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Landlord, I've sent you, ask for extra points.
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The last sentence is a breakthrough.
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1.Heroes can be bought alive when they die.
2.Despawns because the opposite hero has an invisibility ability.
3.If you play the computer, you can enter -apneng at the beginning of the game, and you can choose all heroes with the same experience and the same money ap. If you don't hit the other side, you will double the experience and double the money, and it will be very difficult for novices.
4.Killed by a mob in seconds?? It seems that the resurrection time will be longer when the level is higher.
5.No, I haven't heard of it, but I have a lot of **.
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Immortal Shield, right? Or buy it back.
Being a monster in seconds should be a monster putting skills.
Others with high levels should be in the middle.
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No, I've never seen anything like this.
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Immediate resurrection may be out of the Blood Essence Stone, and when the energy reaches a lot, the resurrection will be fast.
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How do I feel that the previous big paragraph is a. The last sentence is the central idea of the whole text!!
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Are you playing with a computer?
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Top you a troublesome post.,Unless you're stuck.,And then everyone runs out after the card.,Or the wild monster has already a'clocked you dozens of times.。
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I did it for a long time, and I just had to read the last sentence...
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Immediate resurrection is a bought, and the long resurrection time is due to the high level, and I don't know anything else.
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You're anonymous, and you're still afraid of an egg girl. But I really admire the wisdom of Brother Ren, I pee with laughter.
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There are a lot of stickers. Let's go to Dota and check it out.
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It is only divided into the early stage and the late stage, the mage is basically the early stage, and the physics is basically the late stage. There is no equipment that can add damage, and the mage's skills deal the same damage from beginning to end.
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Dota heroes are divided into three types: strength, agility, and intelligence.
The strength is generally more meaty, and there are a lot of meat shields, output skills, control skills, support skills, and so on, and all types of skills may be there.
The intellectual hero is the mage in DOTA, and the skills are generally high bursts, and there are many restricted skills. But unlike lol, their skills basically don't increase damage due to your intelligence and items. For example, a skill that hits you for 400 HP will never hit you for 400 HP.
Therefore, intellectual heroes are generally stronger in the early stage. In the later game, it is mostly support, mainly using skills and purchased items with active skills to control the opponent.
Agile heroes generally have high physical output and high attack speed. Most of them are late-game heroes, like the ADCs in lol
Intelligence heroes are quite similar to APC, and all late-game strong heroes (mostly agility heroes, but also some power heroes and a few intelligence heroes) are equivalent to APC
There are also many alternative heroes in Dota, such as the Great Naga, one of the meatiest heroes in the late game, who is an agility hero and should be brittle. For example, the intellectual-type hero Blue Cat is in the late stage, and the test is a physical output. Most of the reasons for this are that they possess some unique skills.
Of course, there are different ways of playing in different forms, and the routes taken are also different. Sometimes you can take the meat route, and sometimes you can take the output route.
It is recommended that the landlord play a power-type hero and compare meat. The operation is relatively simple and it is not easy to die. Recommended hero Skeletron (this is the late game, has two lives, is not easy to die and can kill, he only has one active skill, easy to operate), Axe King (this version is extremely strong).
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Whether a hero in Dota is a physical output (that is, DPS) mainly depends on the growth of the hero and the effect of certain skills (critical hit, heavy attack, stun, dodge, exorcism, slowdown, damage addition, etc.).
The so-called growth is the increase in the strength and agility of the hero after the upgrade, and if the growth is better, the main attribute is higher in the later stage of the game, then the output effect of the basic attack is better.
The effects of certain abilities such as Void's Time Lock (have a chance to lock the target in time for 1 (2) second and deal additional damage during attacks. The stun effect ignores magic immunity), which means that when the attack speed is generally increased in the later stages, the Void Mask will take the initiative in battle.
For example: Phantom Assassin's agility growth means upgrading to one level and increasing agility Phantom Thorn as an agile hero agility is attack power, so in the late stage, Phantom Thorn's basic attack is higher than that of other heroes Plus Phantom Thorn's ultimate move gift relief (15% chance to cause a critical hit with 4 times the damage), so Phantom Thorn is one of the best late stages in Dota; - In contrast, Ember Spirit is also an agility hero, but his agility only grows, and his skills are not suitable for enhancing his physical output in the late game, but it allows him to play well in the early and mid laning, wandering, and early teamfights.
If you get started with Dota, it is recommended that you make up for the knife and other things should be slowly experienced in actual combat.
Novices are recommended to use more meaty heroes, such as Tidehunter, Centaur Chief, etc., and Skeletron King is highly recommended Skeletron Simple operation, rough skin and thick meat, good knife action, and can be jungled, will not be unable to fight money, and the late output is quite good
The above are some of your own experiences of hand-playing I hope it will help you, Dota is a game of five people It is important to combine teams I wish you a happy game.
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Dota is not divided into injuries and physical attacks It is 3 attributes: strength, intelligence, agility, and heroes suitable for novices to play Skeletron One main and three are still relatively easy to operate, if you want to outfit, you can go to U9 to see where there are basically heroes' points and outfits.
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First of all, the card position is inserted, and then there is the anti-denial, the correction and the like, dota is ap and rd, and there are many modes, magic attacks, physical attacks will be displayed, generally I think novices, Skeletron should be able to do it, I think his words, prosthetic legs, furious battles, armbands, assault dragon hearts.
Usually that's fine.
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Get started: Play AI, practice positive and negative complements, and other people are familiar with it, watch more reps on the Internet, and the strategy will improve quickly.
Generally, it will be familiar in 2 months.
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Dota is a little more complex than LOL, but it is essentially a 5v5 team competition, and it is still good to have a LOL foundation. But it's a little harder to switch from lol to dota, I played dota for five years, and I played lol for half a year halfway, because I thought it was too easy and didn't continue to play
Dota is also divided into physics and law systems, but physics heroes are generally in the late stage, and the law system is basically all in the early stage, which is similar to lol.
If you are a novice, you will be a ghoul if you play the puppy handle, because it is simple to jungle and does not require a laning basis. One thing to mention here,Dota almost doesn't use skills to replenish the line.,It's all about mending knife skills.,Because blue doesn't have as much as lol.,A hero can only put two skills when he goes out.。。。 If you want to wear a puppy, it is recommended:
The gold hand, the ghoul king's armband (commonly known as the ghost claw), and the shoes are out of phase, and these 3 pieces come out of the puppy to form in the middle of the formation with a certain team combat ability. In the later stage, it will come out in turn: Halo Hammer, Assault, Dragon Heart will be fine.
For the time being, it is enough for novices to know so much, so let's take a look first, and get started quickly! If you need to find a master, you can come to me.
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Let's go and practice AI first
Dota is important for the level of the line phase.
and advanced AI practice positive and negative complements.
Denying can suppress the opponent's experience This is what lol lumps have.
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It's good to play more, every hero is familiar with it, and lol to Dota may not be adaptable. If you're a newbie, the hero who plays meat is the best.
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You're suffering from the scourge of lol, and Dota won't be there. Dota wants to deny.,You're used to lol no counter-denial of non-harassment fram.,When you play dota, you're bound to be pressed by level 1.,The rest is dota only physical is the late stage.,The legal system is generally in the early stage.,Or control.,Only the intelligence hero who relies on the serve is the late stage.,The only thing that can increase the magic damage is the dragon eagle.,He relies on adding intelligence to add the injury.。 Opponents can also go around the woods and be killed when carefully pursued.
The novice physical injury uses the late Skeleton King who only has 1 active skill, and the magic injury uses the most meaty man-eating mage among the mages who rely on human character.
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Novices practice AI (mainly mending knives), and then look at the teaching of the great gods (practice consciousness), and then play the platform novice room, play more blue fat, tides and so on. It is better not to play late and crispy. Personally, I don't think Skeletron is suitable for novices. (Give a good review, dear).
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Novices are advised to use some simple operation, hard control, and a lot of blood, such as blue fat.
Newcomers are advised to play AI first, familiarize themselves with heroes and skills, and practice mending knives.
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Novices recommend the Ogre Magi, saying that it is difficult to get started with Dota. The best thing to do in the early stage is to play more and watch the video screen.,To be honest, lol operation really can't be compared with DOTA.,Dota has a lot of modes in addition to AP and RD.,How to look at injuries and physics basically look at attributes.,Except for what is small.,Elves and the like,
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AP I know,But AD I haven't heard of it.,Dota has AP,RD,CM,AR and other modes.,Dota starts practicing from the mending knife.,It's different from lol.,There's both positive complement and anti-complement.,Novice heroes,Skeletron King、Lifestealer and musket are good.。
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If you want to switch from lol to dota alone, it's not necessary, but I guess it's mostly with friends to play dota, so it's easy, just start with them at the same level and get used to it. No one can teach you to play dota in a few words.
What you need to tell you is,LolYour own hero is always in the selected state.,You can control him immediately if you want to control him or put skills.,But Dota can't.,He's based on War3.,So you have to select (there is a green circle under the hero's feet) before you can control him.,Conversely,If it's not selected,,He'll do the previous command or hosting.。 If you want to see the attributes and status of the opponent or other targets, you should also select the target, and the attributes and states are displayed in the lower middle of the screen, just like your own status. Be sure to remember that after reading other target information, you have to re-select yourself (give yourself the basic functions of formation, interstellar and war3, ctrl+number keys to form formations, and press the number keys that have been formed to select the formation), otherwise your own heroes will not listen to the call!
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There is no additive damage, but there is a decrease in the opponent's resistance, which is equivalent to =
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Hello lz,I've been playing Dota for 6 years.,I know that there's a hero in Dota.,Dota can basically be summarized with 4 points.,Assist,Belt line,Gank,Push the tower,These points,Skills lol has a lot of the same as dota,lol to dota may be a little difficult,It will be more tragic at first。 It's impossible to adapt.,Dota needs a good operation and feel.,And awareness.,Teammates are also very important.,In short, two words to practice more.,If you get started,En Skeletron is a good active skill.,But he can't play gank.,Can only be boring with a line.,Jungler dragged to the late stage.,Not necessarily able to beat the opposite late-stage.。 Hehe.
It's better to start with more support, no one will spray you when you die, just fight more. And if you want to transfer to Dota, I can take you to play.
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The Fog of Trickery, centered on the user after use, makes teammates within almost 800 yards invisible, and has a bonus to movement speed! However, when approaching about 800 yards from the enemy, get out of this state.
Now, passers-by and CW like to use this, which effectively avoids the success rate of Gank when the opponent inserts a defensive eye!
The big moon girl, you should know. It's about 3s after the moon girl.,It's in a stealth state.,And it has nothing to do with the opponent's distance.,Full-screen teammates are invisible! I usually add this skill at level 10 and level 11 in a row. It is useful to open this big before and during team battles.
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It's called the weird mist, and it's fundamentally different from the big one of the White Tiger.
The ability is also a lot worse, otherwise 100 yuan is equivalent to the size of a white tiger, which is too valuable. I can't remember any of the exact numbers.
The effect of the Eerie Mist is that when activated, allies within a certain radius of the vicinity become invisible, breaking the invisibility effect after approaching the opposing hero within a certain distance or attacking or casting spells.
If it is used well, it can have the effect of surprise and even turning the tables in team battles.
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After eating the fog, the whole accelerates, and then others will not see you, only to a certain range to see, or close to the tower will appear, the catch is very strong, now just watch the game to know what the fog is for.
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It's pretty much the same, it's all invisible, but the fog of trickery can only be seen by the tower, and the priestess of the moon doesn't have this ability, and it will be hidden.
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The Fog of Trickery, which has the effect of stealth and speed-up, is designed to increase offensive options, and is used more in the early and mid-game gank, wandering sneak attacks. It can be purchased selectively, and the allied units also have a role.
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900 radius with enemy heroes and towers to appear.
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The fog of trickery is the same as that of the white tiger.
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