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The most common move of the elf is to steal BP RUSH.,Playing orc can also be out of Chimera.,Of course, the premise is that the location of the Chimera's perch should be hidden.,It's best to make BM undetectable.,Later, after saving enough three or four Chimera, buy an illusion scepter.,Illusion three Chimera out.,The scenery is still very spectacular.,I believe that the rookie orc with poor quality in my heart will quit directly in fright.。 Of course, since it can be won by surprise as an ultimate, generally speaking, it is not as safe to win the game by relying on the ultimate as winning the game by conventional tactics, so it is recommended to practice the conventional tactics and basic operations and awareness first, and then think about the ultimate. ne Conventional Build:
4 elf gold mining, 1 elf ba, the first elf bm out of the base, at the same time pull out a gold mining elf to make br, make up for the farmers to mine gold, make up for the farmers to pick wood, br after the build ac, and then enough for 35 wood to defend the second moon well, upgrade the capital, put the third moon well, there is wood after putting bh and shops. The initial order of construction, and the specific order after that will depend on the situation).
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Pull tree leveling, batch, group, blow.
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Normal start:
4 elves enter the mine and 1 makes an altar.
The first elf produced came out to put the moon well, and the second made the ancient tree of war.
The remaining quarrying wood after the mine is filled.
40 wood when the second moon well was put down.
Huntress start: 4 elves enter the mine and 1 makes an altar.
The first pokemon produced came out to put the moon well and fill the mine with other quarries.
Wait for the wood to reach 160 and drop the Hunter's Hall and the War Tree at the same time.
40 wood when the second moon well was put down.
Neutral start: come out with 4 pokemon to mine and pick wood.
Collect once (5 Wood) and drop the War Ancient Tree.
The first pokemon is placed on the well and the second is placed on the altar.
Then fill up the mine and then mine the wood.
Just keep the number of pokemon picking to about 8-9.
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AC start: 4 W into 1 BA, pull 1 W out BM, 3rd W to make BR
HT start: 4 W into the mine 1 BA, pull 1 W out ah BM, fill up the mine, other W wood, and wait for the wood 160 at the same time to put down BH, brOrdinary archer start:
At the beginning of the game, 4 elves mine gold, and one goes to the altar.
The first elf created by the base will build the moon well, and the second elf will be built to build the ancient tree of war. The third went to gold mining (at this time the five elves of the mine root mined gold).
After the one that came out went to explore the way, the rest of the street lamps, and picked wood.
When the resources are sufficient, put down the second moon well.
The initial population distribution was basically as follows:
5 gold mining population, 5 hero population, 2 population of an archer, and a total of 8 wood mining and street lamps are left, just a total of 20 people in the early stage.
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For beginners, it's best to start with your own hero. Because it's easier, it's easier for your own heroes to start the game. It's not as complicated as a neutral hero.
First of all, although it is the beginning of the hero of the clan, different tactics require different construction sequences.
First of all, let's talk about archers (you say you're a novice, I'm afraid you don't know what AC is, so you say archers) 1The hero archer of the clan starts: there are 5 elves at the beginning, 4 enter the mine, one goes to build an altar, and when the first elf in the old family is halfway out, a moon-making well is pulled out in the gold mine, and the first one out of the hometown is to build an ancient tree.
Such a resource is absolutely just right. Then the elves who came out of their hometown filled the mines first, and then the elves went to collect wood. That's it!
In this way, the hero will come out as soon as possible, and you can use the ancient tree to level up, which is very good.
2.The hero of the clan starts the game.
A start. 5 sprites.
4 mined gold, and one went to make an altar. Then the first one to come out of his hometown made a moon well. Then the elves who came out first filled the mine, and then the elves who came out picked wood.
Then you don't have to build anything, and when the wood reaches 160, put down the ancient tree and the hunter's hall together. In this way, resources are not wasted.
3.Neutral hero archer starts: 5 elves, 4 elves enter the mine, 1 moon well, and the first one that comes out will build an ancient tree (if the ancient tree is good, build an ac. After building these two buildings, fill the mine with elves, and when they are filled, they go to collect wood when they come out. When the well of the moon is still 5 1 and is ready, put down the altar. Enough wood, just speed down the second moon well. Find an elf to go to the tavern and buy heroes, and after the heroes come out, there should be 2-3 archers.
I'm not afraid of leveling up without a tree.
4.Neutral Hero Huntress starts.
5 elves, 4 elves enter the mine, and 1 elf makes a moon well. Then those who come out go into the mines, and when the mines are full, they collect wood. When the moon well is almost ready, put down the altar.
Then the wood is up to 160 o'clock, and the ancient tree and the hunter's hall are laid down at the same time.
Then the wood is 40 o'clock, and then the second moon well is lowered. That's it, I hope it can help you 00
Hee-hee......
No, it won't be!!
Keep chasing. Didn't you see him enter the portal with an egg? It should be available in the next expansion in war3. If war4 comes out. It should only be interspersed in WOW.
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