What is a good sub profession in DNF transfer I m not a rich person I want a profession that can mak

Updated on Game 2024-04-07
21 answers
  1. Anonymous users2024-02-07

    It was nice to be able to solve the problem of the landlord. First of all, I personally think that the enchanter is the best, upgrade to the full level, open a group, and slowly help others enchant, you help someone enchant, one pass 10, 10 pass 100, and someone will continue to enchant you, and the money keeps rolling in. You go and take a look at the first qigong lip in the national service, she is an enchanter, and the things he bought are all earned by himself.

    But the final decision is still the landlord's, the landlord thinks slowly. It's been so long, give it a treat, thank you!

  2. Anonymous users2024-02-06

    If you have the energy, you can do enchantments, and you always have to call someone to get business. If you have time to put the goods in stock, you will do alchemy. If you can hang up, you can do it.

    The future of puppet control is good, but the puppet is not used much, and the demand is low. In fact, you can make money, but decomposition is more realistic, and others need capital.

  3. Anonymous users2024-02-05

    Enchanters don't make money by burning money in the early stage, and the later stage is more promising.

    The words of the puppet like 45 blue boxing are not ordinary value, 2 blue boxers can be sold for 10 or sow if the cost is removed, and it is also quite good to sell 5 or 60 a day.

    I haven't tried alchemy, but it seems that there are quite few alchemy seen in Shanghai.

    Decomposer. One of the most tangled deputy jobs, not to mention wasting energy, who wants to spend money to break it down. It's enough to have a promise, and as for the various sub-job materials that are broken down, there are a lot of them at auction, and they are not expensive, so they are not interesting.

  4. Anonymous users2024-02-04

    Please, someone else is talking about a sub-class, and it is best to decompose if you have time, because decomposition is the least waste of money, and you can make money by leveling up quickly, but you can make money, but you don't earn much, although the enchanter is full of money, you have to have a lot of money and money before you can connect the levels.

    Alchemists and puppet controllers are also very expensive, and the dolls and medicines they make are basically rarely bought Because of the existence of g, some capital and time will be transferred to the enchanter, and if there is no money, they will be turned into a decomposer In fact, decomposition is easier, I have the time, I might as well collect equipment and materials.

  5. Anonymous users2024-02-03

    Enchantment to make money, I personally experienced, alchemy is absolutely not earned, I turned to alchemy, and it took 700w to upgrade to level 7. The enchantment is good. If you don't make money by decomposing, you will have to spend as much money as you make to repair the machine.

  6. Anonymous users2024-02-02

    It is easier to break down and it is convenient to make money.

    Enchantments are hard to come by.

    The puppets made by the puppet control to the advanced 45+ are all dropped as soon as they are used, and few people will buy them.

    If you can keep him, what else will you have to do if you can keep him?

    In addition to Yu Guo, it's not bad, and I generally use it for myself, and my area is about 10w.

    Alchemy is fine, but it's much more troublesome than decomposing.

  7. Anonymous users2024-02-01

    Necromancy, brush the picture of Niu B, PK is not bad to bring people to make money.

  8. Anonymous users2024-01-31

    Trust me, turn to decompose. I have three No. 60s, and I didn't turn to alchemy. But the other deputy positions I transferred to all lost money, so I didn't break it down.

  9. Anonymous users2024-01-30

    Turn the assassin and brush the picture PK are guaranteed.

  10. Anonymous users2024-01-29

    It doesn't seem to make any money! ** is different in each district! The trouble-saving decomposition does not cost much money Secondly, refining medicine 600 play full level hehe.

  11. Anonymous users2024-01-28

    Generally speaking, the current sub-professions are not very profitable, the reason is very simple, the population base is too large, and everyone who can make money has changed

    Specifically, let's do the following:

    1. Enchanter; This profession is too difficult to practice to the advanced level, and now that the orbs are overflowing, there is no money to be made;

    2. Decomposer; There are decomposers everywhere, and it is very convenient to disassemble equipment, but it is difficult to make money, because I have blue, I have found low-level free decomposition, and I don't decompose if I ask for money;

    3. Puppeteer; Now the most popular is the 28th, which is necessary to brush the abyss; I imagine that the lowest ** on the auction can earn about 3,000 one, and of course, the high level can also earn 10,000 one; I can also use it myself, I personally think it's quite practical, and it's still okay to make money a day and estimate that you can earn 100,000 yuan, depending on your ability;

    4. Alchemist; In fact, it is the refining of medicine; High-grade drugs can be used and sold by themselves, and they can also make some money, which is probably similar to that of puppet control;

    The above recommendations can choose puppet control or alchemy, which can earn a little;

  12. Anonymous users2024-01-27

    It's not good to control the puppet, and the puppets that cost money are not easy to sell. It doesn't cost money to decompose, but it takes a lot of time to smash it up, and it's good to make money if the level is high. Enchantment costs money, but it's not bad to go up, so you have to take the initiative to call for business.

    Alchemy costs money, and the demand for high-grade drugs is not very large, general. You can do this. The watchtower owner.

  13. Anonymous users2024-01-26

    Alchemy, the later hero map consumes a lot, and there are invincible drugs and CD reduction drugs, as well as anti-death drugs, and fatigue drugs that have not yet been released.

  14. Anonymous users2024-01-25

    The most profitable thing for an enchanter is to invest a lot.

  15. Anonymous users2024-01-24

    The puppet is a mid-to-late puppet that uses a puppet to brush tiles.

  16. Anonymous users2024-01-23

    In fact, it's better for you to turn a puppet, and now it's not about whether you make money or not, it's about how you survive.

    First of all, the alchemist, you see who else buys the medicine he makes, now ** is not high-tech flying all over the sky, who still takes medicine and slowly brushes it, even if some rich people want to buy it, but are you sure that he will buy yours.

    Then there are the decomposers, the least profitable and the most useless. Although I can get some materials, but the amount really makes me feel cold, if you can make a little money, it's not fake, put it over there, put a few hundred**. Then I went about my business.

    But after all, it's a small amount of money, and no matter how much you can't make, you can't make much.

    The back is enchantment, the earliest profession, it used to be okay, upgraded to level seven, and you can charge some tens of w fees for helping those people enchant, but now that the enchantment beads are out, who wants to enchant, some people may think that the enchantment beads are expensive and can't afford it, but how can he have the money to invite an enchanter, so the enchanter has no money.

    Only the puppet is a little better, although the cost price is not low now, but in the later stage it is still a little profitable, and there are still a lot of low numbers over time.

    It's a pity that everyone thinks so, there are a lot of puppeteers on the street, how do you go to the gun market with them, so although it is recommended that you play puppets, you must first have a fixed buyer or businessman, otherwise you are equal to playing for nothing.

  17. Anonymous users2024-01-22

    The highest cost, the most profitable are the enchanter, the high cost is also profitable, and then the alchemist, the enchanter is the no-cost to make money, as long as you have time. Personally, I think alchemists are the most money-saving, and it is the most profitable to upgrade equipment while selling medicine, and alchemy can also be used as resurrection medicine, invincible medicine, overlord medicine, haha, and a series of NB potions such as fatigue potions in the future. Tell me when you turn alchemy.,I'll tell you how to reach the full level before 50w.

  18. Anonymous users2024-01-21

    Personally, I think that the enchanter is the most profitable, because now the puppets are getting cheaper and cheaper, and there are many bugs in tx, such as being able to card dolls, card drugs, and the decomposer is basically not very profitable, and now because tx has a jewel, the enchanter is less profitable, and when the orb is gone, the enchanter will make crazy money.

  19. Anonymous users2024-01-20

    I don't know what this is.,I haven't had much contact with DNF.,Anyway, it's fun to say that the stars I've been playing with lately have changed.。

  20. Anonymous users2024-01-19

    The puppeteer gets more low-level ones that sell quickly.

  21. Anonymous users2024-01-18

    Judging by the current **, it is much more profitable to turn a puppet.

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