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The higher the resolution, the finer the picture.
800x600 There are 480,000 dots on the screen to display your gameplay. At 1920x1080, there will be 2.07 million dots to display, so that the game screen at the resolution will be more detailed and the colors will be more distinct. But the higher the resolution, the higher the configuration of the computer.
Also, the resolution of the LCD cannot be set arbitrarily, and the LCD can only show the best effect at the real resolution. When you set its resolution to something other than your true resolution, you can see that your screen is squeezed, stretched, or blurred when the display is greatly reduced.
15"Ordinary screen LCD (1024 768).
17"Ordinary screen LCD (1280 1024).
19"Ordinary screen LCD (1280 1024).
19"Widescreen LCD (1440 900).
20"Ordinary screen LCD (1600 1200) (1400*1050) 20"Widescreen LCD (1680 1050).
21"Ordinary screen LCD (1600 1200).
22"Widescreen LCD (1680 1050).
23"Ordinary screen LCD (1600 1200).
23"Widescreen LCD (1920 1200).
24-inch widescreen LCD (1920 1200)
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What's the difference? It's just that the resolution is different, and the game screen is different in detail.
However, the higher the resolution, the higher the host configuration, the higher the resolution, the higher the configuration requirements.
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Game resolution is the number of game frames.
Game Requirements:
Generally, the game is about 40 fps, which can be called smooth. For example, strategy (Three Kingdoms or something) 5fps is also acceptable, but racing 5fps can't be played at all, and each game will have a minimum configuration requirement provided by the official, especially online games.
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The game resolution can be the same as the desktop resolution. The higher the resolution, the finer the image display, and the larger the viewable area. However, it will reduce the performance and it will feel like a card.
If the graphics card is not good enough, it is recommended not to set a high resolution and turn off anti-aliasing, or set it to 2x.
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There is no impact. It's nothing more than that when you enter the game, if the current monitor resolution is not the same as the game resolution, the monitor will automatically adjust to the resolution set by the game. So there will be a pause of 1 to 2 seconds, which is completely normal.
Screen resolution refers to the number of pixels in vertical and horizontal directions, measured in px. Screen resolution determines the setting of how much information is displayed on a computer screen, measured in horizontal and vertical pixels. In the case of a screen of the same size, when the screen resolution is low (e.g., 640 x 480), fewer pixels are displayed on the screen, and the individual pixel size is relatively large.
When the screen resolution is high (e.g., 1600 x 1200), many pixels are displayed on the screen, and the size of individual pixels is relatively small.
Display resolution is the number of pixels displayed on the screen, resolution 160 128 means that the number of pixels in the horizontal direction is 160, and the number of pixels in the vertical direction is 128. When the screen size is the same, the higher the resolution, the more detailed and delicate the display effect will be.
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Hello! This will definitely have an impact, if the game resolution is not as high as the desktop resolution, then the game will not run in full screen; In addition, the graphics card has to cope with different resolutions, so the load is high, and the performance degradation and temperature increase are certain.
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This is because the game's default resolution doesn't match most of today's PCs
1. Open the game and select "Options" in the bottom left corner.
<>3. Select "Widescreen" from the "Display Mode" drop-down menu, and click "Confirm".
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Resolution x pixels = actual size, pixels do not change, resolution increases, size is increased, but not the size of the individual is displayed, but the range of display. To put it simply, 1024x768 will increase the field of view by about 40% compared to 640x480 resolution, and you can see more things under the same size screen, so the graphics card needs more video memory to accommodate the textures. High resolution also means high resolution, and the picture is clearer.
So if you want to play CS, if you want to make the character bigger, you should lower the resolution.
The resolution supported by the graphics card is the most basic, and it is mutually restrictive with the resolution of the monitor and the resolution of the game.
For example: the graphics card supports 640x480 resolution: the monitor supports 1024x768 resolution, and the game supports 1024x768, but in fact, due to the limitations of the graphics card, the display can only be 640x480.
The graphics card supports 1280x1024: the monitor supports 1280x1024, and the game supports 1024x768, then you use 1024x768 when playing this game, and the monitor is displayed at 1280x1024 at other times (desktop, Internet access, etc.).
As the output device of the computer, the monitor receives the ** signal from the graphics card, and displays the picture according to the set resolution of the graphics card. To put it simply, the resolution that the display can support is in the chip that has been prefabricated in the internal ** board of the display at the time of production, and the display is the output device of the computer, which will automatically match the resolution set by the graphics card according to the resolution it can support. When the resolution setting of the graphics card is higher than the resolution that the monitor can support, the display will prompt that the display range is out of range and the screen will go black. >>>More
For LCDs, it doesn't make much sense to set the refresh rate, as for resolution, each size of LCD has the best resolution, such as 15"The optimal resolution is 1024-768, once you adjust it to 800-600, the actual resolution does not change, but it can be simulated to become 800-600, because the analog vector operation has errors (simply put, it is basically inexhaustible), so there will be a blurred phenomenon. Therefore, users who generally use LCD do not need to adjust the refresh rate and resolution.
The best resolution for Samsung inch display: 1920x1080.
Take Windows 7 as an example, demonstrate how to deal with the non-optimal mode prompted by the LCD monitor >>>More
Resolution is the precision of the screen image, which refers to the number of dots that the display can display. Since the dots, lines, and surfaces on the screen are composed of points, the more dots the display can display, the more detailed the picture will be, and the more information can be displayed in the same screen area, so resolution is one of the most important performance indicators. Think of the image as a large chessboard, and the resolution is expressed as the number of intersections of all the meridian and latitude lines. >>>More
17The best resolution of the LCD display is 1024*768*32-bit color, 75Hz refresh rate, the performance indicators are the same as ordinary flat displays, but there is no high refresh rate of flat displays, pure flat can reach 85 Hz, good ones can reach 100 120 Hz, the highest LCD is 75 Hz including 19 LCD, 19 LCD resolution has been improved, the refresh rate has not been improved, LCD can also use 1280 * 1024 refresh rate, not only used"Best resolution",And the game screen can't meet this standard at all.,The game automatically adjusts to800*600,Some games can be adjusted and some can't.。 >>>More