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There is no ** building. That's because you're still in the early stages. There is no such option.
In the beginning, it was about using limited money. Complete the task requirements in a short time. Clearance. Don't think about how to make money. Just complete the mission objectives and you're good to go.
Do you make money in the later period. It's nothing more than **. First of all, give something to that city.
Just give something cheap first. See what he's missing. Give what you don't need.
This will increase the favorability of you. If you don't have it, you will send money. Any city loves it.
quantity. The second-class one will do. Don't have too little.
Don't too much either. (There are three levels of gift-giving.) The highest level is 12 units.
The richer you are. The number of the highest ranks is also higher. Highest at 24.
The initial period was 12).
Then apply for a ** relationship. After establishing a ** relationship. You'll be able to build a station.
At this point, you can export to him what he needs. Make money with this. Exported**.
You can go up or down. Don't even think about lowering it. Don't improve too much.
For example, porcelain. I remember that the export price was 75It is enough to go up to 85.
Too many words. The other person will lower their opinion of you. Eventually, the relationship broke down.
I don't generally raise it**. With the default**.
Although it can be exported. But also save money. Because there is a limited amount of everything that is exported each year. So you also have a limited amount of income per year. Not enough. In other cities**.
General exports. Processed jadeite. Chinaware. Lacquerware. Silk. **。Bronze. Make a lot of money. Nothing else makes a few.
** The function is mainly an upfront building. After having **. Can be built. Superior Residences. Inland revenue department. Mint.
There is more to minting than taxes. But the most is still **. You can even produce things that you can't produce yourself. Bought from the owner. Add some money. Sold to the West Family.
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In the early stage, you will rely on selling things, and in the later stage, when there are more people, you will collect taxes, and you have to be patient when you play this game.
If you don't understand, go to the Rise of the Dragon post bar to see that there are a lot of masters in it.
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After the people live on food, after building a residential area, it is time to start planning the agricultural area.
There are four main types of agricultural buildings: fishing and hunting, grain, and cash crops.
and irrigation facilities. If you have fishing and hunting facilities, give priority to them, because they produce food all year round and require less manpower, unlike grain harvesting, which is seasonal and requires more manpower. Generally, 4-8 of each type in the fishing and hunting department is about the same, after all, it will rely on grain as the main food in the later stage.
When people have enough food, the apartment needs to be upgraded with flax. At this time, cultivate 2-3 pieces of flax field, and you will find that there is no place to put more flax later, and don't forget to add flax shops in the market when the flax grows.
As for the other cash crops, they are mainly used for villa upgrades and exports, and can be built when needed.
Irrigation can increase crop yields, but I don't think it makes much sense unless the checkpoints are deserts.
The layout of the agricultural area is designed by itself, and the overall plan is to plant all available vacant land as much as possible, and it is best to interplant crops.
When the people's food and clothing are OK, you will find that you have almost no money left. Because you've been spending money and not earning it. And the best means of making money is**.
In this game, you own everything that the workers produce, and they only need you to provide them with the necessities and pay their wages. So what to do with the excess goods produced? Of course, you can't throw it away, you sell it!
At the beginning of the game, please open the world map.
There is a button in the bottom right corner of the map), and then make a request to each city to establish ** so you can see what they need, what they are, and their attitude towards you. After a while, your messenger arrives, and the other party may agree to trade or refuse, it doesn't matter, your purpose is not necessarily to trade once, but to understand their supply and demand. Now let's see what they need, porcelain?
Lacquerware. Silk. Or is it **?
Then you need to get the right medicine and start producing what they need.
You say no one trades with you? It's simple, when you produce what they need, give some to them, and then ask for trade when the relationship between the government and the government is "suitable", they will agree, and then wait to make money. If some of your goods are overproduced, consider closing some factories or giving them to them to improve your relationship (if you have a good relationship, you can ask them for something, or form an alliance, ask for an attack, ask for a defense), or sacrifice it.
After the trade, you can build a stack, and right-click in the stack to adjust. It is recommended not to easily increase the price of goods, because this may lead to dissatisfaction with the other party, reduce the degree of relationship, and do not care about the money. Unless there are desert levels that require reselling to make money.
But be sure not to increase the price to red, at which point the other party will not buy the product again.
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Rise of the Dragon is a construction and management game, when it comes to how to play, it depends on what mode you play, there are two types of single-player games: historical battles and free modes, historical battles have construction goals, and free mode is as you play.
The game of Rise of the Dragon is to build ancient Chinese cities, involving industry, commerce, agriculture, entertainment, education, religion, etc.
You have to build a house, attract the inhabitants, and then use this labor force to develop various industries, and at the same time establish a political power, develop the military, defend against foreign enemies or invade other cities, and when your city thrives under your rule, you will have a great sense of accomplishment.
The specific details will kill people by hand, you can go to the encyclopedia to take a look, there are some basic skills, the most important thing is to play more, and ask questions if you don't understand anything! Pure hand fighting, hope!
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The Rise of the Dragon All Raiders has the following strategies:
1. Build the road at the beginning, enclose the land for planning, and build houses after the road is repaired, which must be built on both sides of the road, and the roadblocks can be set up to limit the city personnel to the required range, and the place where you can stay away from residential areas can build hunter huts for hunting.
2. Build inspectors and wells in the city, you can build greenery around the wells, upgrade the wells, build a commercial area next to the well, and build a fence between the residential area and the commercial area to improve and reduce the comfort of the residential area.
3. The upgrade of the house needs to be pruned in the commercial area, and the shop in the market is set up according to the elements of the upgrade by clicking on the room, initially the food is needed, then the linen is finally the porcelain, the page of the store can adjust the quality of the food, agriculture needs to build the corresponding hut first, and the flax planted around the hut needs to build a warehouse.
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The tax bureau and the ** station are required, the function in the teaching pass should not be complete, you don't want to be greedy, too many buildings are up at once, workers are to be paid, but also to eat, and if you can't meet people, you will leave. If you don't have enough money, you can lower your salary first, not too much. People can also go.
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There are generally 4 ways to get an animal:
1. Use the heroes in the city to capture;
2. Ask for it from other cities;
3. Give animals to other cities to get reciprocal gifts;
4. Select "Special Gifts" as rewards after the celebration of the Zodiac Year of the game.
Note: 1. The zoo in Rise of the Dragon is in the palace, so the palace must be built before the animals are obtained, and there must be people working in the palace at all times, otherwise the animals may escape (especially elephant tigers and bears, in case they run away, they may destroy the city). If an animal escapes, it can be killed using a Soldier, Tower Patrol, or Hero, or it can be recaptured back to the Palace with a hero with the ability to catch animals.
2. The heroes who can capture animals are Nuwa, Queen Mother of the West, Sun Monkey and Sun Wu (refer to the hero's ability). Remember not to encounter Hunters, Soldiers, and Tower Patrols on the way back to the palace after the hero captures the animal, otherwise the animal will be killed!
3. It is not recommended to ask for it from other cities, because it will greatly reduce the favorability. Unless you don't have an animal on your map and can't get the first one.
4. The most common and effective way is to get rebates by gifting animals to other cities. Let's break it down:
a. Gifting animals will not improve the favorability of other cities towards you, but if it happens to be the animal that the other party needs, you will definitely get the animal rebate.
b. The object of the gift has nothing to do with the favorability, even if it is a hostile city, you can also get the reward.
c. Animals exist in the form of a family, and the animals in the palace will not be reduced after the gift, in fact, they are given cubs.
d. The premise of the other party's reward is that the animal you send is needed by the city, which is related to the climate of the city.
e. You can give animals to the same city multiple times to get rebates, but the city can only give back up to 3 different animals due to different climates. Once the giveback is gone, future gifts will no longer work.
f. The relationship between animals and climate:
We know that there are a total of 3 climates in Rise of the Dragon, and we can tell the climate of the city by the icon in the upper right corner of the large map;
Represents a dry climate.
The animals you can gift are: pheasants, pandas, monitor lizards, wild boars, crocodiles, tigersPossible givebacks: antelopes, brown bears, vultures.
Represents a warm climate.
The animals you can gift are: antelopes, brown bears, bald eagles, wild boars, crocodiles, tigersPossible rebates are: pheasants, pandas, monitor lizards.
Represents a humid climate.
The animals you can gift are: antelopes, brown bears, bald eagles, pheasants, pandas, monitor lizardsPossible rebates are: wild boars, crocodiles, tigers.
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Xianyang Qin Palace There are animals in that pass Is it a chicken or a lizard I forgot.
If you cooperate with those allied cities, they will also take the initiative to send you 8 in that level, and in fact, you can get 9.
There are several cities on the map, and if you send one to them, they will send back a special Hun that seems to give you two kinds of bears and vultures.
It may be that you have made too many things, there are not so many people working at present, and the population engaged in commercial services is insufficient, you can temporarily close some industries with sufficient products or industries that are not yet used, (such as **, porcelain, silk, etc.), and then open it when the population rises, the shortcut key is 3, and it is best not to change the industry priority, it is all moderate.
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