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It can be parasitized directly with grass.
You can also use Xiaohe's rotten eggs to throw.
It's all pretty fast.
Skill Name Level Attribute Target Type Power PP Skill Effect.
Trouble Initial Normal Enemy Magic 50 10 Attack continuously for 2-5 turns, during which time you will not fall asleep.
Sand Storm Initial Dragons Enemy Magic 40 20 Doubles Winged Elemental Damage and has a chance to terrify opponents.
Dragon's Minions Initial Dragons Enemy Variations - 10 Deal damage to the opponent for a fixed 40HP
Dragon's Breath 14 Dragons Enemy Magic 60 20 Has a chance to anesthetize the opponent.
Dragon Dance 18 Dragons Self Variations - 20 Increases the caster's Attack and Speed Levels.
Fire Kick 22 Fire Enemy Physical 75 15 Has a chance to put the opponent into a burn state.
Hypnotic Tail 26 Normal Enemy Variations - 10 After use, the opponent goes to sleep for the next turn.
Flame Punch 31 Fire Enemy Physical 80 10 Increases Critical Strike Chance, with a chance to cause the opponent to enter a burn state.
Flame Shield 36 Fire Enemy Variation - 5 Inactive next turn, retaliates this turn, and is immune to damage if the first striker, +2 for the first move
Dragon's Wave 41 Dragons Enemy Magic 90 10 Deal damage to opponents.
Blessing 47 Normal Self Variation - 10 After use, on the next turn, your HP will be restored to a certain value.
Crazy Attack 53 Normal Enemy Physical 90 20 Attack the enemy in a row, and then fall into a state of confusion yourself.
Flame Cloud 60 Fire Enemy Magic 100 10 Burns 100% of opponents.
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If you can parasitize, put a trick to parasitize, deduct more than 300 blood at once, and it is best to take more than 100 blood in the slow grinding, which will not be killed in seconds, and you can also put hypnosis after parasitism.
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It's cool to use meow parasitism and hypnosis, give cocoa extra points, it's not easy to type.
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It's over with seven or eight straight shots of parasitic seeds, and it's still full of blood.
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With ethereal, parasitism in hypnosis has been used.
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It's very easy, you bring a pet with parasitic skills [only one], hypnotize as soon as you go up, and then you can parasitize.
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With the magic cat, hypnotize first, and then put parasitic seeds, which consumes time! Be patient!!
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Abu's blood was so much, more than 3,000 of them! Skills are rare; Spit lotus ice in your mouth.
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Hit with parasitic seeds, super fast, super cool!!
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Level 30 magic cat, first lodged, under hypnosis, slowly consumed.
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First go to the Vulcan Flame Spiral Nest to burn him, and then change to other fire-based pets that are immune to burns and slowly consume.
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First use Meow Meow's parasitic seed, you can hit it with hundreds of blood, add hundreds of blood yourself, and then use other skills to consume it.
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One meow above level 30 is enough, and the parasitic seed sucks more than 700 drops of blood at a time, and it's OK a few times.
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Use the magic cat to hide and hit the cloth.
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With straw mats, there are parasitic seeds and hypnotic powder. Hypnosis first, then parasitic seeds. After hitting once, I use the PP of the vial.
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Find a grass and use parasitic seeds to suck him hundreds of blood, and hit him at dozens of levels.
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Initial Havoc Normal 50 10 Attacks continuously for 2-5 turns, during which time, the self will not fall asleep.
Initial Sand Storm Dragon 40 20 Damage to opponents with Wing attributes doubled; And there is a certain chance to make the opponent fearful.
Initial Dragon's Minions Dragon - 10 Deal some damage to your opponent.
14 Dragon's Breath Dragon 60 20 To be replenished.
18 Dragon Dance Dragon - 20 Increases your attack and speed levels.
22 Fire Kick Fire 75 15 Has a chance to put the opponent into a burn state.
26 Hypnotic Tail Normal - 10 After use, the opponent will go to sleep on the next turn.
31 Flame Burst Fire 85 10 Increases Critical Strike Chance, with a certain chance to put it into a burn state.
36 Flame Shield Fire - 5 No action on the next turn, no turn to rebuff, first move is immune to damage.
41 Dragon's Wave Dragon 90 10 To be added.
47 Blessing Normal - 10 After use, on the next turn, your HP will be restored to a certain value.
53 Crazy Attack Normal 90 20 Attack the enemy in succession, after which you fall into a state of confusion.
60 Flame Cloud Fire 100 10 100% Hit 100% Burn Opponent.
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There are meows 30-50 with parasitism first, and in the exchange of 30-50 sonic dogs with retroreflective illumination.
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Grass parasitism, hypnosis, about forty levels.
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Now it's out of print, and you can suck more than 200 blood with parasitic seeds.
Skill Table:Havoc Initial Normal Enemy Magic 50 10 Continuous attack in 2-5 turns,During this period,You will not fall asleep。
Sand Storm Initial Dragons Enemy Magic 40 20 Doubles Winged Elemental Damage and has a chance to terrify opponents.
Dragon's Minions Initial Dragons Enemy Variations - 10 Deal damage to the opponent for a fixed 40HP
Dragon's Breath 14 Dragons Enemy Magic 60 20 Has a chance to anesthetize the opponent.
Dragon Dance 18 Dragons Self Variations - 20 Increases the caster's Attack and Speed Levels.
Fire Kick 22 Fire Enemy Physical 75 15 Has a chance to put the opponent into a burn state.
Hypnotic Tail 26 Normal Enemy Variations - 10 After use, the opponent goes to sleep for the next turn.
Flame Punch 31 Fire Enemy Physical 80 10 Increases Critical Strike Chance, with a chance to cause the opponent to enter a burn state.
Flame Shield 36 Fire Enemy Variation - 5 Inactive next turn, retaliates this turn, and is immune to damage if the first striker, +2 for the first move
Dragon's Wave 41 Dragons Enemy Magic 90 10 Deal damage to opponents.
Blessing 47 Normal Self Variation - 10 After use, on the next turn, your HP will be restored to a certain value.
Crazy Attack 53 Normal Enemy Physical 90 20 Attack the enemy in a row, and then fall into a state of confusion yourself.
Flame Cloud 60 Fire Enemy Magic 100 10 Burns 100% of opponents.
There are also some skill stones: Spit Ice Lotus (new skill stone) Finishing touch (also skill stone) + Dragon Devour.
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More than a dozen meows and hairy blue blue. Parasitism plus life flames.
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Parasitism first, in the frozen spirit hail... It's so easy to use that you can deduct a thousand at a time.
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Skill Name Level Attribute Target Type Power PP Skill Effect.
Trouble Initial Normal Enemy Magic 50 10 Attack continuously for 2-5 turns, during which time you will not fall asleep.
Sand Storm Initial Dragons Enemy Magic 40 20 Doubles Winged Elemental Damage and has a chance to terrify opponents.
Dragon's Minions Initial Dragons Enemy Variations - 10 Deal damage to the opponent for a fixed 40HP
Dragon's Breath 14 Dragons Enemy Magic 60 20 Has a chance to anesthetize the opponent.
Dragon Dance 18 Dragons Self Variations - 20 Increases the caster's Attack and Speed Levels.
Fire Kick 22 Fire Enemy Physical 75 15 Has a chance to put the opponent into a burn state.
Hypnotic Tail 26 Normal Enemy Variations - 10 After use, the opponent goes to sleep for the next turn.
Flame Punch 31 Fire Enemy Physical 80 10 Increases Critical Strike Chance, with a chance to cause the opponent to enter a burn state.
Flame Shield 36 Fire Enemy Variation - 5 Inactive next turn, retaliates this turn, and is immune to damage if the first striker, +2 for the first move
Dragon's Wave 41 Dragons Enemy Magic 90 10 Deal damage to opponents.
Blessing 47 Normal Self Variation - 10 After use, on the next turn, your HP will be restored to a certain value.
Crazy Attack 53 Normal Enemy Physical 90 20 Attack the enemy in a row, and then fall into a state of confusion yourself.
Flame Cloud 60 Fire Enemy Magic 100 10 Burns 100% of opponents.
Find a 50 dog and take the Ice Knight to 30 and then beat the dog very quickly.
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