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Raven is a good top-laner hero in terms of skill settings, with a lot of displacement skills, no restrictions on combat resources, a shameless skill like a shield, and strong anti-gank ability; On the other hand, the advantage of Noshou is the excellent attribute and skill damage when fighting hard, but in front of experienced opponents, the damage range that is too close is the biggest hard damage. Therefore, it is highly recommended to practice Raven.
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The hand is better than Raven, and the control point can be developed by grabbing people's heads, and it will be up when grabbing a few more people's heads in team battles, but as long as you die first, the situation is not very good.
Raven's usefulness in team battles is better than his hands, and he can receive heads when he sees residual blood, and his ability to consume lines is also strong.
If you like Raven more than your hand, buy Raven after all, the easier it is to play your favorite heroes.
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No, Noxus is weakened too much.
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Noshou does not explain. Have you ever seen a Noh hand that doesn't beat Raven? Although Raven is balanced, he basically doesn't dare to go up to make up for the troops.
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Compared to the Hand of Noxus, Riven is more flexible, but the Hand of Noxus is more powerful the longer it goes.
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Raven: What is necessary is the difficulty of operation.
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It's all good, in a team battle, Nock is easy to disrupt the opposing formation, and then the second crispy Raven is to rush into the dizziness and then ......
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Nok is very brainless, the strength of the two is about the same, and the operation is hard to use Raven.
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The first thing to look at is what level of Raven. In fact, it's hard to play Raven's top laner now.,In the past, you didn't need to be too skilled in combos to hit good damage.,Now Raven needs to be very good at playing to be able to play normally.。
If you want to play Raven, you have to know how Raven plays. Raven's injuryless combo is generally Q to go to AWQA, and then it is time to consider retreating, otherwise at this time, being bitten backbite may not be exchanged for blood. If you play against the lane Pan Sen and Lulu, who can throw small skills from a distance, they will generally learn two levels of E to absorb damage.
Generally, after the opposite side's HP reaches the kill line, Raven will erwaq and then AQ combos, and er is to cancel the ultimate backswing. But if you want to play the effect at close range, you will generally use a Q or flash to move to your side, so that you can hit the next AQ damage, and finally use the big recruit to finish.
What's embarrassing with Raven, if you don't faint people, the next combo is easy to dodge. And the skill CD of W in the early stage is long, and if the CD of Q is not a card CD, the second paragraph is actually a little long. In this way, if the damage is not as high as the opposite side when going up to consume blood, or if the critical w does not faint, it will be very embarrassing.
Speaking of heroes who restrain Raven on a single basis, there are actually a lot, such as Pan Senno's hand Ike, which has considerable early damage, and is not cowardly at all when Raven comes up to consume blood, and it hurts more to hit Raven with a set of backhand skills. Another example is the top order of the male gun crow, which can consume you without relying on skills, as long as you are careful not to be hit too painfully by Raven's sudden attack, it is very good to match the line. There is also a simple and brainless hero like Galen, and there is an evaluation criterion that Raven can beat Galen in the lane, and he can play.
Talking about heroic restraint, it is better to talk about Raven's outfit ideas. First of all, regardless of the situation, choose cloth armor shoes for shoes, which is very restrained to Raven. If it's an AP like the Crow Ice Girl, it's out of the Fatan equipment like Time; If it's a melee Ike tree or the like, the early armor comes out of a chain mail, and then the amount of bleeding, the restraint of Raven is very cost-effective.
If you can play Yasuo, in fact, Yasuo is not difficult to beat Raven. First of all, he was born with a shield, and then the Q skill is a cut longer than the range of ordinary attacks, and Raven prefers the kind of hero who is not too fleshy and inflexible, Yasuo out of the cloth armor shoes and the green fork, as long as you use the E skill well, Raven will be very uncomfortable. For example, if Raven comes up to consume blood, he will first E behind Raven, and then the E creep should stay away from Raven appropriately, and when Raven's Q skill enters the CD, or when he feels that he has an advantage anyway, he will approach Raven and play his own set of damage.
However, Yasuo has many nurseries, so use them with caution. I hate to see that kind of thing the most.,Yasuo who stood stupidly when the early Q skill CD was still relatively long.。
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The current version of the captain is forgotten. Other t1s, such as Axe King Gravedigger, Rambo, Kenan, Sparta, can be tried.
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Now the strongest version is the crow, and no one can hold her down, and level 6 is Dad.
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You can use some OP characters, such as ** master, who has strong field control, or you can use some heroes with strong long-range harassment ability, etc., when you run out of blood, you can flash and harvest heads.
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It's very simple, Raven is an explosive hero with strong skill combos, but unfortunately, there is little blood
It is possible to use the captain. Dream a lot.
Speaking of one-on-one, that's it, **master, heads-up king!!
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These 2 heroes are picked, and rv is chosen.
In the mainstream game, you can play singles. Enough meat, can cut the back row, and has a rush. In the later stage, he is still a character to rely on.
The late stage of the praying mantis is less than ideal. If you rely on the early stage alone, there are characters that are more suitable than the praying mantis, such as Pi Cheng.
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Raven, the hero, belongs to the early explosive type, has high mobility, and is the initiator of a team battle, while the praying mantis is an assassin with high damage, and the mobility is also very good, but there is no control skill, and it is easy to be set on fire, depending on the landlord's preferences.
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Landlord, buy Raven, because I bought a praying mantis, but I regretted it after I bought it, in fact, he is the same as the stalker, but the early mixed line jungler is OK, but the later stage is obviously the material for soy sauce. And Raven is now the king of the top list, as a few friends upstairs said, it's no problem to pick one, two, and three. However, if this hero wants to practice well, it takes a certain amount of skills and time, you can go and see those Raven masters at home and abroad**, according to the pair, you will benefit a lot, come on!
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Raven, the praying mantis is relatively weak at the moment, and I will buy it when it is strengthened in the future.
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It is recommended to buy Raven, a single hero, there is no problem with developing a good one-on-two or three, you can chase and run, and there is a small control, which is more powerful when you are in the group.
The praying mantis mixed line is not very ideal, the jungler is OK, the gank success rate is okay, the time to cut the back row is OK, and I personally feel that he is not as cost-effective as Raven.
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Now the praying mantis has only come out and it is difficult to develop it when it comes to practical fighting. Because when it comes to laning or jungler gank and anti-gank, your operations are some of the simplest operations. A bunch of skills thrown out.
There are no tips and tricks. I don't know when the skill bonus is the flashpoint of this hero. So there are very few people who play well now.
Relatively speaking, Raven and Praying Mantis, I think it's better to buy Raven first. Late in buying praying mantis.
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I recommend Raven to be better, Raven's passive is equivalent to a dazzling light, and it feels very elegant to play.
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Raven is better, has better offensive and defensive blood, and has good skills.
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