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Force-driven, piercing plate armor, plus strength. Dharma drive, cloth armor, plus release and intelligence.
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Its strength can drive through anything.
But there is only plate armor plus exorcism, and the attribute of exorcism with plate armor is the highest.
People on the street wear it like this, except for some 2bs
Right!!
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Wear plate armor, you can also wear a little heavy armor, but mainly wear plate armor.
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Of course, the force drive is plate armor, and the heavy armor has long been gone, plus attack speed and strength,
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There are three equipment masteries in Exorcism: Exorcism Cloth Armor Specialization, Exorcism Heavy Armor Specialization, and Exorcism Plate Armor Specialization.
Because exorcism is divided into force drive and law drive, so the addition points are different, and the equipment worn is also different, usually force drive through plate armor or heavy armor, and law drive through cloth armor.
Armor Piercing Increases: Intelligence, Spirit, Blue Return, HP Limit (PKC Invalid), MP Recovery, Release Speed.
Heavy armor increases: Strength, Stamina, HP Max, MP Recovery, Physical Defense.
Plate Piercing Increases: Strength, Stamina (PKC Invalid), HP Cap (PKC Invalid), MP Recovery, Attack Speed.
It is uncontroversial to wear cloth armor by law.,Force drive because the brush map has to wear plate armor.,The strength is increased and the attack speed is increased.,So most PKs also wear plate armor.。
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It should be plate armor, and heavy armor can also be used.
The cloth armor is driven by wisdom, plus intelligence, and released quickly.
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Piercing plate armor, adding the most power.
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Force exorcism is an ancient and mysterious art that allows people to gain extraordinary strength and abilities in battle. In the process of exorcising demons, what armor to wear is a very important question. Because wearing different armor will have different effects on the effect of force exorcism.
First, we need to understand the fundamentals of force exorcism. Force exorcism is to channel the hidden mysterious power in the human body to maximize its exertion. In the process of force exorcism, the human body enters a special state that can make people's bodies very strong and agile.
At the same time, it can also make people more agile and alert, able to react quickly.
For the force exorcist, what kind of armor to wear is very important. There are many kinds of armor that are popular in the market at present, including metal armor, leather armor, cloth armor, and so on. Different armor materials will have different effects on the effect of force exorcism, let's take a closer look at the front of the lower belt.
Metal Armor: Metal armor is a very sturdy piece of equipment that can protect the body from damage and also increase attack power. However, metal armor will make the body less flexible, which will affect the effect of the exorcism.
Therefore, it is not recommended to wear metal armor when performing force exorcisms.
Leather Armor: Leather armor is a relatively common type of armor that protects the body without affecting its flexibility. Moreover, the weight of leather armor is relatively light, and it is comfortable to wear. When it comes to force exorcism, consider choosing leather armor.
Cloth Armor: Cloth armor is a very light piece of equipment that can make the body very flexible and easier to perform force exorcism. However, the protective capacity of cloth armor is relatively low, and it cannot protect against some high-intensity attacks.
Therefore, when exorcising demons with force, if you want to choose cloth armor, you need to pay attention to self-protection.
In short, force exorcism requires good equipment and protection measures. The choice of A needs to be made reasonably according to your own needs and circumstances in order to achieve the best results. I hope that when you perform a force exorcism, you must think carefully and choose the right armor.
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The "Holy Sun Shadow of Thunder" cloth cover for the magic drive set 25 30, the "Dark War Seal Set" for 35 40, and the "Lord of the Firmament" cloth cover for 45 50.
Holy Day Shadow Robe: Lv30
Suppressor] skill lv
Broken Talisman] +1
Leggings of the Holy Day Shadow of Thunder.
Lv30 Magic Breaker] skill lv +1
Holy Day Thunder Shadow Code Silver Book Shoulder Guards:
Lv25: Dark Resistance +4 10
Holy Day Shadow Boots: Lv25
Gain +5% movement speed
Saint Sun Shadow Belt: 25
Dark Resistance +5
Set Stats: Intelligence +5 6mpmax+154 159 When attacked, there is a 2% chance to return 30% of the damage taken to the enemy.
Shawl of the Dark War Seal.
Fire Resistance +7 10
Dark War Sigil Robes.
Suppressor] skill lv
Dark Warprint bottoms.
Chakra: Ice] Skill Chi Hongneng lv
Dark War Print cloth shoes.
Gain +5% movement speed
Dark War Mark Belt.
Water Resistance +7
Set attributes: Restores 27MP hitstun per minute.
50 magic critical strike chance.
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It doesn't matter if the equipment is blue... It's best to buy 4 of the jewelry part back to blue jewelry (Scholar + Shadow + GBL Honorary Cultist + Ancient). Exorcism sets are all 50's and the best effect is piercing and teasing.
I'm a level 42 exorcism.。。。 Level 50 skill outfit (Lord of the Firmament; All 5 pieces are above the upper level. Less than 50w) level 50 release suit, + have been worn until now. Prepare 50 and then change back to the blue outfit... Warm sun shoulders, elves bless nara breasts, talent short skirts).
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It depends on whether you drive the force, or the law drives the world, the law or the cloth armor can increase the speed of returning to the blue, the force drive or the plate armor, can increase the strength, add points, I am brushing the map to add points.
**Blessings full.
The three major hit skills ensure that Wang Tu has zero miss, and one less is likely to jump miss.
If the SP is insufficient in the early stage, it will not be added first. The increase in attack is related to physical strength, and it is only obvious when the physical strength is high in the later stage.
The fire wheel is full. Drive the iconic skill - -
Tomahawk Mastery Full.
Although it is not like other professions** proficient in direct +20% attack, the additional damage is a little lower, the increase in ultimate is small, and the increase in flat slashing is quite large. The price-performance ratio is much higher than physical critical hits.
Straight punch impact full.
Brush Soul Skill! (As for why the soul skill is a divine strike, I also wonder why he is a family member).
Cooldown of 3 seconds, cost of mp19 points (white data) Damage up to half of the amount without double-clicking!
The small range and the lack of hegemonism are disadvantages, but this is completely overshadowed by the advantages above.
Learning to use straight punches is a compulsory course for beginners, and good use of straight punches can greatly improve the speed of brushing and reduce consumption.
In order to make up for the shortcomings and deal with the monsters that are easy to fight back, there are generally the following ways to play:
Flat Cut - Back Jump - Straight Punch The high hard straight of the flat cut ensures a straight punch hit.
Wind Punch - Straight Punch Coherent Cohesion I like to use it very much
Giant Whirlwind - Straight Punch Deal with dense monsters After the giant whirlwind is fixed, the straight fist is connected.
Straight Punch - x Three Strokes (Strange Falling Limbs) - Back Jump (Strange Rise) - Straight Punch - Cycle The most practical blood grinding skill, high DPS, grinding green monsters is very fun.
The more disgusting the picture, the smaller the effect of the straight punch, but there are not many pictures where gf is disgusting enough. In Mechanical Bull and Scream, Straight Punch is still used very frequently.
Due to special circumstances, if you want to give up, consider it yourself.,As far as novices are concerned, it's a must.。。。
Tiger Strike +1 Mandatory.
Whether it is full or not is up for debate. Forced to come out,It's a very important life-saving skill.。。
Air Slash +5
Hidden dragon front. SP has a surplus that can be full, which is convenient for sometimes pk.
Hidden Dragon +1 ForceDrive must be learned.
Hammer +5
Whether it is full or not is up for debate. Random Strike Front.
Starfall hits +5 to force.
Whether it is full or not is up for debate. Coercion is important.
Wind Hit +1
Whether it is full or not is up for debate.
Giant Whirlwind +5
The big windmill is front-mounted. It's easy to use, but it's not necessary to use it for output. The blue consumption is quite high, and the CD is long.
Frenzy Hammer Full.
Half-output and half-control skills.,The damage is not high.,It's about the same as a straight punch.。。
The advantages are fast starting, stable output, and a stun effect of 4s.
In order to have a Musou front, it is also at least +5, and it makes no sense to save SP from this trick.
Big windmill full.
The power drives out the skill with the highest awakening damage! The attack judgment is very good.,Almost any type of monster in the search and balance cave can be beaten.。
No double-click +1
Whether it is full or not is up for debate. The ability to gather monsters is strong and the brush is still very powerful, which is a force drive plus point.
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Cloth armor, heavy armor, and plate armor are all fine. Cloth armor method drive point, heavy plate force drive point.
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If the technique is good, it is best to wear cloth armor and cast fast =
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To 35j wear a dark robe, to 45j wear a firmament set (cloth armor is super cheap, each set ** will not exceed 30w).
**Use a rosary, 50j pink rosary is called a Xuanzang rosary, I play in Shanghai District 1, this** is 300w, I don't know about other districts.
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I'm a pure French exorcism.,There are too many people who play power drive.,So it's transformed.,The following is some of my analysis of the law drive.,Players who have other views are welcome to discuss.。
**: Cross (some people say that the magic drive should be equipped with totems and rosaries, although the totem is the largest minus magic skill CD, but not much shorter, the rosary magic attack is high, but the magic skill CD is relatively large, and the attack speed of the 2 is slow, and it is very difficult to solve the siege in specific situations. All things considered, choose the cross, not only to reduce the magic skill CD, but also to add double defense)
Equipment: After 45, the suit of the firmament, plus skills are all magic drive skills, and the market price of the suit is relatively cheap, and the algorithm drives the gospel (probably there are too few people to play the game and can't sell it).
Jewelry: Look at the individual, don't do analysis at the time, as long as you add intelligence, spell casting speed, and return to the magic attribute as the first choice.
Title: GBL Sect Honorary Believer (The task is a bit annoying, if you don't want to do it, don't do it, return to the devil).
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