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It's definitely accumulating.。。 It's just not as long as you say, and two light punches are enough. Ralph, Liana, Mary, and Jin Jiafan's charges are similar, using two methods, 1 is a compound arrow key, which is a direction like 1379, which can be charged in both directions at the same time.
2 is to charge in advance, and immediately after the previous action is released, it will be charged for the next skill that needs to be charged.
For example, when the monkey flies again, it usually chooses to stab the ground like an oblique downward stab, and when it stabs again, it is already accumulating downward, so when it reaches the ground, it can take off again directly. It's the same with Shenglong, it's all the previous skill that has already charged up the Shenglong when it's released. The difference between high-end and low-end lies in the mastery of the charging time, which should be as short as possible, but it can reach enough charging time to release skills.
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How to play monkey with various tricks Cai Baojian Second Section Slash +A Tong Demon Kee: +b Tornado Wind Slash Dragon Duel: A or C Sledgehammer: B or D Jet Counterattack:
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Must be charged, and you can charge up in advance.
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Charge up, pull down in the direction, listen for a little time, pull it up again, and it's OK to press your hand.
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It is best to charge up in advance, as a simple example, there are many monkeys who like to jump back at the beginning, and fly directly after the jump. It's something they've pulled down in the middle of the back jump. There is also a light fist and light foot or something with the cooperation, and it is directly accumulating.
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You are talking about Shenglong Fist, you are wrong, everyone is not the same as bending, some people can press C directly (such as Banqiliang), some people are squatting down and press C (such as Yagami), and some people are Shenglong feet (gate). That's it, have fun. Macro surplus.
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Under normal circumstances, the ascending dragon is made with heavy or light punches, and the operation is a joystick: forward and downward (the direction your character is facing), and the action should be done in one go.
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Subject, you are asking about the role of Mary's ascending dragon feet, and the opponent against Mary is a character with a long light foot, such as Red Pill or Robert, who gets up and instantly ascends the dragon after falling to the ground, and there are two situations as follows:
Circumstance. 1. Mary gets up and makes a light ascension dragon foot (626b), this move has 2 frames (seconds) of invincibility time, and after the third frame, it begins to rise into the air but is not high, and it is possible for Red Pill's light foot to hit Mary, if Red Pill's light foot is just in the time of attack, it will inevitably hit Mary with a red letter, and then easily add;
Circumstance. Second, Mary got up and made a heavy ascension to the dragon's feet (626d), this move has 3 frames of invincible time, and then lifted into the air, at this time the position of the ascension is very high, whether it is a red pill or a radish will not hit her, if Mary can't rise to the red pill, you can wait for Mary to land and then make various combos.
The reason for the hand speed is actually that the moment the opponent gets up to make a move, he is just in the attack range of the lower light legs. This time is calculated accurately, just click on the light legs.
As for the question you asked about who is fast, it boils down to the question of whether there is invincible time, and then who can hit whom.
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Normally, it should be Shenglong fast·· It may also be a spell · · It's hand speed.
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