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Vassal: A suzerainty with independent diplomatic rights.
Do not join the war when at war with other countries, likewise, vassal states.
Declaring war on other countries does not automatically join the overlord. However, if the overlord or vassal state is attacked, if it chooses to refuse to join the war, it will be abandoned by the overlord and the vassal state will become independent and the two sides will be at war. A tribute is required to be paid to the overlord.
Rome, Carthage.
Macedonia, Greek city-states, etc. all established vassal relations).
Vassals: There is no independent diplomatic right, only a declaration of war ** Agreement Gift Money 3 options, whether declared or declared, the overlord and other vassals will join the war. And the military right of passage with the overlord is invalid against the vassal, and similarly, if the overlord vassal is attacked and the other side chooses to refuse to join the war, then a hostile relationship will be established.
A tribute is required to be paid to the overlord. (Seleucus.)
Parthia, etc., are established in vassals)
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Hello, here's how to become a vassal and a vassal state:
1.Players need to increase their opinion to 200 or more in order to become a vassal state.
2.When a vassal country starts a war against the overlord, if the overlord chooses to intervene in the war, the player can receive the corresponding combat bonus.
3.The player can propose an alliance to other countries through the diplomatic system, and if the other party agrees to an alliance, then the player can become a vassal state.
5.When the player becomes a vassal state, they are required to pay a tribute to the overlord.
6.If the player chooses to refuse to join the war, a hostile relationship will be established.
7.When a suzerainty or vassal state is attacked, if the other side chooses to refuse to join the war, then a hostile relationship will be established.
8.When a hostile relationship exists, the player can negotiate peace with the other party through the diplomatic system, and if the other party agrees to make peace, then the player can become a vassal nation.
10.When the player becomes a subject, they need to pay a tribute to the overlord.
11.If the player chooses to refuse to join the war, a hostile relationship will be established.
12.When an overlord or subject is attacked, if the other side chooses to refuse to join the war, then a hostile relationship will be established.
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Negotiate with him, and one of the conditions is to be accepted as a vassal. Generally disagree, no matter how good the relationship is. If you agree, it is basically that the other party's national strength is weakened, and you are prosperous and strong.
Sometimes you are very strong, and some countries are about to hang up, so they ask you for money to be your vassal. The easiest thing is to fight him, and if he can't beat him, he will beg to become your vassal.
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It's equivalent to giving some bounties and defensive alliances every turn, which doesn't do much. Eastern factions can be vassals, and vassals have low diplomatic power and can only sign ** agreements.
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Open the diplomatic box, there is a round button in the bottom left corner, which is to call on allies to attack a certain force, but even if you give an order, whether they fight or not is another matter.
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That's because your little brother doesn't have a barracks there.
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The Roman Auxiliaries needed to capture the city and set up a level 4 Auxiliaries before they could be recruited.
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Your city can only be built after the palace is built, that is, the city level must become the highest level, a megacity.
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Historically, the Seleucid Empire was the great power of its time, the strongest of the Diadochi of Alexander.
However, for the sake of balance, many Seleucid cities are made into other factions as Seleucid vassals, and there is a high chance of rebellion.
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Build an auxiliary barracks, only the auxiliary legions are someone else's.
To the east, it is best to follow a road directly to Semon, and then use the boat smuggle to steal Sparta in Greece and Corinth in Macedonia directly (if you calculate the distance traveled by the ship, it is not easy to destroy the ship), and then accumulate forces to take Athens and the city near Semon (name forgot)The most important thing is to seize the miracle, because your geographical position is very good, which determines your chance to capture the miracle, and fight east to capture a miracle town in Seleucud, a rebel town, and the only Greek Rhodes on the island. So you have 4 miracles. >>>More
If not modified, then destroy a country to unlock a playable country, but not for each country, unlockable includes: Carthage, Gaul, Britain, Germania, Greece, Egypt, Seleucid, Parthia. These countries must be destroyed by you, such as killing the last family member or capturing the last city, but if you complete the quest and choose to conquer 50 cities in the long term and live longer than such and such a faction, then all unlockable countries will be unlocked. >>>More
To add:1Plus healthy buildings, the development of agriculture, and the attributes of generals are also related, as well as slavery, pulling some peasants from other cities, etc. >>>More
Are you trying to buy off the opposing generals? With diplomats, there is an option to buy, but under normal circumstances, the other party will refuse (when buying, use high-level diplomats as much as possible, and the funds must be sufficient, if you are with the troops, the purchase is also combined, so the cost will be very high, and the general funds are not enough). >>>More
GraphicsHD3850 Player Edition 512MB
Motherboard ASUS M2N68 SE >>>More