DNF Devil May Cry s ghost and god level and grade issues, please ask for the opinions of Devil May C

Updated on Game 2024-04-02
8 answers
  1. Anonymous users2024-02-07

    Haha If you just talk about the grade of ghosts and gods, the so-called grade has nothing to do with the level of ghosts and gods. Awakening damage depends on your own intelligence, dark attribute enhancement, the number of ghosts and gods present and the grade. It is said that it has something to do with the level of ghosts and gods, because the higher the level of the red and green formations, provides higher intelligence, and reduces the magic defense of ghosts!!

    First of all, the grade of ghosts and gods is expressed by 1-7.

    1, Red Array 2, Green Array, 3 Remnants, 4 Ghost Shadow Step 5 Ice Array, 6 Purple Array 7 Carlo (this is the ghost god who has the greatest impact on awakening damage), and it is not based on the learning level of the ghost god.

    In fact, it is very simple to achieve the maximum damage of awakening, to ensure that all ghosts and gods are released, the recommended order is to enter the map, ancient memory, afterimage, ghost shadow step, Carlo put it first, and then rush into the ice array, red array, stand in the red array to awaken, and then continue to put the green array and purple array and then rush to the boss next to the dark moon to descend, tombstone smashing This can ensure that the damage is maximized in the seconds of awakening.

    That's a little bit of my personal idea of playing Devil May Cry

  2. Anonymous users2024-02-06

    I didn't understand what you said, but let me tell you the awakening damage depends on the level of awakening The level of the red and green array Your intelligence Dark strength The dark resistance of monsters The number of ghosts and gods at the time of awakening.

  3. Anonymous users2024-02-05

    I'll pretend for a moment.

    Awakened damage devours all ghosts, but each time it devours it, its damage bonus is different!

    Let's explain it to you like this, the purple array you learned at level 40 will increase the damage by 15 by Awakening Devour, and the damage will increase by 30 if you are at level 1 of Stygian Flame and full level by Awakening Eat.

    But the red and green two formations are not tight, it is to increase the awakening 10 damage, plus their own intelligence and monster reduction and magic defense, I think these two formations don't need to be explained!

    Typing on the phone is tiring.

    In the suggestion to go around the ghost bar more often, you will have unexpected gains.

  4. Anonymous users2024-02-04

    That's how I fight the boss.,First lead the boss to the wall.,Big Xiaoice array of red, green, purple and then wake up.,Dark Moon 3 When the boss comes out, you'll be OK with a ghost flash.,Everyone operates differently, it's good to practice more, the action should be fast.,Wake up immediately after putting all the arrays.,If the boss wants to run, use the ghost flash to fight first! My operation is as simple as that, a single brush block passing...

  5. Anonymous users2024-02-03

    Decisive change to high strength**,The skills after the Devil May Cry transfer are all dark attribute attacks.,What equipment to use to go to Devil May Cry.,It's hard to fight if there are too many words.,Dark Moon I think it's chicken.,Sometimes it hurts yourself.,I'm not used to using it.,This depends on personal preference.,Put two ice arrays and green arrays first and then wake up.,Generally there's no problem.。 It's all frozen, can't you have a ghost flash after awakening. Pure hand-played.

  6. Anonymous users2024-02-02

    Crack the waves, let's slash one level. Soul Eater is used most frequently, and it is better to be full of hunger and envy. Passive awakening can increase dark attacks, and it has to be full, right?

    Magic crits are not needed, and ghosts do not rely on and do not need crit. I Carlo put 7 and abandoned one level, and the point pie leaked not enough holes. Carlo except for the green monster and the awakening use,Generally, you don't need to open Carlo.,Just play a few monsters and die,

  7. Anonymous users2024-02-01

    I didn't add a magic explosion.,Added a level 13 ghost slash.,I'm thinking that adding SP is not enough.。

  8. Anonymous users2024-01-31

    Not bad, but it depends on whether you are a commoner or a tyrant.

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