In flash, how do you determine equality?

Updated on technology 2024-04-18
12 answers
  1. Anonymous users2024-02-08

    Your one is a text box, and the value of the reference text box must be the instance name. text, also, to judge equality is to use ==, but to assign values to use =

    The correct ** is as follows:

    if( == "9")

    Correct";Wrong";

  2. Anonymous users2024-02-07

    h1 = 20;Text box one, hour number.

    m1 = 43;Text box two, minute numbers.

    var my_sound:sound = new sound();

    my_"mysound");

    my_;"mysound"It is the identifier of ** in your library, and the specific method is to right-click the ** file in the library - properties - check for actionsricpt export - identifier and enter mysound

  3. Anonymous users2024-02-06

    To convert the value in the input text box with the number() function. In your current script, 9 would be correct if you changed it to other text.

  4. Anonymous users2024-02-05

    You're assigned.

    a==b to determine whether it is equal.

  5. Anonymous users2024-02-04

    Of course not, "=" is the assignment, and "==" is the comparison. You try it with ==.

  6. Anonymous users2024-02-03

    Get the content of the text box for comparison: for example, if one of your text boxes is named t1 and the other is t2, since it is a text box, then they have a text attribute, just use this property to make a judgment, such as: if(

  7. Anonymous users2024-02-02

    h1 = 20;Text box one, hour number.

    m1 = 43;Text box two, minute numbers.

    var my_sound:sound = new sound();

    my_"mysound");

    my_;"mysound"It is the identifier of ** in your library, and the specific method is to right-click the ** file in the library - properties - check for actionsricpt export - identifier and enter mysound

  8. Anonymous users2024-02-01

    Membership Type:

    el expression is not recognizedequals

    So your: this is wrong.

    It should be written.

  9. Anonymous users2024-01-31

    Select the Pen tool, and if it's a line drawn with a pen, dots, which are small circles, or if not, it's drawn with the Line tool. Something like this.

  10. Anonymous users2024-01-30

    Steps: Draw a line segment on the stage, set its width (or height) to 300 in the properties panel, select the line with the selection tool, and then drag and drop it to the desired position with the user's mouse.

    If you want to rotate this line, you can use any deformation tool, or call the modification menu under - Deformation - Rotate and Tilt, and then rotate with the mouse.

  11. Anonymous users2024-01-29

    Why are you tangled in this, how can a master draw a beautiful work with a tool.

  12. Anonymous users2024-01-28

    By judging whether the value of the input text box is delayed with the value of the answer, etc., the equal bridge will be split to add points, var answer=["2","4","6"];

    if( Bonus points. The analogy that follows. Min jujube.

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