the Internet.,Ctrl+C plus Ctrl+V is not interesting.,This is what I carefully selected for you.,There is a concise process (the point is attached**!! It's an extra task, I don't know if there is a chase for points), because the battlefield is changing rapidly, and the intelligence is never so accurate Let's work hard.
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It's okay to play more by yourself, it's useless to look at the strategy, the strategy is easy to say, and it's hard for you to fight to death.
There is a big difference between talking about soldiers on paper and doing them with real knives and guns, and the strategy says that they will always fight, but he does not say that there is artillery, and when he fights, he is particularly bombed.
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Top down 2nd floor. Reasonable!
Don't play games and read the strategy, what's the point?
It's better to play with the Raiders than to break it yourself!
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Blitz 2: Fall of the Empire is a strategy game that strives to perfectly replicate World War II. It will simulate military operations of almost all sizes in that historical period.
In the game, Wu Jingji players will relive the story of what happened on the battlefield of the Soviet Union. At the same time as the game, I can grasp the historical knowledge in a more perfect palm, which fully achieves the purpose of learning.
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The battlefield of "Blitzkrieg 2: The Fall of the Empire" has shifted from the long Western Front and the vast Pacific Theater to the Soviet-German battlefield, a great patriotic war is about to start, use your ** and the cold climate, send the German army back to their hometown! Hehe!
Brothers see them off with your cannonballs, and use your bugle to play the ...... of victory
Blitz 2: Fall of an Empire will have 300 units at your disposal, divided into 60 different types, with navies and operational air forces appearing in the game. These units will also be created from real data, most of which are the same as the first generation, with some abilities changed, others with increased abilities, and they can increase experience and level up through combat.
The game adds a resource gathering system, which uses resources to improve the abilities of your troops. Blitz 2: The Fall of the Empire uses a full 3D graphics engine, where the patterns of buildings, scenes, and combat units are designed as 3D models, and weather changes affect the actions of the army, and together they construct a realistic battlefield.
Not only does this engine bring graphical changes, but more importantly, the computer AI has been further improved, the enemy will look for weaknesses in your queue, clear minefields, and command the air force smartly, and you will face more difficult challenges in the game.
Real-time strategy games are mushrooming one after another, but they're slowly becoming the same, building bases, building your armies and finally defeating your enemies. But in this game we see a different type of real-time strategy game: a focus more on strategy and resource management.
To put it simply, you enter a war zone with a limited number of troops, with the aim of defeating your enemies, of course, and the quantity and quality of your reinforcements are limited.
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1. Two brand new campaigns - Players can play as the German SS and the former Soviet Red Army in two brand new battles, and the mountain wither recreates the grand war paintings of the Eastern Front of World War II.
2. Eight new game missions - The newly added game missions will put players back in the tragic battlefield of World War II.
3. Four types of combat units developed on the basis of historical facts.
4. Six new single-player maps.
5. Four new multiplayer battle maps.
Germany blitzed Poland, France and other countries.
An alliance is a battle between alliances, and the alliance can be declared by our alliance leader and sub-alliance, or by the opposing alliance leader and vice alliance, provided that the alliance cage is owned. The Truce time of the Allied Wars can be adjusted, and every Tuesday and Thursday is the truce, and the exact time is Greenwich Mean Time. The winner of the alliance can obtain the opposing alliance** crystal and alliance equipment fragments. >>>More
At the end of World War I, Poland did not stop after the restoration of the country, first, Poland took advantage of the weakest time of the Soviet Union to defeat the Soviet Red Army under the city of Warsaw. The signing of the Treaty of Riga, about 10,000 square kilometers were ceded to Poland, which was the Soviet Union's "hatred" of Poland; Second, according to the "Versailles Treaty", Germany was divided into two after World War I, and Britain and France also assigned the Danzig region to Poland in order to make Poland also have a coastline, and the "Danzig Corridor" was Germany's "hatred" for Poland; Third, because of the desire to establish the image of a great power, in a short period of time, Poland had six wars with Lithuania, Romania, the Czech Republic, Germany, and the Soviet Union, and the Polish army also reached 800,000 people. The wretched will have something to hate. >>>More
No, the entire battlefield of the empire is huge, and this integrated graphics card simply can't handle the rendering of so many polygons. >>>More
are possible ...
The former uses voice-activated and magnetically controlled proximity fuses. >>>More