Which side profession in DNF is more promising? 30

Updated on Game 2024-04-12
23 answers
  1. Anonymous users2024-02-07

    To be honest, since DNF is easy to open a trumpet, you can play a deck of professions when you practice to level 20.

    Therefore, there is no future for each sub-profession.

    It's purely for your own amusement.

  2. Anonymous users2024-02-06

    Temporary enchantment is more profitable When it is in the early stage, you have to burn tens of millions to upgrade.

    Decomposers make less money and are too slow.

    Alchemy: Less and more accompaniment, and competition is also great.

    The puppet doesn't make much.

  3. Anonymous users2024-02-05

    Puppeteer, this one can make money, mine is a full-level puppeteer!

  4. Anonymous users2024-02-04

    Puppet control or alchemist are both very profitable...Alchemy is a good resurrection drug, and it is more practical to control the couple, and you can also make it yourself.

  5. Anonymous users2024-02-03

    Personally, I recommend alchemy, although it costs more money at first, but it will be issued after being promoted to level 5 in the later stage, and I am fully upgraded.

  6. Anonymous users2024-02-02

    Personally recommend alchemy, alchemy mainly depends on whether you have endurance, generally speaking, the price of the rise and fall in about 1 week, write down what the minimum price is OK, personally recommend practicing intermediate protein oil, the level is not enough to practice the primary, but it is not recommended to practice advanced, but the loss is more than 1000.

  7. Anonymous users2024-02-01

    My personal opinion is that the puppet master, although the early stage is not as easy to practice as the decomposer, but if you keep practicing, you will find that the later stage is very profitable, I put 100 relic girls at the auction, it was 50 lower than the lowest price, and it was finished in an instant.

  8. Anonymous users2024-01-31

    In fact, any of them can be decomposed with a small input cost, but I prefer alchemy, and I don't know why.

  9. Anonymous users2024-01-30

    Gladiator, watch you manipulate, manipulate perfectly, have unlimited potential, and follow you to manipulate and upgrade.

  10. Anonymous users2024-01-29

    Personally, I think it's an enchanter.

  11. Anonymous users2024-01-28

    It depends on what role you are. At present, the three deputy positions are quite expensive and time-consuming, the biggest problem of the enchanter is that it is too difficult to upgrade, the early stage is fine, but the more enchanted materials are needed in the future, the more demanding the enchanting materials are, and for most people, they can only find some ordinary cards to enchant, and those high-level ones are not affordable by ordinary people, so it is not easy for enchanters to make money, mainly because it is difficult to find people who need to be enchanted;

    As for the alchemist, it can be regarded as a recent single to upgrade, I remember listening to a certain radio program, which introduced the easiest way to upgrade: prepare a lot of materials for the first-level medicine that can be synthesized, and synthesize them together, so that the experience will accumulate, and rush to a high level at a time, or even a full level:

    Decomposer, it depends on your patience, set up a stall and wait for someone to patronize; puppeteer, in fact, it is quite rare for puppeteer to be upgraded. If you want to make money, high-level enchanters make a lot of money in a single transaction, but in the long run, there are few customers, and it is difficult to find;

    Decomposer, in fact, it is estimated that it is the most depressing, very simple, everyone is greedy for a small bargain, just find a free decomposition, it is not easy to make money;

    The puppeteer's materials are also quite difficult to get together. , though leveling up may be a reference to the Alchemist's leveling method.

    These three classes are somewhat interdependent, each producing the materials needed by the other two classes.

  12. Anonymous users2024-01-27

    The current version of DNF because of the setting of the adventure group,Generally, there will be several characters under an account.,Many people will practice all the account characters.,So,It is recommended,There is at least one of the 4 sub-professions.,Because the materials required for the production of the four sub-professions are all interoperable.,An account has a common account warehouse that can just provide convenience for each character under the account to exchange materials.,So,Alchemy,Puppet control,Decomposition,Enchantment,Four professions are recommended to get one。

    At present, the ranking in terms of popularity should be: decomposition, alchemy, puppet control, and enchantment.

    The decomposer is one of the most needed sub-classes for civilians, especially the golden pieces needed to complete the task, and the dismantler is needed to disassemble the equipment to obtain, it is recommended that after each of the four sub-classes has a character, the rest are all trained as decomposers.

    Alchemist, can produce buff medicines, including 100% red, and 100% blue, but because of the current proliferation of subclasses, high material costs, and low product selling prices, it is a very good combination of self-sufficiency, decomposer + alchemist.

    Puppet master, if the equipment is not very good, it is very good to brush the map and bring a powerful puppet, especially when brushing the abyss, it is very good for civilians to bring a level 11 puppet wandering mercenary Nezad. Therefore, there must be at least one puppet master to produce the required dolls, and low-level puppets can also carry trumpets.

    Enchanter, this profession is the most difficult of the four sub-professions to practice, however, the enchanter also has a role, and if you want to improve your combat power, you still have to have such a sub-job, after all, it is not as convenient for the enchanter to set up a stall as the decomposer, so it is better to practice one by yourself.

  13. Anonymous users2024-01-26

    First of all, do we think any talents are useful? I found a lot of ** that only said which profession had which talent, but none of them said what the specific talent was for.

    Deputy job, let's talk about the decomposer first, the transfer needs to strengthen four purple +11 failures, so if you want to transfer this, you should immediately go to the level 5 purple cloth armor in the auction house. Definitely going up next week. And I don't think that if you don't turn into a decomposer, you should be able to make a small profit by selling a few level 5 purple mats.

    I tried it today, and the level 5 purple cloth shoes are stronger than 6200 once, which is the cheapest.

    Speaking of dolls, it is estimated that most of the summons are ready to turn this, and it is said that making dolls can be sold for three at a time. My personal opinion is that if a doll like level 7 Forrest Gump costs more than 30w (10w a), it will be a tragedy. Doll disposables,I think no one should want to spend 10w to brush a picture.。

    Even farming the abyss isn't worth it. The g-belt is cheaper than this...

    Alchemy said that it can make all kinds of medicines, and after looking at some screenshots, there are anti-fatigue and intellectual strength, and the duration is super long, it seems to be 1800 seconds. I feel that I can also make money, but the premise is that the materials from the decomposer are not too expensive. The cost of the medicine used in Tuli is more than 3,000, and it is estimated that it will be difficult to sell.

    Anti-fatigue or something is estimated to be sold at a sky-high price, if you add 30pl like the previous potion, 100w may be bought. In addition, the thing that looks like washing some water doesn't seem to be washing some water... If there is really a 36QB, then the YXB must be at least 600W.

    If you are satisfied with my reply, please choose to adopt it, and we will be encouraged to better answer for other netizens, thank you.

  14. Anonymous users2024-01-25

    If you want to play awesome, it's best to be an enchanter, but you'll have to spend a lot of money to get it.

  15. Anonymous users2024-01-24

    The puppet master is to do GSD, Arganzo, and Paris in the later stage, and the early cost may be larger, to be honest, I am also optimistic about the enchanter, and it is good to enchant myself when I am idle.

  16. Anonymous users2024-01-23

    The alchemist master is better, all of them ** themselves, the apc called out by the puppet master is not powerful, and it will be stuck, and then the materials needed must be bought from the decomposer, so the alchemist compares, makes his own potion, and has what he wants.

  17. Anonymous users2024-01-22

    The puppet controller is super good.,You don't need to play the brush.,You can also sell it.,You can also give the trumpet.,Playing the abyss is combat power.,It's a shield.,Be a 28th.,Ruins girl.,Kill the whole audience in seconds.,Just one word.,Handsome.,Puppet control level 9 invincible.。

  18. Anonymous users2024-01-21

    The decomposer makes sure you don't lose money and upgrades quickly.

    Everything else needs to be invested in enchantment is the most tiring alchemy, as long as you have money, you can keep ascending The puppet is not very profitable now.

  19. Anonymous users2024-01-20

    The decomposer is sure to make a profit and not lose money, and the upgrade is fast, but you have to wait for the electricity consumption.

    Everything else needs to be invested in enchantment is the most tiring alchemy, as long as you have money, you can keep ascending The puppet is not very profitable now.

  20. Anonymous users2024-01-19

    There's no side profession to make money anymore.

    But if you have more time, be a decomposer

    Just put it there and hang it, and give a price.

  21. Anonymous users2024-01-18

    DNF subclasses are better for Decomposer and Alchemist.

    Here's why: Decomposer:

    1. The decomposer does not need to invest a lot of time and money in the whole process.

    2. It is easy to decompose the teacher's and students' intentions, and all players need to disassemble the equipment.

    Alchemist: 1, making potions can help you paint your own maps.

    2. Alchemist's potion can be sold very well**.

    Among the DNF sub-professions, only the decomposer does not need financial support in the early stage, but does not earn much money.

    The rest of the professions require a lot of money and items in the early stage, but the later ones are highly profitable.

  22. Anonymous users2024-01-17

    Alchemy is good, the current profession is either lacking red or blue, you have to use it yourself, what level is fast, you can do state medicine, you go and take a look.

  23. Anonymous users2024-01-16

    Brush the picture! Alchemy is good with puppet control! Let's say that it is alchemy that makes money! Alchemy potions are powerful! Enchanted ones don't make a lot of money!

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