Share your experience of playing Rise of the Dragon

Updated on culture 2024-04-20
9 answers
  1. Anonymous users2024-02-08

    I've played Rise of the Dragon before and earn points.

  2. Anonymous users2024-02-07

    Your diagram is too small to see clearly.

    1. If your building is to be put back into the glyph, you can save a lot of !!

    Separate industrial areas, military areas, and residential areas should be enclosed in the shape of a hollow zigzag.

    3. To reduce the rebellion, your military strength must be strong, and there must be two full military forces in the city, and he doesn't seem to come to fight. For such unfriendly countries, this game has only one way to play, play! Hit from time to time!

    Hit him to serve! Well, if you win, you can dump him! (**Engage **Sell him, he must buy!)

    4. Feng Shui is actually useless, the main road in your residential area must be above the glorious road, you can add some landscape trees and the like, and the natural attraction will be there. By the way, it is necessary to separate the market from the industrial area.

    Another: There are many similar games "Julius Caesar" and so on...

    To be clear: are you new? Then go to the "Rise of the Dragon" post! That's the mecca of this game. Take a look at the !!

  3. Anonymous users2024-02-06

    The picture is too small to see. It is necessary to have enough troops, a large population, and wealth. That secret technique is useful, whether you make a case mistake or if your other conditions are not enough to upgrade.

  4. Anonymous users2024-02-05

    1. All ways to play one, no spies, no **.

    Choose a good map with a lot of green space, because if you want to farm, you must have three kinds of cash crops, not for export, because it is not **, so it cannot be imported, so it must be self-produced. Including meat, fish, and salt, more than four types of food are guaranteed**, otherwise this map cannot be played.

    Difficulty, the hardest.

    Age, Iron Age.

    Diplomacy, a peaceful start, only one contact** (in order to get information about the other side), no alliance with any country.

    City, high. Disasters are generally set to none, and if anyone has a challenge, they can set a big difficulty.

    Objective, all enemy cities are captured, so that they are subordinate, and satisfaction is above loyalty.

    Difficulty: Because it is not made, everything must be produced by itself, so to produce the necessary basic materials as soon as possible, especially food, linen and paper, taxes are the only income**, and the surplus must be guaranteed before the money is spent. Because spies are not allowed, it is necessary to build up sufficient troops before the enemy has enough troops to prepare for the attack.

    Others: Cash crops are produced slightly, just enough. To choose a map with iron ore, there must be enough trees to cut down, gameplay two, no agriculture pure ** type gameplay, of course, the same is not allowed to use spies, that thing is too bad.

    The map must have flax imports, tried it seems that only Gangneung exports flax, 12 quintals per year, so papermaking is not enough, there must be at least one place in Qufu, Fuzhou, others, there must be tea, raw silk and lacquer imports, when there is no raw silk lacquer, you can buy silk and lacquerware directly. Porcelain is self-produced, and the import and export of jadeite is the most important income**.

    If the flax is really not enough, you can build a small flax field, and don't use it to make paper, the paper has to be imported.

    Food, do not make your own, all imported, ** and wood can also be imported. So it doesn't matter if there are no mines. Imported raw steel is also available.

    As a result, the industry is relatively small, agriculture is basically non-existent, and the whole people do business, a super-perfect business kingdom.

    If possible, it would be perfect not to build any factories except for the jadeite processing plant. Employment? Warehouse. Basically, one civilian neighborhood is enough, (about 35 superlative houses).

    Goal, minimize the population, and conquer all enemy nations.

  5. Anonymous users2024-02-04

    Yours is over 100 lacquerware, right? I haven't seen an annual output of more than 100.

    The requirement of the task is to produce more than 16 lacquerware per year.

    It has nothing to do with whether or not you stock up on lacquerware.

    Sometimes the cargo station is full, or the distance between the lacquerware and the cargo station is too far, which will affect the output of the finished product of the lacquerware workshop.

    Or there is a shortage of raw materials, which will affect production.

    1. You can click on the lacquerware workshop, if the production progress is always 100%, that is, the goods cannot be shipped, put a cargo station next to it, click the cross in the lower right corner, so that all the goods become not accepted. Then set it up to only get lacquerware and keep the terminal empty. (When it is full, it will be sacrificed to the gods, given away, and traded).

    When the production progress of the lacquerware workshop is not 100%, it is enough.

    2. Look at the lacquerware workshop, if there are always people standing idle, it means that there are no raw materials. A large number of lacquer trees are planted and a large number of trees are cut down to ensure that the raw materials are sufficient.

    I've had this kind of problem before, but I encountered it in a later level and got stuck on salt production. Because the salt pond is too biased, the salt cannot be transported, and the output cannot go up. At first, I thought it was a matter of total volume, but later I realized that it was about producing so many materials in a year.

  6. Anonymous users2024-02-03

    Built between the farmland and the market, the old collapse is next to the observation tower, similar to the one of the fire station

  7. Anonymous users2024-02-02

    The old collapse is no one or no observation tower.

  8. Anonymous users2024-02-01

    1. The mill is as close to the market as possible, so that it is convenient for the market to pick up the goods. The collapse is for the inspectors, so that the inspectors can pass through here.

    2, bacon, if so, you can be with the outside **.

  9. Anonymous users2024-01-31

    To make money in the rise of the dragon is to collect taxes and** Of course, there are also a lot of skills, and if you use it well, you can make a fortune Hehe.

    Let's talk about taxes first, in fact, taxes in Rise of the Dragon have always been very profitable, but in the early days of construction, there were slums everywhere, and that tax was still very pitiful. In the beginning, ordinary houses were almost free of tax, and they increased with the level of the house, but in the early days, the money will be spent a lot, and if you can receive some taxes, of course, you have to collect some taxes, and if you are short of money, the tax is set to be high, and the tax residents are acceptable, and they will not move out of your city, although the money is not much, but it can reduce some expenses. If you are a worker who loses too much of a job, you can adjust the wages to a low level, not too low, otherwise you have very high taxes and very low wages, and people will move.

    Of course, this tax alone is not enough, and it is necessary to build a rich area. The rich area has high requirements, consumes a large number of workers, and occupies a large area The return is naturally very powerful, when the rich area housing rises to the highest, the ordinary tax can receive more than 900 in a year, and the income has doubled. The tax bureau is not too much, one in a residential area is enough.

    And then there's **, I think**, grain, flax or something can only be purchased, it's better not to sell, unless a certain grain production is too high. This is because the food is low, and there is not much money to sell, and the little people who push the cart do not look at the demand, once the food is pushed to the ** station, it will be difficult to push it to the mill, and your city will be ......The level of the house without food will definitely go down to the minimum, and then the population will decrease, and there will be a shortage of workers, and thieves and robbers, beggars and whatever, and I have tried it before It's horrible. **When you must** process products, like silk, lacquerware, processed jadeite, **, paper, porcelain or something, the demand for these things in the city is generally not high, but their value is very high, so you can buy raw materials, raw silk, lacquer, flax, jadeite or something to process and then sell.

    And then you watch the merchants of other cities dig into their pockets, hehe, of course, all this is only if you can make silk lacquerware, and someone buys it. Otherwise, it's in vain. In addition, when there is no war, worship Mencius in the city, because when he is in the city, the number of merchants will increase, and he can bless the ** war to increase profits.

    In addition, don't put the station in too remote places, so that the delivery workers in your city will go a long way, and the number of merchants in your city is certain, if a merchant does not leave your city after the country in your city, then the new merchant will not come back. That is, don't let the merchant turn around several times to get to your ** station. Okay, that's all I've had with Rise of the Dragon, and I hope it helps you.

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