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There are 3 types of charisma points, which are dazzling value, brilliance value, and feather value.
Gems of the same level have the same charm value; The higher the level of the gem, the higher the Charisma value.
Costume Glamour = The sum of the glee points of the gems set on the costume.
The costume itself has no charm value. Only gems can have or increase charisma.
Player Charisma = The sum of all costumes currently equipped by the player.
Charisma is based on the player's equipment, and changes in real-time when the player changes clothes.
Each time you set a gem on a costume, you can change the charm value of the costume, and the sum of the player's charm value.
Personalized admission announcement.
When a charismatic player enters a 3D room or community, the system will make a corresponding admission announcement.
There are 6 levels of admission announcements. From childhood to adulthood, they are the Charm Pioneer, the Charm Ambassador, the Charm Maniac, the Charm Supreme, the Charm God, and the Supergod Being.
Brilliant Footprint Effect: When walking or flying in a 3D room or community, there will be a special effect on the footsteps (walking paths).
Note: There are 5 effects for each effect based on the 5 charisma levels. The higher the level, the more beautiful the special effects.
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There is a special effect when you get it. It's just that there is movement when entering the market. There are also words. It is better to enter the room than what the charm forerunner enters.
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'It will have an effect when walking''
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It is the effect of various gems being set on equipment after upgrading.
Gems can add a certain amount of charm. The higher the level of the gem, the higher the charisma value.
Different types of gems add different charm points.
Colorful gems increase the color value and can control the effect of entry. It is generally inlaid on clothing. That's why you see people now have a musical note on their heads, and then as soon as they enter the room, the figure lights up and makes movements.
Brilliant gems increase the brilliance value, which can increase the footprint effect. It is generally inlaid on shoes. That's why you see people walking with a bunch of leaves at their feet.
Flying gems increase feathering value. It is possible to increase the community flight altitude. It is generally embedded in wings with flight functions. That's why you see people in the community who have wings and fly high.
Gems can be upgraded, and each level requires five low-level gems. But there is also a certain chance of failure. That is, the low-level gems disappear.
The higher the gem, the higher the chance of failure.
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Setting Colorful Gems and Brilliant Gems in YY can increase the charm value, and setting flying gems on the wings to increase the feathering value, the total is the charm value.
Some gems will be sent, and there is a chance to get active treasure chests, ** There are also sales, and gems can also be upgraded.
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Requires 6000 Brilliant Points, which is 10 Level 5 Brilliant Gems.
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Brilliant gems can be set on clothes, shoes, hairstyles, and when the brilliance value reaches a certain value, it can have a full memory effect.
This is a brilliance value to reach level 5, and the effect is remembered:
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Open treasure chests, 50,100 active ** purchases.
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Pro, the gemstone is set in those clothes with holes, and then increases the charm value, different brilliance value levels its effect is different.
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Brilliance, brilliance, and feathering are all those gemstones.
Inside the backpack props gems.
Yellow and red are embedded in clothes, shoes, and hairstyles.
The feather value is embedded in the wings (provided that you have holes in your clothes, shoes, hairstyle, and wings).
Yellow: Brilliant value (After the inlay is more than 150, the footstep effect will be turned on.) It's like having leaves under your feet when you walk in the room, in the community).
Red: Shine value (Shine will be activated after setting more than 150.) It's when you enter a room or a community, you glow and you dance.
Blue: Feather value (more than 150 after tessellation.) In the community, the room flies higher than others, provided you have wings that can fly).
There is also a gem craft: 5 for 10 points and 1 for 30 points. 5 30 points are combined into 80 points, and so on (but there is a chance, the higher you go, the lower the chance).
Detailed enough. Hee-hee: Adopt it. If you don't understand, you're asking me.
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Backpack - Props - Gems (The gems here can be set in YY) Gems are divided into Colorful Gems, Brilliant Gems, and Flying Gems.
Among them, flying gems can only be set on the wings, which can increase the height of the wings, and it is recommended to upgrade these gems to level 3 before setting.
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Sometimes there will be tasks to do, and you can also use Q coins to buy **.
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Colorful value effect: Colorful value reaches 150 and there is an entrance action when you enter the room, which is the one that is very flashy, and this is called the entrance action
Bright value effect: After the bright value reaches 150 and enters the room, walking around the room has an obvious effect, which is called the footprint effect
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For people like me who don't need it, I don't want it, but for people who like to play, the market price is 30 when you know the channel you can buy, and if that person doesn't know that it's more than 30, people may also buy it.
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Level 2 is 30, Level 1 is 10, and Level 3 is 80
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